Player Matchup

Ares
Ares
Archxn
Ares
Level 14
God Stats
0W - 3L
1,292 SR
Queue Stats
14W - 22L
1,215 Elo+
Solo
Pele
Pele
JarlUgla
Pele
Level 14
God Stats
0W - 4L
1,194 SR
Queue Stats
39W - 53L
1,309 Elo+
Party 2
Neith
Neith
LockeyImp
Neith
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
20W - 21L
1,253 Elo+
Party 1
Ra
Ra
zikandor
Ra
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 54L
1,237 Elo+
Party 2
Fenrir
Fenrir
Дудыш
Fenrir
Level 8
God Stats
1W - 3L
1,354 SR
Queue Stats
4W - 10L
1,233 Elo+
Party 1
Team Averages
Level 16
1,325 SR
1,249 Elo+

VS

Team Averages
Level 11
1,478 SR
1,454 Elo+
Persephone
Persephone
 
Persephone
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
AndiSkills03
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Mulan
Mulan
DarkOtakuOMG
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
OldDogSmell
Skadi
Level 17
God Stats
22W - 19L
1,391 SR
Queue Stats
121W - 142L
1,271 Elo+
Solo
Susano
Susano
Tazgamer
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Archxn
Ares
13
6 / 3 / 1
8,279
460
8,804
14,676
13,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
12
5 / 4 / 1
8,323
462
7,700
11,431
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
LockeyImp
Neith
9
1 / 5 / 2
6,177
343
3,434
6,615
1,844
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 7 / 3
7,357
409
6,190
10,552
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Дудыш
Fenrir
8
1 / 3 / 1
5,730
318
894
7,264
2,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
9 / 3 / 4
10,864
604
11,930
9,628
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
AndiSkills03
Cthulhu
14
4 / 0 / 9
9,801
545
5,260
12,838
11,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 3
8,974
499
4,392
11,198
6,978
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 3 / 5
10,126
563
8,542
10,560
3,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Tazgamer
Susano
11
0 / 4 / 3
7,416
412
3,519
8,795
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
13
Kills
22
22
Deaths
15
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
3
4
3.67
W
Cthulhu
AndiSkills03
Cthulhu
4
0
9
8.5
L
Ares
Archxn
Ares
6
3
1
2.17
W
2
5
3
0.7
L
Pele
5
4
1
1.38
L
Neith
LockeyImp
Neith
1
5
2
0.4
W
7
3
5
3.17
W
Susano
Tazgamer
Susano
0
4
3
0.38
L
0
7
3
0.21
L
Fenrir
Дудыш
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,022
Damage
33,643
50,538
Taken
53,019
25,253
Mitigated
27,071
8,974
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,930
1,758
106
3,640
9,628
2,989
2,503
2,792
6,413
57,696
0
W
Cthulhu
AndiSkills03
Cthulhu
5,260
431
1,985
1,811
12,838
11,445
837
2,528
10,152
21,722
0
L
Ares
Archxn
Ares
8,804
647
166
2,608
14,676
13,053
649
2,557
11,970
38,306
0
W
4,392
303
0
1,604
11,198
6,978
899
4,826
5,544
0
36,409
L
Pele
7,700
1,325
0
1,788
11,431
4,436
0
3,689
7,493
0
41,208
L
Neith
LockeyImp
Neith
3,434
1,932
0
1,038
6,615
1,844
0
2,519
4,046
0
21,837
W
8,542
4,260
0
3,462
10,560
3,060
7,973
1,019
9,429
0
64,430
W
Susano
Tazgamer
Susano
3,519
910
0
1,556
8,795
2,599
152
2,077
6,485
0
28,017
L
6,190
1,098
308
2,261
10,552
3,795
222
4,981
5,327
40,429
0
L
Fenrir
Дудыш
Fenrir
894
254
0
805
7,264
2,125
0
2,688
4,512
0
6,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,866
Gold Earned
47,181
255
Minions Killed
379
0
Camps Cleared
0
1,406,058
Distance Traveled
1,566,961
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,864
604
107
6
0
324,729
1
W
Cthulhu
9,801
545
49
3
0
319,165
8
L
Ares
8,279
460
61
3
0
288,665
0
W
Mulan
8,974
499
64
4
0
309,198
3
L
Pele
8,323
462
68
4
0
356,254
2
L
Neith
6,177
343
41
2
0
210,558
3
W
Skadi
10,126
563
114
6
0
312,797
1
W
Susano
7,416
412
45
3
0
301,072
0
L
Ra
7,357
409
73
4
0
308,099
0
L
Fenrir
5,730
318
12
1
0
242,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role