Player Matchup

Nike
Nike
Evil-within0829
Nike
Level 27
God Stats
3W - 1L
1,499 SR
Queue Stats
66W - 77L
1,324 Elo+
Party 1
Jormungandr
Jormungandr
ItsGenetic12
Jormungandr
Level 79
God Stats
13W - 14L
1,500 SR
Queue Stats
403W - 415L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
KrillinsDad
Nu Wa
Level 77
God Stats
2W - 3L
1,195 SR
Queue Stats
406W - 462L
1,457 Elo+
Party 1
Mercury
Mercury
NitroEnergy88
Mercury
Level 41
God Stats
26W - 35L
1,416 SR
Queue Stats
124W - 152L
1,431 Elo+
Solo
Chiron
Chiron
UninstallFetus
Chiron
Level 62
God Stats
4W - 5L
1,308 SR
Queue Stats
240W - 272L
1,454 Elo+
Party 1
Team Averages
Level 57
1,384 SR
1,425 Elo+

VS

Team Averages
Level 76
1,520 SR
1,463 Elo+
Amaterasu
Amaterasu
BKIII456
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 116L
1,401 Elo+
Solo
Geb
Geb
BasedTomCruiseJr
Geb
Level 127
God Stats
36W - 41L
1,462 SR
Queue Stats
77W - 81L
1,439 Elo+
Party 2
Neith
Neith
Ligaments
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Tyr
Tyr
My_Corndog
Tyr
Level 97
God Stats
4W - 3L
1,729 SR
Queue Stats
47W - 42L
1,501 Elo+
Party 2
Ra
Ra
My_Eggrollss
Ra
Level 114
God Stats
3W - 7L
1,411 SR
Queue Stats
99W - 92L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
10,404
548
9,456
11,364
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
ItsGenetic12
Jormungandr
16
7 / 1 / 11
11,132
586
9,440
18,753
19,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 3 / 8
10,940
576
16,822
11,389
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
17
6 / 5 / 8
10,522
554
6,200
13,459
5,257
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
15 / 4 / 10
12,162
640
22,556
15,801
6,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BKIII456
Amaterasu
15
2 / 6 / 3
9,504
500
8,236
15,884
9,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 5 / 4
9,480
499
6,310
17,835
16,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Ligaments
Neith
11
0 / 9 / 5
7,588
399
4,886
13,219
4,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 8 / 2
9,611
506
10,294
17,987
6,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 8 / 5
10,613
559
8,709
14,993
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
36
Kills
15
17
Deaths
36
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BKIII456
Amaterasu
2
6
3
0.58
L
3
5
4
1
W
2
4
9
1.63
W
Jormungandr
ItsGenetic12
Jormungandr
7
1
11
12.5
W
6
3
8
3.33
L
Neith
Ligaments
Neith
0
9
5
0.28
L
7
8
2
1
L
3
8
5
0.69
W
Mercury
6
5
8
2
W
15
4
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,474
Damage
38,435
70,766
Taken
79,918
41,687
Mitigated
42,511
23,128
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BKIII456
Amaterasu
8,236
3,328
0
3,208
15,884
9,459
0
5,207
10,677
0
46,353
L
6,310
845
0
4,222
17,835
16,341
201
6,746
11,089
23,902
0
W
9,456
2,364
0
953
11,364
5,942
1,677
1,723
9,641
2,074
52,571
W
Jormungandr
ItsGenetic12
Jormungandr
9,440
3,358
851
3,893
18,753
19,988
1,809
3,936
14,817
61,083
0
W
16,822
4,126
658
5,007
11,389
4,405
3,125
3,139
8,250
74,613
0
L
Neith
Ligaments
Neith
4,886
2,255
0
1,830
13,219
4,148
493
1,741
11,478
0
27,230
L
10,294
1,322
0
4,400
17,987
6,085
0
8,358
9,629
0
58,945
L
8,709
595
634
3,348
14,993
6,478
0
4,782
10,211
59,689
0
W
Mercury
6,200
3,628
0
4,338
13,459
5,257
1,766
1,816
11,292
0
63,691
W
22,556
11,861
1,089
6,339
15,801
6,095
5,997
4,639
11,162
0
76,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,160
Gold Earned
46,796
514
Minions Killed
364
0
Camps Cleared
0
1,811,910
Distance Traveled
1,753,050
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,504
500
93
5
0
391,471
4
L
Geb
9,480
499
19
1
0
395,451
11
W
Nike
10,404
548
100
5
0
376,811
3
W
Jormungandr
11,132
586
100
5
0
334,490
7
W
Nu Wa
10,940
576
111
6
0
346,129
4
L
Neith
7,588
399
35
2
0
257,653
1
L
Tyr
9,611
506
103
5
0
367,493
0
L
Ra
10,613
559
114
6
0
340,982
1
W
Mercury
10,522
554
95
5
0
415,692
0
W
Chiron
12,162
640
108
6
0
338,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role