Player Matchup

Hades
Hades
Ferpolk
Hades
Level 105
God Stats
5W - 2L
1,920 SR
Queue Stats
28W - 41L
1,400 Elo+
Party 1
Geb
Geb
Najzuu
Geb
Level 44
God Stats
1W - 0L
1,311 SR
Queue Stats
82W - 81L
1,469 Elo+
Party 1
Cliodhna
Cliodhna
Rise527
Cliodhna
Level 55
God Stats
29W - 33L
1,525 SR
Queue Stats
289W - 285L
1,439 Elo+
Party 1
Team Averages
Level 68
1,585 SR
1,436 Elo+

VS

Team Averages
Level 120
1,530 SR
1,459 Elo+
Anhur
Anhur
DeadBrave
Anhur
Level 106
God Stats
22W - 37L
1,417 SR
Queue Stats
161W - 192L
1,476 Elo+
Party 2
Freya
Freya
PuppetWarrior
Freya
Level 127
God Stats
0W - 1L
1,666 SR
Queue Stats
182W - 203L
1,492 Elo+
Party 2
Kumbhakarna
Kumbhakarna
aRandomChiller
Kumbhakarna
Level 128
God Stats
1W - 4L
1,506 SR
Queue Stats
51W - 64L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ferpolk
Hades
17
10 / 3 / 6
13,066
726
18,838
20,884
10,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
Najzuu
Geb
16
5 / 3 / 10
12,221
679
6,678
13,431
11,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Rise527
Cliodhna
15
2 / 4 / 10
11,407
634
15,780
14,236
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DeadBrave
Anhur
15
3 / 5 / 6
10,987
610
14,652
13,261
3,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 8 / 3
11,735
652
12,892
19,342
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
aRandomChiller
Kumbhakarna
14
2 / 4 / 7
11,431
635
9,006
17,110
19,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
17
Kills
10
10
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
DeadBrave
Anhur
3
5
6
1.2
W
Hades
Ferpolk
Hades
10
3
6
4.33
W
Geb
Najzuu
Geb
5
3
10
3.33
L
5
8
3
0.81
W
Cliodhna
Rise527
Cliodhna
2
4
10
1.75
L
Kumbhakarna
aRandomChiller
Kumbhakarna
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,296
Damage
36,550
48,551
Taken
49,713
27,082
Mitigated
30,031
11,654
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DeadBrave
Anhur
14,652
7,568
0
1,144
13,261
3,401
525
8,183
4,954
0
44,438
W
Hades
Ferpolk
Hades
18,838
1,822
296
8,287
20,884
10,433
935
5,868
15,016
55,538
0
W
Geb
Najzuu
Geb
6,678
843
79
1,477
13,431
11,936
480
7,333
6,098
14,512
0
L
12,892
3,908
0
6,373
19,342
7,170
767
7,947
10,962
38,884
3,208
W
Cliodhna
Rise527
Cliodhna
15,780
1,330
0
1,515
14,236
4,713
1,216
8,220
6,016
0
49,547
L
Kumbhakarna
aRandomChiller
Kumbhakarna
9,006
587
0
3,652
17,110
19,460
120
8,400
8,079
37,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
34,153
180
Minions Killed
172
7
Camps Cleared
8
934,795
Distance Traveled
860,139
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,987
610
71
4
1
298,889
7
W
Hades
13,066
726
81
5
4
280,484
4
W
Geb
12,221
679
23
1
0
302,284
0
L
Freya
11,735
652
56
3
5
263,654
4
W
Cliodhna
11,407
634
76
4
3
352,027
2
L
Kumbhakarna
11,431
635
45
3
2
297,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role