Player Matchup

Merlin
Merlin
Platabush
Merlin
Level 65
God Stats
6W - 6L
1,536 SR
Queue Stats
55W - 46L
1,544 Elo+
Party 2
Ares
Ares
RevMKII
Ares
Level 40
God Stats
21W - 13L
1,557 SR
Queue Stats
27W - 22L
1,600 Elo+
Party 2
Hercules
Hercules
tinyturtle1111
Hercules
Level 85
God Stats
13W - 7L
1,541 SR
Queue Stats
25W - 27L
1,530 Elo+
Party 2
Team Averages
Level 63
1,545 SR
1,558 Elo+

VS

Team Averages
Level 46
1,485 SR
1,458 Elo+
Zeus
Zeus
GetShwomped
Zeus
Level 93
God Stats
43W - 37L
1,578 SR
Queue Stats
56W - 59L
1,477 Elo+
Solo
Guan Yu
Guan Yu
MasterKill3100
Guan Yu
Level 16
God Stats
0W - 2L
1,321 SR
Queue Stats
29W - 31L
1,384 Elo+
Party 1
Skadi
Skadi
sleepy69
Skadi
Level 29
God Stats
4W - 5L
1,557 SR
Queue Stats
79W - 61L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Platabush
Merlin
16
10 / 1 / 2
10,256
733
13,112
8,092
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
RevMKII
Ares
12
1 / 1 / 10
9,379
670
6,087
11,386
11,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
14
1 / 1 / 11
8,975
641
6,469
10,496
7,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
8,558
611
16,713
5,750
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 4 / 2
8,430
602
3,603
13,507
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
sleepy69
Skadi
12
1 / 5 / 1
7,857
561
5,314
9,606
3,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
4
2
0.5
W
Merlin
Platabush
Merlin
10
1
2
11
W
Ares
RevMKII
Ares
1
1
10
6
L
Skadi
sleepy69
Skadi
1
5
1
0.3
W
Hercules
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
25,630
29,974
Taken
28,863
22,914
Mitigated
17,374
9,940
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,713
191
0
246
5,750
2,205
63
3,770
1,980
50,563
0
L
3,603
136
990
4,216
13,507
11,620
0
8,214
5,293
0
10,566
W
Merlin
Platabush
Merlin
13,112
699
292
2,542
8,092
3,469
844
4,167
3,747
63,906
0
W
Ares
RevMKII
Ares
6,087
177
0
1,337
11,386
11,556
317
7,068
4,192
14,547
0
L
Skadi
sleepy69
Skadi
5,314
959
0
250
9,606
3,549
0
7,300
2,306
0
17,679
W
Hercules
6,469
875
1,059
4,710
10,496
7,889
561
6,126
4,286
0
17,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,610
Gold Earned
24,845
170
Minions Killed
139
8
Camps Cleared
4
747,473
Distance Traveled
718,937
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,558
611
78
6
2
234,198
5
L
Guan Yu
8,430
602
21
2
1
258,101
1
W
Merlin
10,256
733
119
9
5
227,915
3
W
Ares
9,379
670
19
1
1
264,332
2
L
Skadi
7,857
561
40
3
1
226,638
6
W
Hercules
8,975
641
32
2
2
255,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role