Player Matchup

Nike
Nike
Bronze III
 
Nike
Bronze III
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
MrDeegan
Morgan Le Fay
Bronze III
Level 31
God Stats
1W - 0L
2,061 SR
Queue Stats
9W - 1L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
TheCensei
Cthulhu
Bronze III
Level 107
God Stats
2W - 1L
1,695 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,752 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,511 SR
1,486 MMR
Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
Metropoligin
Ullr
Silver I
Level 148
God Stats
4W - 8L
1,532 SR
Queue Stats
15W - 26L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
7 / 1 / 5
8,130
813
9,657
9,088
6,640
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
MrDeegan
Morgan Le Fay
13
5 / 2 / 6
8,095
810
9,203
5,954
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
TheCensei
Cthulhu
12
3 / 1 / 9
7,519
752
7,888
8,683
7,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
GebTiamatArtioGilgameshOdin

VS

Bans
PersephoneSobekHorusAresHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 6 / 2
6,572
657
3,846
9,382
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
 
Chaac
9
1 / 3 / 1
6,544
654
6,779
11,186
8,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 6 / 0
6,648
665
5,037
10,221
3,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
4
4
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
1
5
9.5
L
Scylla
 
Scylla
1
6
2
0.33
L
Chaac
 
Chaac
1
3
1
0.5
L
2
6
0
0.33
W
Morgan Le Fay
MrDeegan
Morgan Le Fay
5
2
6
4
W
Cthulhu
TheCensei
Cthulhu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,748
Damage
15,662
23,725
Taken
30,789
15,878
Mitigated
14,313
4,868
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,657
514
0
2,222
9,088
6,640
50
1,319
7,591
4,211
19,214
L
Scylla
 
Scylla
3,846
672
0
2,511
9,382
2,491
0
4,901
4,040
17,661
0
L
Chaac
 
Chaac
6,779
1,132
195
3,582
11,186
8,819
0
6,359
3,900
0
17,038
L
5,037
1,429
0
250
10,221
3,003
0
5,750
3,770
0
19,143
W
Morgan Le Fay
MrDeegan
Morgan Le Fay
9,203
478
0
483
5,954
2,178
616
715
5,155
30,060
0
W
Cthulhu
TheCensei
Cthulhu
7,888
752
0
2,163
8,683
7,060
168
1,765
6,768
19,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,744
Gold Earned
19,764
123
Minions Killed
94
5
Camps Cleared
5
631,847
Distance Traveled
573,580
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,130
813
28
3
0
215,244
5
L
Scylla
6,572
657
37
4
3
177,174
5
L
Chaac
6,544
654
21
2
1
205,633
2
L
Ullr
6,648
665
36
4
1
190,773
4
W
Morgan Le Fay
8,095
810
57
6
4
200,352
3
W
Cthulhu
7,519
752
38
4
1
216,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role