Player Matchup

Ymir
Ymir
Bambiiiiiiiiiii
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 59L
1,263 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dogerere
Morgan Le Fay
Level 13
God Stats
1W - 3L
1,533 SR
Queue Stats
32W - 50L
1,228 Elo+
Party 1
Set
Set
PedBear
Set
Level 18
God Stats
12W - 10L
1,724 SR
Queue Stats
83W - 101L
1,250 Elo+
Party 1
Guan Yu
Guan Yu
PurhotMaina
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
UrsusAr
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,551 SR
1,348 Elo+

VS

Team Averages
Level 12
1,439 SR
1,393 Elo+
Jing Wei
Jing Wei
AmoonKaan
Jing Wei
Level 16
God Stats
7W - 5L
1,285 SR
Queue Stats
30W - 50L
1,227 Elo+
Party 3
Thor
Thor
DrakmaaSco
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
JusTxDeaD
Neith
Level 34
God Stats
18W - 19L
1,413 SR
Queue Stats
24W - 41L
1,238 Elo+
Party 3
Bellona
Bellona
Kilwtt231
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MagnusPrime321
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,173
517
2,087
10,394
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Dogerere
Morgan Le Fay
10
6 / 4 / 1
6,529
653
4,445
7,218
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
10
2 / 1 / 2
5,548
555
2,812
7,115
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
PurhotMaina
Guan Yu
7
1 / 5 / 0
4,427
443
2,866
5,280
3,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
UrsusAr
Neith
8
1 / 3 / 1
5,127
513
2,395
3,309
881
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmoonKaan
Jing Wei
10
4 / 0 / 7
5,988
599
6,034
5,360
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 2 / 1
6,201
620
4,380
6,347
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
JusTxDeaD
Neith
10
7 / 2 / 4
6,441
644
6,451
5,368
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Kilwtt231
Bellona
8
2 / 5 / 0
5,234
523
3,465
6,172
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
8
0 / 2 / 2
5,035
504
2,483
6,621
3,677
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
11
Kills
18
19
Deaths
11
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AmoonKaan
Jing Wei
4
0
7
7.5
L
1
6
1
0.25
L
Morgan Le Fay
Dogerere
Morgan Le Fay
6
4
1
1.63
W
5
2
1
2.75
W
Neith
JusTxDeaD
Neith
7
2
4
4.5
W
Bellona
Kilwtt231
Bellona
2
5
0
0.4
W
Cerberus
0
2
2
0.5
L
Set
2
1
2
3
L
Guan Yu
PurhotMaina
Guan Yu
1
5
0
0.2
L
Neith
UrsusAr
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,605
Damage
22,813
33,316
Taken
29,868
14,787
Mitigated
13,298
6,334
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AmoonKaan
Jing Wei
6,034
5,197
471
3,350
5,360
1,473
438
1,211
4,149
0
22,163
L
2,087
575
0
1,162
10,394
4,823
0
0
10,394
12,784
0
L
Morgan Le Fay
Dogerere
Morgan Le Fay
4,445
1,171
0
809
7,218
2,336
108
0
7,218
25,619
0
W
4,380
1,741
0
1,130
6,347
2,413
0
1,760
4,587
0
29,512
W
Neith
JusTxDeaD
Neith
6,451
4,136
0
879
5,368
1,490
568
876
4,492
0
29,668
W
Bellona
Kilwtt231
Bellona
3,465
1,129
0
51
6,172
4,245
786
2,685
3,487
0
15,710
W
Cerberus
2,483
566
0
1,367
6,621
3,677
422
0
6,621
19,937
0
L
Set
2,812
1,006
0
3,230
7,115
3,250
0
433
6,682
0
26,835
L
Guan Yu
PurhotMaina
Guan Yu
2,866
432
160
469
5,280
3,497
20
0
5,280
0
11,980
L
Neith
UrsusAr
Neith
2,395
1,276
0
504
3,309
881
694
2,050
1,259
0
20,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,804
Gold Earned
28,899
169
Minions Killed
225
0
Camps Cleared
0
866,192
Distance Traveled
891,117
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,988
599
33
3
0
189,998
0
L
Ymir
5,173
517
23
2
0
152,216
0
L
Morgan Le Fay
6,529
653
45
5
0
178,249
0
W
Thor
6,201
620
51
5
0
191,262
0
W
Neith
6,441
644
63
6
0
159,606
0
W
Bellona
5,234
523
23
2
0
193,260
0
W
Cerberus
5,035
504
55
6
0
156,991
0
L
Set
5,548
555
50
5
0
228,073
1
L
Guan Yu
4,427
443
17
2
0
178,952
1
L
Neith
5,127
513
34
3
0
128,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role