Player Matchup

Anhur
Anhur
DariusBlackList1
Anhur
Level 67
God Stats
0W - 1L
1,671 SR
Queue Stats
3W - 1L
1,783 Elo+
Solo
Chaac
Chaac
Flexin AK
Chaac
Level 69
God Stats
0W - 4L
1,304 SR
Queue Stats
137W - 138L
1,481 Elo+
Solo
Thanatos
Thanatos
GALLETITA 0RE0
Thanatos
Level 85
God Stats
10W - 9L
1,425 SR
Queue Stats
205W - 195L
1,537 Elo+
Party 1
Nox
Nox
Going_Bankai
Nox
Level 150
God Stats
0W - 2L
1,538 SR
Queue Stats
80W - 100L
1,449 Elo+
Solo
Ra
Ra
Ricardo375
Ra
Level 80
God Stats
0W - 3L
1,186 SR
Queue Stats
147W - 155L
1,469 Elo+
Party 1
Team Averages
Level 90
1,425 SR
1,544 Elo+

VS

Team Averages
Level 98
1,552 SR
1,535 Elo+
Sobek
Sobek
CadeWindrunner
Sobek
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 72L
1,556 Elo+
Solo
Danzaburou
Danzaburou
Jesavi21
Danzaburou
Level 89
God Stats
32W - 12L
1,708 SR
Queue Stats
402W - 401L
1,553 Elo+
Solo
Mulan
Mulan
SpArKin_GaNte
Mulan
Level 104
God Stats
7W - 7L
1,418 SR
Queue Stats
541W - 513L
1,467 Elo+
Solo
Hades
Hades
Vespertea
Hades
Level 108
God Stats
3W - 2L
1,544 SR
Queue Stats
395W - 388L
1,533 Elo+
Party 2
Zhong Kui
Zhong Kui
ehkosprite
Zhong Kui
Level 87
God Stats
7W - 5L
1,591 SR
Queue Stats
280W - 328L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
5,443
389
2,581
6,322
1,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Flexin AK
Chaac
11
1 / 2 / 1
6,698
478
6,611
12,632
10,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
11
4 / 4 / 1
7,277
520
7,972
10,933
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 3
6,087
435
2,344
6,185
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 5 / 1
6,602
472
5,641
9,288
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
7,348
525
3,572
7,921
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Jesavi21
Danzaburou
13
4 / 1 / 1
8,204
586
4,444
6,918
1,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
3 / 1 / 2
8,280
591
10,365
9,843
8,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Vespertea
Hades
12
1 / 2 / 2
7,278
520
1,698
11,620
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
ehkosprite
Zhong Kui
14
3 / 1 / 6
8,408
601
8,620
8,874
5,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
13
14
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
1
2
1
0.75
L
Chaac
Flexin AK
Chaac
1
2
1
0.75
L
Thanatos
4
4
1
1.13
L
0
1
3
1.5
W
Danzaburou
Jesavi21
Danzaburou
4
1
1
4.5
L
0
5
1
0.1
W
3
1
2
4
W
Hades
Vespertea
Hades
1
2
2
1
W
Zhong Kui
ehkosprite
Zhong Kui
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,149
Damage
28,699
45,360
Taken
45,176
24,128
Mitigated
25,816
21,820
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,572
204
0
2,684
7,921
6,126
695
2,595
5,326
13,878
0
L
2,581
1,260
0
2,621
6,322
1,442
0
1,701
4,621
0
18,329
L
Chaac
Flexin AK
Chaac
6,611
2,693
0
6,401
12,632
10,756
0
2,826
9,806
0
31,962
L
Thanatos
7,972
1,596
0
7,914
10,933
4,623
0
4,548
6,385
0
46,131
L
2,344
307
0
2,020
6,185
3,852
0
2,030
4,155
20,800
0
W
Danzaburou
Jesavi21
Danzaburou
4,444
1,255
0
616
6,918
1,890
1,727
916
6,002
0
62,312
L
5,641
707
344
2,520
9,288
3,455
209
5,372
3,916
39,926
0
W
10,365
2,097
0
3,647
9,843
8,144
336
994
7,968
8,058
39,836
W
Hades
Vespertea
Hades
1,698
248
96
6,478
11,620
3,918
0
744
10,833
43,379
0
W
Zhong Kui
ehkosprite
Zhong Kui
8,620
820
0
6,859
8,874
5,738
180
2,900
5,974
52,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,107
Gold Earned
39,518
289
Minions Killed
433
0
Camps Cleared
0
1,245,841
Distance Traveled
1,374,133
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,348
525
17
1
0
280,160
2
L
Anhur
5,443
389
39
3
0
158,887
1
L
Chaac
6,698
478
64
5
0
254,324
1
L
Thanatos
7,277
520
82
6
0
300,043
4
L
Nox
6,087
435
37
3
0
255,526
0
W
Danzaburou
8,204
586
109
8
0
261,608
3
L
Ra
6,602
472
67
5
0
277,061
7
W
Mulan
8,280
591
114
8
0
273,268
3
W
Hades
7,278
520
89
6
0
262,749
0
W
Zhong Kui
8,408
601
104
7
0
296,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role