Player Matchup

Loki
Loki
Eder_Pk
Loki
Level 149
God Stats
4W - 6L
1,598 SR
Queue Stats
270W - 167L
1,632 Elo+
Party 1
Artio
Artio
El_Zeus_Malo
Artio
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 12L
1,583 Elo+
Party 1
Athena
Athena
Raneuan
Athena
Level 100
God Stats
7W - 7L
1,574 SR
Queue Stats
840W - 742L
1,549 Elo+
Party 1
Izanami
Izanami
byCasyo
Izanami
Level 29
God Stats
36W - 25L
1,648 SR
Queue Stats
77W - 49L
1,546 Elo+
Party 1
Neith
Neith
moxu93
Neith
Level 135
God Stats
7W - 3L
1,693 SR
Queue Stats
163W - 100L
1,655 Elo+
Party 1
Team Averages
Level 90
1,603 SR
1,593 Elo+

VS

Team Averages
Level 73
1,432 SR
1,463 Elo+
Olorun
Olorun
 
Olorun
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Japanties420
Neith
Level 28
God Stats
4W - 8L
1,379 SR
Queue Stats
38W - 34L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
Pejjep_Smoke420
Erlang Shen
Level 61
God Stats
13W - 9L
1,504 SR
Queue Stats
68W - 60L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
kil_lerr3546
Cthulhu
Level 45
God Stats
6W - 6L
1,479 SR
Queue Stats
10W - 14L
1,386 Elo+
Party 2
Cliodhna
Cliodhna
ranson_gunner15
Cliodhna
Level 120
God Stats
1W - 6L
1,299 SR
Queue Stats
99W - 92L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Eder_Pk
Loki
11
4 / 1 / 6
6,512
651
3,408
5,845
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 7
5,633
563
3,988
6,407
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Raneuan
Athena
10
3 / 0 / 8
6,060
606
3,971
7,620
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
byCasyo
Izanami
11
4 / 0 / 2
6,496
650
3,880
2,513
919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
moxu93
Neith
11
6 / 1 / 2
6,281
628
4,416
4,262
1,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 4 / 2
4,928
493
2,870
5,838
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
4,035
404
1,376
4,816
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Pejjep_Smoke420
Erlang Shen
8
0 / 4 / 0
4,696
470
3,573
7,133
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
kil_lerr3546
Cthulhu
7
0 / 3 / 0
4,491
449
2,484
5,707
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
9
2 / 2 / 0
5,398
540
3,952
5,776
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
2
2
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
2
0.25
W
Loki
Eder_Pk
Loki
4
1
6
7
W
0
0
7
3.5
L
0
4
0
0
L
Erlang Shen
Pejjep_Smoke420
Erlang Shen
0
4
0
0
W
Athena
Raneuan
Athena
3
0
8
7
W
Izanami
byCasyo
Izanami
4
0
2
5
L
Cthulhu
kil_lerr3546
Cthulhu
0
3
0
0
W
Neith
moxu93
Neith
6
1
2
7
L
Cliodhna
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,663
Damage
14,255
26,647
Taken
29,270
15,230
Mitigated
10,394
10,731
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,870
1,292
81
1,110
5,838
1,971
0
1,915
3,835
20,565
3,304
W
Loki
Eder_Pk
Loki
3,408
1,015
0
2,438
5,845
1,770
0
285
5,560
0
33,954
W
3,988
531
61
3,701
6,407
5,571
0
351
6,056
22,528
0
L
1,376
948
0
884
4,816
1,243
0
926
3,890
0
10,020
L
Erlang Shen
Pejjep_Smoke420
Erlang Shen
3,573
1,903
0
1,128
7,133
2,240
0
3,055
3,613
0
17,975
W
Athena
Raneuan
Athena
3,971
1,222
0
2,104
7,620
5,386
61
1,914
5,706
13,294
0
W
Izanami
byCasyo
Izanami
3,880
2,620
0
867
2,513
919
640
454
2,059
0
40,254
L
Cthulhu
kil_lerr3546
Cthulhu
2,484
507
64
324
5,707
3,478
0
886
4,821
19,541
0
W
Neith
moxu93
Neith
4,416
1,365
0
1,560
4,262
1,584
401
1,944
2,318
0
34,844
L
Cliodhna
3,952
616
0
2,791
5,776
1,462
0
580
5,152
0
26,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
23,548
313
Minions Killed
203
0
Camps Cleared
0
1,013,618
Distance Traveled
933,420
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,928
493
51
5
0
164,177
0
W
Loki
6,512
651
74
7
0
218,029
3
W
Artio
5,633
563
53
5
0
200,263
2
L
Neith
4,035
404
23
2
0
165,967
0
L
Erlang Shen
4,696
470
35
4
0
177,090
0
W
Athena
6,060
606
23
2
0
222,184
7
W
Izanami
6,496
650
91
9
0
190,213
0
L
Cthulhu
4,491
449
38
4
0
195,936
1
W
Neith
6,281
628
72
7
0
182,929
2
L
Cliodhna
5,398
540
56
6
0
230,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role