Player Matchup

Cliodhna
Cliodhna
FerSuure
Cliodhna
Level 106
God Stats
13W - 10L
1,380 SR
Queue Stats
221W - 253L
1,398 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IcarusoTheo
Kumbhakarna
Level 20
God Stats
1W - 6L
1,290 SR
Queue Stats
18W - 26L
1,379 Elo+
Party 1
Cupid
Cupid
Kasdeyathewicked
Cupid
Level 147
God Stats
5W - 4L
1,556 SR
Queue Stats
161W - 199L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
Khosimersion
Gilgamesh
Level 88
God Stats
16W - 15L
1,480 SR
Queue Stats
194W - 233L
1,474 Elo+
Party 1
Thoth
Thoth
knockemdead99
Thoth
Level 108
God Stats
36W - 30L
1,524 SR
Queue Stats
548W - 476L
1,426 Elo+
Solo
Team Averages
Level 94
1,446 SR
1,410 Elo+

VS

Team Averages
Level 63
1,429 SR
1,368 Elo+
Ne Zha
Ne Zha
Maxloko354
Ne Zha
Level 24
God Stats
2W - 4L
1,240 SR
Queue Stats
38W - 50L
1,345 Elo+
Party 3
Chronos
Chronos
Strange_Fruut
Chronos
Level 109
God Stats
7W - 6L
1,430 SR
Queue Stats
539W - 612L
1,403 Elo+
Solo
Jing Wei
Jing Wei
Whiteboycow
Jing Wei
Level 82
God Stats
2W - 4L
1,353 SR
Queue Stats
32W - 35L
1,329 Elo+
Party 2
Ares
Ares
cocoindahouse420
Ares
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,329 Elo+
Party 2
Chaac
Chaac
iTzSrBolinho
Chaac
Level 76
God Stats
2W - 1L
1,622 SR
Queue Stats
129W - 143L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FerSuure
Cliodhna
12
6 / 7 / 3
7,533
538
7,937
13,605
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
IcarusoTheo
Kumbhakarna
8
0 / 4 / 3
5,605
400
1,638
12,373
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 4 / 1
6,354
454
6,581
9,557
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Khosimersion
Gilgamesh
11
5 / 9 / 4
7,618
544
9,560
10,785
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 4
6,825
488
9,883
4,943
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Maxloko354
Ne Zha
10
1 / 5 / 6
6,315
451
2,803
8,280
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
11
2 / 0 / 6
6,556
468
3,969
9,355
2,954
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Whiteboycow
Jing Wei
11
6 / 3 / 5
7,459
533
6,786
8,838
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 3 / 7
7,516
537
7,670
11,200
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
12 / 3 / 3
8,639
617
16,368
13,122
8,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
14
Kills
25
25
Deaths
14
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
FerSuure
Cliodhna
6
7
3
1.07
L
Kumbhakarna
IcarusoTheo
Kumbhakarna
0
4
3
0.38
L
2
4
1
0.63
L
Gilgamesh
Khosimersion
Gilgamesh
5
9
4
0.78
W
Ne Zha
Maxloko354
Ne Zha
1
5
6
0.8
W
Chronos
2
0
6
5
W
Jing Wei
Whiteboycow
Jing Wei
6
3
5
2.83
W
4
3
7
2.5
W
12
3
3
4.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,599
Damage
37,596
51,263
Taken
50,795
24,162
Mitigated
25,317
8,092
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
FerSuure
Cliodhna
7,937
1,293
0
3,671
13,605
5,220
0
2,635
10,970
0
37,861
L
Kumbhakarna
IcarusoTheo
Kumbhakarna
1,638
522
0
546
12,373
8,701
0
3,153
9,220
6,638
0
L
6,581
4,004
83
2,162
9,557
3,121
0
2,089
7,468
0
28,255
L
Gilgamesh
Khosimersion
Gilgamesh
9,560
2,605
0
629
10,785
5,437
0
2,086
8,699
0
23,687
W
Ne Zha
Maxloko354
Ne Zha
2,803
1,045
0
2,102
8,280
2,347
0
869
7,411
0
20,963
W
Chronos
3,969
1,640
115
3,796
9,355
2,954
614
4,563
4,792
24,366
0
W
Jing Wei
Whiteboycow
Jing Wei
6,786
5,799
0
471
8,838
2,323
0
1,057
7,781
0
27,719
W
7,670
534
0
2,461
11,200
9,552
0
2,471
8,729
22,042
0
W
16,368
3,094
0
4,842
13,122
8,141
385
2,561
10,561
0
48,235
L
9,883
90
0
1,001
4,943
1,683
160
1,676
3,267
48,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,935
Gold Earned
36,485
227
Minions Killed
228
0
Camps Cleared
0
1,254,046
Distance Traveled
1,326,469
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,533
538
70
5
0
256,419
1
L
Kumbhakarna
5,605
400
8
1
0
274,020
0
L
Cupid
6,354
454
45
3
0
244,042
1
L
Gilgamesh
7,618
544
32
2
0
222,127
6
W
Ne Zha
6,315
451
47
3
0
249,680
1
W
Chronos
6,556
468
49
4
0
265,311
5
W
Jing Wei
7,459
533
41
3
0
283,163
3
W
Ares
7,516
537
19
1
0
263,938
0
W
Chaac
8,639
617
72
5
0
264,377
6
L
Thoth
6,825
488
72
5
0
257,438
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role