Player Matchup

Gilgamesh
Gilgamesh
GRINGOKINGG
Gilgamesh
Level 104
God Stats
59W - 55L
1,521 SR
Queue Stats
114W - 116L
1,395 Elo+
Solo
Chernobog
Chernobog
SiLeNtKiLLz890
Chernobog
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 75L
1,194 Elo+
Party 1
Sylvanus
Sylvanus
badboyblane13
Sylvanus
Level 80
God Stats
4W - 5L
1,486 SR
Queue Stats
97W - 152L
1,372 Elo+
Party 1
Team Averages
Level 77
1,502 SR
1,320 Elo+

VS

Team Averages
Level 59
1,408 SR
1,412 Elo+
Sol
Sol
CoolAlexsandraCo
Sol
Level 99
God Stats
2W - 8L
1,423 SR
Queue Stats
29W - 41L
1,380 Elo+
Solo
Thanatos
Thanatos
sektor009
Thanatos
Level 49
God Stats
2W - 0L
1,304 SR
Queue Stats
37W - 41L
1,461 Elo+
Party 2
Ganesha
Ganesha
xBoBx Grievous
Ganesha
Level 29
God Stats
3W - 1L
1,497 SR
Queue Stats
30W - 29L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GRINGOKINGG
Gilgamesh
11
1 / 1 / 3
10,198
567
2,239
3,732
2,204
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
SiLeNtKiLLz890
Chernobog
17
7 / 3 / 3
12,714
706
24,102
16,850
7,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
badboyblane13
Sylvanus
15
2 / 7 / 7
11,950
664
19,187
25,809
31,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
12,284
682
13,115
14,608
7,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
sektor009
Thanatos
15
4 / 6 / 5
12,234
680
18,509
21,855
10,178
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 3 / 10
12,689
705
6,824
23,967
32,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
10
Kills
11
11
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Gilgamesh
GRINGOKINGG
Gilgamesh
1
1
3
2.5
L
Chernobog
SiLeNtKiLLz890
Chernobog
7
3
3
2.83
L
Sylvanus
badboyblane13
Sylvanus
2
7
7
0.79
W
Thanatos
sektor009
Thanatos
4
6
5
1.08
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,528
Damage
38,448
46,391
Taken
60,430
41,120
Mitigated
49,925
13,729
Healing
26,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,115
5,846
0
6,301
14,608
7,070
1,694
4,640
9,968
48,933
4,595
L
Gilgamesh
GRINGOKINGG
Gilgamesh
2,239
420
0
95
3,732
2,204
220
922
2,810
0
9,748
L
Chernobog
SiLeNtKiLLz890
Chernobog
24,102
11,169
0
0
16,850
7,603
779
5,465
11,385
0
67,900
L
Sylvanus
badboyblane13
Sylvanus
19,187
4,858
4,086
9,548
25,809
31,313
467
12,249
13,560
38,736
0
W
Thanatos
sektor009
Thanatos
18,509
6,746
864
12,213
21,855
10,178
1,355
8,321
13,534
0
42,624
W
6,824
1,024
359
7,088
23,967
32,677
299
7,663
15,707
23,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,862
Gold Earned
37,207
134
Minions Killed
173
4
Camps Cleared
8
651,846
Distance Traveled
888,897
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,284
682
94
5
1
274,832
0
L
Gilgamesh
10,198
567
15
1
2
111,824
1
L
Chernobog
12,714
706
89
5
1
281,012
1
L
Sylvanus
11,950
664
30
2
1
259,010
3
W
Thanatos
12,234
680
69
4
5
291,753
1
W
Ganesha
12,689
705
10
1
2
322,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role