Player Matchup

Hel
Hel
GrapeElixirz
Hel
Level 38
God Stats
6W - 9L
1,482 SR
Queue Stats
115W - 125L
1,412 Elo+
Party 2
Apollo
Apollo
Z0M81EKIlleR
Apollo
Level 127
God Stats
10W - 9L
1,556 SR
Queue Stats
238W - 286L
1,434 Elo+
Solo
Bellona
Bellona
splcube
Bellona
Level 47
God Stats
22W - 28L
1,446 SR
Queue Stats
79W - 99L
1,370 Elo+
Party 2
Team Averages
Level 71
1,495 SR
1,406 Elo+

VS

Team Averages
Level 87
1,392 SR
1,271 Elo+
Zeus
Zeus
Blacckdeath
Zeus
Level 63
God Stats
6W - 14L
1,237 SR
Queue Stats
9W - 18L
1,220 Elo+
Party 1
Gilgamesh
Gilgamesh
DisconnectedII
Gilgamesh
Level 39
God Stats
5W - 5L
1,416 SR
Queue Stats
6W - 20L
1,125 Elo+
Party 1
Loki
Loki
WrongFerret2281
Loki
Level 159
God Stats
93W - 98L
1,524 SR
Queue Stats
282W - 326L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,941
596
10,914
14,498
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
12
2 / 3 / 1
8,529
569
6,137
11,684
4,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
splcube
Bellona
11
1 / 7 / 1
8,359
557
6,548
17,242
10,984
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
10,685
712
18,757
6,892
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
DisconnectedII
Gilgamesh
14
0 / 0 / 10
10,330
689
7,388
18,566
15,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 2 / 6
10,607
707
8,095
10,572
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
13
13
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Gilgamesh
DisconnectedII
Gilgamesh
0
0
10
5
L
1
3
1
0.5
W
6
2
6
4.5
L
Apollo
2
3
1
0.83
L
Bellona
splcube
Bellona
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
34,240
43,424
Taken
36,030
21,496
Mitigated
22,927
14,203
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,757
2,010
0
1,601
6,892
2,599
909
2,714
4,178
54,376
0
W
Gilgamesh
DisconnectedII
Gilgamesh
7,388
1,206
0
7,384
18,566
15,879
605
6,570
11,996
0
16,674
L
10,914
1,440
3,658
8,284
14,498
6,170
0
7,415
7,083
38,785
0
W
8,095
1,243
0
3,433
10,572
4,449
851
1,994
8,578
0
46,265
L
Apollo
6,137
1,882
0
22
11,684
4,342
0
3,843
7,841
0
27,298
L
Bellona
splcube
Bellona
6,548
1,824
640
1,599
17,242
10,984
0
8,124
9,118
0
23,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
31,622
134
Minions Killed
188
5
Camps Cleared
7
782,323
Distance Traveled
884,978
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,685
712
95
6
2
274,650
3
W
Gilgamesh
10,330
689
15
1
0
306,068
5
L
Hel
8,941
596
66
4
0
252,399
1
W
Loki
10,607
707
78
5
5
304,260
2
L
Apollo
8,529
569
34
2
2
281,927
3
L
Bellona
8,359
557
34
2
3
247,997
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role