Player Matchup

Bellona
Bellona
AmirAugustus
Bellona
Level 17
God Stats
6W - 7L
1,185 SR
Queue Stats
39W - 40L
1,330 Elo+
Solo
Ah Puch
Ah Puch
Bonecro
Ah Puch
Level 23
God Stats
40W - 29L
1,531 SR
Queue Stats
97W - 134L
1,376 Elo+
Solo
Cupid
Cupid
Pinaitro
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,408 Elo+
Solo
Loki
Loki
dmxpro5
Loki
Level 29
God Stats
16W - 22L
1,608 SR
Queue Stats
46W - 58L
1,464 Elo+
Solo
Yemoja
Yemoja
micu33
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,428 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,401 Elo+

VS

Team Averages
Level 28
1,485 SR
1,404 Elo+
Janus
Janus
Cyberdark21
Janus
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 53L
1,459 Elo+
Party 1
Thor
Thor
DarthThunder00
Thor
Level 21
God Stats
1W - 2L
1,404 SR
Queue Stats
9W - 14L
1,249 Elo+
Solo
Heimdallr
Heimdallr
Icepole
Heimdallr
Level 18
God Stats
3W - 3L
1,426 SR
Queue Stats
24W - 32L
1,468 Elo+
Party 1
Bacchus
Bacchus
prins499
Bacchus
Level 18
God Stats
10W - 4L
1,638 SR
Queue Stats
17W - 14L
1,478 Elo+
Party 1
Olorun
Olorun
rodz94
Olorun
Level 25
God Stats
10W - 9L
1,454 SR
Queue Stats
32W - 32L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmirAugustus
Bellona
7
0 / 3 / 0
4,267
427
1,301
4,396
2,379
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Bonecro
Ah Puch
9
0 / 2 / 1
5,084
508
2,161
4,355
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Pinaitro
Cupid
9
3 / 2 / 0
5,662
566
5,226
4,658
1,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
dmxpro5
Loki
8
1 / 2 / 1
5,185
519
3,458
6,239
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
micu33
Yemoja
7
0 / 2 / 1
4,621
462
1,018
3,796
1,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,019
602
3,167
2,707
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
5,032
503
936
4,792
1,770
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Icepole
Heimdallr
8
4 / 2 / 1
5,487
549
3,018
4,883
1,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
prins499
Bacchus
9
2 / 1 / 4
5,834
583
2,503
5,714
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
rodz94
Olorun
10
3 / 0 / 0
5,714
571
4,619
3,429
1,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
AmirAugustus
Bellona
0
3
0
0
L
Ah Puch
Bonecro
Ah Puch
0
2
1
0.25
W
2
0
2
3
W
0
1
2
1
W
Heimdallr
Icepole
Heimdallr
4
2
1
2.25
L
Cupid
Pinaitro
Cupid
3
2
0
1.5
L
Loki
dmxpro5
Loki
1
2
1
0.75
L
Yemoja
micu33
Yemoja
0
2
1
0.25
W
Bacchus
prins499
Bacchus
2
1
4
4
W
Olorun
rodz94
Olorun
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,164
Damage
14,243
23,444
Taken
21,525
8,648
Mitigated
10,825
5,966
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AmirAugustus
Bellona
1,301
34
0
690
4,396
2,379
0
2,933
1,463
610
8,162
L
Ah Puch
Bonecro
Ah Puch
2,161
0
0
1,414
4,355
1,337
0
2,136
2,047
22,737
0
W
3,167
285
0
490
2,707
799
0
971
1,736
33,818
0
W
936
204
0
1,097
4,792
1,770
0
613
4,179
0
22,777
W
Heimdallr
Icepole
Heimdallr
3,018
2,188
0
1,172
4,883
1,688
548
463
4,420
0
22,526
L
Cupid
Pinaitro
Cupid
5,226
2,857
34
1,499
4,658
1,135
0
1,547
3,107
0
22,617
L
Loki
dmxpro5
Loki
3,458
1,060
0
1,619
6,239
2,122
0
977
5,262
0
32,664
L
Yemoja
micu33
Yemoja
1,018
136
136
574
3,796
1,675
0
2,106
1,684
9,119
0
W
Bacchus
prins499
Bacchus
2,503
811
0
2,110
5,714
5,336
165
718
4,996
8,935
0
W
Olorun
rodz94
Olorun
4,619
1,467
0
1,597
3,429
1,232
1,773
414
3,015
22,579
3,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,819
Gold Earned
28,086
202
Minions Killed
244
0
Camps Cleared
0
947,389
Distance Traveled
939,358
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,267
427
21
2
0
187,027
3
L
Ah Puch
5,084
508
46
5
0
163,471
0
W
Janus
6,019
602
93
9
0
211,762
2
W
Thor
5,032
503
53
5
0
211,898
1
W
Heimdallr
5,487
549
40
4
0
168,384
1
L
Cupid
5,662
566
52
5
0
195,774
3
L
Loki
5,185
519
66
7
0
206,730
2
L
Yemoja
4,621
462
17
2
0
194,387
2
W
Bacchus
5,834
583
16
2
0
188,391
3
W
Olorun
5,714
571
42
4
0
158,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role