Player Matchup

Nu Wa
Nu Wa
Azure_Berry
Nu Wa
Level 88
God Stats
20W - 15L
1,541 SR
Queue Stats
59W - 63L
1,379 Elo+
Party 1
Cliodhna
Cliodhna
Hjakmjut
Cliodhna
Level 153
God Stats
7W - 4L
1,289 SR
Queue Stats
66W - 70L
1,407 Elo+
Party 1
Athena
Athena
LsnyperL
Athena
Level 145
God Stats
7W - 7L
1,433 SR
Queue Stats
120W - 130L
1,414 Elo+
Party 1
Hun Batz
Hun Batz
ROYAL_TACO_FTW
Hun Batz
Level 69
God Stats
2W - 1L
1,519 SR
Queue Stats
319W - 298L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
jim-DeePAH
Gilgamesh
Level 145
God Stats
15W - 18L
1,499 SR
Queue Stats
105W - 116L
1,421 Elo+
Party 1
Team Averages
Level 120
1,456 SR
1,410 Elo+

VS

Team Averages
Level 84
1,514 SR
1,426 Elo+
Hel
Hel
BLAZEPHENOM_TV
Hel
Level 88
God Stats
24W - 36L
1,481 SR
Queue Stats
358W - 362L
1,472 Elo+
Solo
Cliodhna
Cliodhna
BugDuck22
Cliodhna
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 137L
1,413 Elo+
Party 2
Charybdis
Charybdis
Deadtree89
Charybdis
Level 79
God Stats
6W - 3L
1,500 SR
Queue Stats
451W - 452L
1,419 Elo+
Solo
Vulcan
Vulcan
J_WALKER96919
Vulcan
Level 63
God Stats
4W - 4L
1,475 SR
Queue Stats
71W - 74L
1,404 Elo+
Party 2
Fenrir
Fenrir
mmonet560
Fenrir
Level 86
God Stats
4W - 4L
1,614 SR
Queue Stats
61W - 56L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 4
11,278
537
17,310
8,636
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Hjakmjut
Cliodhna
15
4 / 5 / 2
9,191
438
10,358
12,292
3,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Athena
LsnyperL
Athena
17
4 / 2 / 7
10,737
511
14,555
16,977
7,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
17
1 / 2 / 2
10,094
481
6,409
14,176
11,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
jim-DeePAH
Gilgamesh
14
1 / 8 / 7
9,030
430
11,487
27,227
13,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 6
10,354
493
8,429
16,924
15,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
BugDuck22
Cliodhna
18
4 / 2 / 0
11,466
546
11,811
16,419
13,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Deadtree89
Charybdis
13
1 / 3 / 7
8,056
384
7,876
14,001
4,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 4
9,974
475
9,692
10,651
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
mmonet560
Fenrir
18
5 / 4 / 5
11,007
524
12,414
23,093
9,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
14
Kills
19
19
Deaths
14
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
7
2
6
5
L
Cliodhna
BugDuck22
Cliodhna
4
2
0
2
L
Charybdis
Deadtree89
Charybdis
1
3
7
1.5
W
Cliodhna
Hjakmjut
Cliodhna
4
5
2
1
L
2
3
4
1.33
W
Athena
LsnyperL
Athena
4
2
7
3.75
W
Hun Batz
1
2
2
1
W
Gilgamesh
jim-DeePAH
Gilgamesh
1
8
7
0.56
L
Fenrir
mmonet560
Fenrir
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,119
Damage
50,222
79,308
Taken
81,088
40,289
Mitigated
46,731
14,968
Healing
41,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,310
1,529
0
785
8,636
3,612
663
2,978
5,658
102,066
0
L
8,429
784
5,888
11,849
16,924
15,431
0
5,429
11,495
59,447
0
L
Cliodhna
BugDuck22
Cliodhna
11,811
1,361
0
8,590
16,419
13,375
190
6,618
9,801
0
75,459
L
Charybdis
Deadtree89
Charybdis
7,876
4,464
0
1,700
14,001
4,913
294
4,176
9,825
0
49,053
W
Cliodhna
Hjakmjut
Cliodhna
10,358
1,087
0
877
12,292
3,949
0
2,555
9,737
0
63,068
L
9,692
2,551
0
3,249
10,651
3,674
0
7,211
3,440
80,067
0
W
Athena
LsnyperL
Athena
14,555
3,472
0
1,008
16,977
7,523
385
4,757
12,220
66,725
0
W
Hun Batz
6,409
2,371
212
4,973
14,176
11,364
0
921
13,255
3,014
65,936
W
Gilgamesh
jim-DeePAH
Gilgamesh
11,487
2,617
509
6,604
27,227
13,841
704
7,169
20,058
0
46,989
L
Fenrir
mmonet560
Fenrir
12,414
5,782
472
10,140
23,093
9,338
0
8,488
14,605
0
82,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,330
Gold Earned
50,857
570
Minions Killed
602
0
Camps Cleared
0
2,090,470
Distance Traveled
1,922,765
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,278
537
173
8
0
382,841
5
L
Hel
10,354
493
100
5
0
421,116
0
L
Cliodhna
11,466
546
160
8
0
394,110
3
L
Charybdis
8,056
384
72
3
0
298,063
2
W
Cliodhna
9,191
438
95
5
0
428,549
7
L
Vulcan
9,974
475
142
7
0
391,342
0
W
Athena
10,737
511
121
6
0
455,316
3
W
Hun Batz
10,094
481
126
6
0
422,025
5
W
Gilgamesh
9,030
430
55
3
0
401,739
3
L
Fenrir
11,007
524
128
6
0
418,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role