Player Matchup

Bellona
Bellona
 
Bellona
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
NRG_obito_
Set
Level 27
God Stats
8W - 10L
1,344 SR
Queue Stats
218W - 270L
1,401 Elo+
Party 2
Apollo
Apollo
TTSPPP
Apollo
Level 19
God Stats
1W - 4L
1,348 SR
Queue Stats
42W - 70L
1,378 Elo+
Party 2
Persephone
Persephone
hue_mil-gral
Persephone
Level 27
God Stats
8W - 14L
1,285 SR
Queue Stats
315W - 376L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
scorpion653Prime
Jormungandr
Level 14
God Stats
0W - 1L
1,677 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Team Averages
Level 36
1,431 SR
1,425 Elo+

VS

Team Averages
Level 24
1,481 SR
1,546 Elo+
Hou Yi
Hou Yi
ANEGAR0813
Hou Yi
Level 15
God Stats
3W - 7L
1,156 SR
Queue Stats
17W - 29L
1,378 Elo+
Solo
Ne Zha
Ne Zha
NachitoUwUnt
Ne Zha
Level 15
God Stats
5W - 2L
1,750 SR
Queue Stats
34W - 23L
1,607 Elo+
Solo
Zeus
Zeus
illLKlli
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 166L
1,368 Elo+
Solo
Odin
Odin
mamoru23
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 1
Ymir
Ymir
mamoruf23
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 1 / 0
7,308
522
4,418
6,858
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 1
5,928
423
2,751
9,627
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
TTSPPP
Apollo
9
0 / 4 / 0
5,496
393
2,238
7,033
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
hue_mil-gral
Persephone
11
2 / 5 / 1
6,905
493
2,128
7,521
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jormungandr
scorpion653Prime
Jormungandr
8
0 / 4 / 0
5,030
359
2,147
8,593
6,267
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ANEGAR0813
Hou Yi
13
5 / 0 / 3
7,573
541
8,190
5,261
1,687
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
15
13 / 0 / 5
9,431
674
9,824
8,608
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
12
3 / 3 / 5
7,379
527
3,799
3,568
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
12
0 / 0 / 2
6,727
481
1,230
6,338
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
10
0 / 1 / 6
6,464
462
3,396
7,650
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
21
21
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
W
Hou Yi
ANEGAR0813
Hou Yi
5
0
3
6.5
L
1
7
1
0.21
W
Ne Zha
13
0
5
15.5
L
Apollo
TTSPPP
Apollo
0
4
0
0
L
Persephone
hue_mil-gral
Persephone
2
5
1
0.5
W
Zeus
3
3
5
1.83
W
Odin
0
0
2
1
W
Ymir
0
1
6
3
L
Jormungandr
scorpion653Prime
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,682
Damage
26,439
39,632
Taken
31,425
18,534
Mitigated
17,178
7,621
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,418
1,232
0
2,459
6,858
5,293
0
426
6,156
8,904
34,292
W
Hou Yi
ANEGAR0813
Hou Yi
8,190
4,745
0
1,789
5,261
1,687
1,502
1,110
4,151
0
57,959
L
2,751
1,316
0
2,349
9,627
3,314
0
2,047
7,580
0
25,373
W
Ne Zha
9,824
2,452
0
4,483
8,608
4,295
1,625
597
7,989
0
70,535
L
Apollo
TTSPPP
Apollo
2,238
1,291
0
1,170
7,033
1,649
145
296
6,737
0
28,119
L
Persephone
hue_mil-gral
Persephone
2,128
179
0
1,101
7,521
2,011
444
2,390
5,126
30,216
0
W
Zeus
3,799
346
0
171
3,568
1,026
561
1,388
2,076
33,488
0
W
Odin
1,230
414
0
1,519
6,338
3,339
195
187
6,151
0
30,813
W
Ymir
3,396
481
0
2,459
7,650
6,831
486
1,612
5,998
7,724
0
L
Jormungandr
scorpion653Prime
Jormungandr
2,147
617
0
542
8,593
6,267
0
2,035
6,558
9,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
37,574
272
Minions Killed
366
0
Camps Cleared
0
1,258,087
Distance Traveled
1,304,429
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,308
522
92
7
0
277,402
3
W
Hou Yi
7,573
541
108
8
0
237,500
0
L
Set
5,928
423
49
4
0
267,783
0
W
Ne Zha
9,431
674
110
8
0
314,032
3
L
Apollo
5,496
393
43
3
0
230,963
0
L
Persephone
6,905
493
67
5
0
251,793
0
W
Zeus
7,379
527
73
5
0
245,540
5
W
Odin
6,727
481
69
5
0
276,831
0
W
Ymir
6,464
462
6
0
0
230,526
3
L
Jormungandr
5,030
359
21
2
0
230,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role