Player Matchup

Neith
Neith
Derpyy Bull
Neith
Level 126
God Stats
8W - 8L
1,576 SR
Queue Stats
265W - 285L
1,487 Elo+
Party 1
Hercules
Hercules
JohnnyKicksAlot
Hercules
Level 138
God Stats
27W - 32L
1,522 SR
Queue Stats
416W - 410L
1,504 Elo+
Party 1
Sobek
Sobek
Leadfoot1398
Sobek
Level 109
God Stats
1W - 1L
1,544 SR
Queue Stats
309W - 307L
1,528 Elo+
Party 1
Discordia
Discordia
WBx2K
Discordia
Level 125
God Stats
3W - 5L
1,598 SR
Queue Stats
294W - 305L
1,483 Elo+
Party 1
Izanami
Izanami
skippyho
Izanami
Level 121
God Stats
23W - 14L
1,580 SR
Queue Stats
142W - 143L
1,508 Elo+
Solo
Team Averages
Level 124
1,564 SR
1,502 Elo+

VS

Team Averages
Level 82
1,588 SR
1,525 Elo+
Nike
Nike
JoakoBeyer22
Nike
Level 101
God Stats
4W - 4L
1,485 SR
Queue Stats
686W - 685L
1,523 Elo+
Party 3
Bacchus
Bacchus
Limitless III
Bacchus
Level 100
God Stats
8W - 4L
1,752 SR
Queue Stats
411W - 338L
1,519 Elo+
Party 2
Vulcan
Vulcan
Phrenup
Vulcan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
SadHyper YT
Bastet
Level 88
God Stats
25W - 23L
1,634 SR
Queue Stats
503W - 411L
1,579 Elo+
Party 2
Izanami
Izanami
Wachodiegui
Izanami
Level 86
God Stats
42W - 34L
1,569 SR
Queue Stats
414W - 423L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 11
12,403
620
13,720
13,780
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
17
5 / 3 / 4
11,238
562
13,571
20,169
12,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 5 / 14
9,854
493
8,035
14,923
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
WBx2K
Discordia
16
9 / 6 / 4
11,324
566
13,378
10,593
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
skippyho
Izanami
20
6 / 2 / 4
13,320
666
9,696
11,151
3,561
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 3
10,644
532
16,029
28,689
19,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
13
6 / 4 / 6
8,883
444
12,130
18,167
20,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Phrenup
Vulcan
9
0 / 5 / 4
7,017
351
766
4,158
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
15
8 / 7 / 4
9,857
493
13,646
18,400
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Wachodiegui
Izanami
17
3 / 5 / 2
11,101
555
10,473
14,730
5,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
26
Kills
19
19
Deaths
26
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
2
5
3
0.7
W
Hercules
5
3
4
2.33
W
1
5
14
1.6
L
Bacchus
6
4
6
2.25
L
Vulcan
Phrenup
Vulcan
0
5
4
0.4
L
Bastet
8
7
4
1.43
W
Discordia
WBx2K
Discordia
9
6
4
1.83
L
Izanami
Wachodiegui
Izanami
3
5
2
0.8
W
Izanami
skippyho
Izanami
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,400
Damage
53,044
70,616
Taken
84,144
40,332
Mitigated
53,632
23,651
Healing
22,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,720
6,803
0
4,781
13,780
6,563
1,577
3,444
10,020
0
98,159
L
16,029
2,051
0
11,469
28,689
19,974
954
5,104
23,216
11,981
64,846
W
Hercules
13,571
5,259
0
7,888
20,169
12,552
0
4,525
13,699
4,853
65,410
W
8,035
1,141
0
2,702
14,923
14,713
0
3,992
10,737
19,595
0
L
Bacchus
12,130
1,340
583
1,777
18,167
20,422
99
6,890
10,992
32,027
0
L
Vulcan
Phrenup
Vulcan
766
430
0
110
4,158
1,079
0
1,425
2,567
22,798
0
L
Bastet
13,646
3,272
0
4,090
18,400
6,575
123
6,576
11,448
0
48,626
W
Discordia
WBx2K
Discordia
13,378
619
0
1,274
10,593
2,943
188
2,346
8,201
49,971
0
L
Izanami
Wachodiegui
Izanami
10,473
6,429
276
4,683
14,730
5,582
1,395
1,937
12,763
0
106,569
W
Izanami
skippyho
Izanami
9,696
8,306
0
7,006
11,151
3,561
3,524
1,276
9,875
0
117,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,139
Gold Earned
47,502
628
Minions Killed
473
0
Camps Cleared
0
1,944,541
Distance Traveled
1,694,074
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,403
620
165
8
0
368,636
0
L
Nike
10,644
532
117
6
0
370,261
2
W
Hercules
11,238
562
143
7
0
384,047
2
W
Sobek
9,854
493
16
1
0
422,319
8
L
Bacchus
8,883
444
39
2
0
421,129
0
L
Vulcan
7,017
351
33
2
0
171,139
0
L
Bastet
9,857
493
77
4
0
386,012
0
W
Discordia
11,324
566
96
5
0
365,253
5
L
Izanami
11,101
555
207
10
0
345,533
2
W
Izanami
13,320
666
208
10
0
404,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role