Player Matchup

Zeus
Zeus
Alejo5832
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,447 Elo+
Solo
Cthulhu
Cthulhu
D3ADARCH3R 117
Cthulhu
Level 28
God Stats
21W - 18L
1,536 SR
Queue Stats
77W - 58L
1,456 Elo+
Solo
Ymir
Ymir
HIM_214
Ymir
Level 24
God Stats
15W - 16L
1,244 SR
Queue Stats
29W - 27L
1,363 Elo+
Party 2
Nemesis
Nemesis
IDAHIR3c
Nemesis
Level 16
God Stats
2W - 1L
1,424 SR
Queue Stats
33W - 28L
1,501 Elo+
Solo
Medusa
Medusa
SniperMonkey312
Medusa
Level 28
God Stats
2W - 3L
1,243 SR
Queue Stats
40W - 32L
1,389 Elo+
Party 2
Team Averages
Level 20
1,390 SR
1,431 Elo+

VS

Team Averages
Level 25
1,548 SR
1,426 Elo+
Mulan
Mulan
LazySith11
Mulan
Level 29
God Stats
10W - 8L
1,433 SR
Queue Stats
186W - 205L
1,444 Elo+
Solo
Bastet
Bastet
LordPotetoe
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShelbyContr0ller
Morgan Le Fay
Level 29
God Stats
15W - 12L
1,570 SR
Queue Stats
99W - 107L
1,436 Elo+
Party 1
Neith
Neith
Zacknafein
Neith
Level 14
God Stats
1W - 2L
1,750 SR
Queue Stats
99W - 106L
1,345 Elo+
Solo
Cthulhu
Cthulhu
oBraxi
Cthulhu
Level 27
God Stats
8W - 10L
1,486 SR
Queue Stats
275W - 208L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
0 / 10 / 1
11,092
396
2,615
17,053
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 2 / 4
13,475
481
16,219
19,406
24,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
HIM_214
Ymir
17
3 / 5 / 4
12,126
433
5,750
25,333
27,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
IDAHIR3c
Nemesis
20
16 / 4 / 2
16,719
597
28,649
26,145
15,391
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 7 / 4
11,565
413
15,853
22,114
9,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
2 / 6 / 2
13,779
492
17,749
28,449
23,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
18
5 / 9 / 4
11,831
423
9,369
21,816
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
ShelbyContr0ller
Morgan Le Fay
20
13 / 4 / 4
15,045
537
22,570
15,560
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
14
6 / 3 / 4
10,299
368
12,818
11,842
3,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
oBraxi
Cthulhu
17
1 / 2 / 10
11,596
414
15,523
23,194
23,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
23
Kills
27
28
Deaths
24
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
10
1
0.05
W
3
2
4
2.5
W
Ymir
HIM_214
Ymir
3
5
4
1
W
Nemesis
IDAHIR3c
Nemesis
16
4
2
4.25
L
Mulan
2
6
2
0.5
L
Bastet
5
9
4
0.78
L
Morgan Le Fay
ShelbyContr0ller
Morgan Le Fay
13
4
4
3.75
W
1
7
4
0.43
L
Neith
6
3
4
2.67
L
Cthulhu
oBraxi
Cthulhu
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,086
Damage
78,029
110,051
Taken
100,861
82,983
Mitigated
65,664
30,325
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
2,615
195
0
4,127
17,053
5,989
2,408
5,071
11,982
56,406
0
W
16,219
1,565
0
3,220
19,406
24,785
731
1,132
18,274
82,056
0
W
Ymir
HIM_214
Ymir
5,750
336
0
4,404
25,333
27,804
560
12,286
13,047
38,877
0
W
Nemesis
IDAHIR3c
Nemesis
28,649
16,675
0
12,293
26,145
15,391
0
9,410
16,735
0
137,849
L
Mulan
17,749
1,425
0
11,402
28,449
23,786
0
9,455
17,141
6,918
115,529
L
Bastet
9,369
3,052
0
3,895
21,816
8,274
0
3,596
17,906
0
68,068
L
Morgan Le Fay
ShelbyContr0ller
Morgan Le Fay
22,570
2,259
0
1,106
15,560
6,503
421
3,422
12,085
105,121
0
W
15,853
8,155
0
6,281
22,114
9,014
2,290
11,536
10,578
0
85,926
L
Neith
12,818
6,594
0
2,599
11,842
3,807
3,308
2,305
9,537
0
42,737
L
Cthulhu
oBraxi
Cthulhu
15,523
1,025
514
3,329
23,194
23,294
31
3,540
19,608
58,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,977
Gold Earned
62,550
626
Minions Killed
634
0
Camps Cleared
0
2,430,993
Distance Traveled
2,386,780
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,092
396
108
4
0
338,463
0
W
Cthulhu
13,475
481
152
5
0
523,654
1
W
Ymir
12,126
433
70
3
0
484,008
0
W
Nemesis
16,719
597
168
6
0
612,592
5
L
Mulan
13,779
492
226
8
0
487,617
3
L
Bastet
11,831
423
99
4
0
516,963
0
L
Morgan Le Fay
15,045
537
156
6
0
485,947
2
W
Medusa
11,565
413
128
5
0
472,276
1
L
Neith
10,299
368
64
2
0
343,671
0
L
Cthulhu
11,596
414
89
3
0
552,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role