Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FE4R Kyugon
Cliodhna
Level 160
God Stats
40W - 15L
1,764 SR
Queue Stats
465W - 366L
1,721 Elo+
Party 1
Xbalanque
Xbalanque
FE4R OniChan
Xbalanque
Level 160
God Stats
21W - 10L
1,606 SR
Queue Stats
912W - 765L
1,676 Elo+
Party 1
Hel
Hel
PR Fearless
Hel
Level 160
God Stats
3W - 1L
1,696 SR
Queue Stats
267W - 216L
1,736 Elo+
Party 1
Heimdallr
Heimdallr
Trapzzeeh
Heimdallr
Level 156
God Stats
15W - 4L
1,772 SR
Queue Stats
233W - 172L
1,753 Elo+
Party 1
Team Averages
Level 159
1,668 SR
1,677 Elo+

VS

Team Averages
Level 133
1,604 SR
1,618 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Dark_Spectrum98
Ganesha
Level 141
God Stats
27W - 15L
1,751 SR
Queue Stats
380W - 243L
1,639 Elo+
Party 2
Ullr
Ullr
JDCcool
Ullr
Level 157
God Stats
11W - 21L
1,555 SR
Queue Stats
552W - 394L
1,606 Elo+
Party 2
Mercury
Mercury
M4ST_Pablo_
Mercury
Level 140
God Stats
47W - 26L
1,685 SR
Queue Stats
582W - 382L
1,717 Elo+
Party 3
Ares
Ares
Millson
Ares
Level 160
God Stats
8W - 14L
1,530 SR
Queue Stats
512W - 342L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 1 / 20
12,221
556
7,105
22,521
29,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
FE4R Kyugon
Cliodhna
20
19 / 3 / 6
15,410
700
33,051
20,745
9,941
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
FE4R OniChan
Xbalanque
19
3 / 1 / 14
13,269
603
17,982
19,852
8,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 3 / 12
12,971
590
16,075
19,581
8,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Trapzzeeh
Heimdallr
20
0 / 5 / 2
13,396
609
7,218
16,191
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 8 / 1
9,956
453
16,627
22,673
5,049
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 7 / 5
9,004
409
5,298
25,059
22,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
JDCcool
Ullr
18
1 / 3 / 1
11,177
508
6,019
14,341
3,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
M4ST_Pablo_
Mercury
17
5 / 9 / 3
11,064
503
15,192
18,948
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Millson
Ares
16
3 / 4 / 1
10,333
470
12,544
17,649
21,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
31
Kills
12
13
Deaths
31
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
20
12
L
Sol
 
Sol
3
8
1
0.44
L
0
7
5
0.36
W
Cliodhna
FE4R Kyugon
Cliodhna
19
3
6
7.33
W
Xbalanque
FE4R OniChan
Xbalanque
3
1
14
10
L
Ullr
JDCcool
Ullr
1
3
1
0.5
L
Mercury
M4ST_Pablo_
Mercury
5
9
3
0.72
L
Ares
Millson
Ares
3
4
1
0.88
W
7
3
12
4.33
W
Heimdallr
Trapzzeeh
Heimdallr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,431
Damage
55,680
98,890
Taken
98,670
65,153
Mitigated
60,120
63,571
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,105
993
0
7,292
22,521
29,735
52
9,815
12,706
29,156
0
L
Sol
 
Sol
16,627
3,580
0
6,581
22,673
5,049
88
5,668
17,005
73,327
0
L
5,298
617
1,155
3,051
25,059
22,838
0
7,098
17,961
26,278
0
W
Cliodhna
FE4R Kyugon
Cliodhna
33,051
2,931
0
10,231
20,745
9,941
0
7,885
12,860
0
135,038
W
Xbalanque
FE4R OniChan
Xbalanque
17,982
8,462
0
10,288
19,852
8,766
7,498
5,146
14,706
0
127,132
L
Ullr
JDCcool
Ullr
6,019
2,112
0
771
14,341
3,922
1,260
2,266
12,075
0
85,607
L
Mercury
M4ST_Pablo_
Mercury
15,192
7,859
0
216
18,948
6,636
0
4,997
13,951
0
80,069
L
Ares
Millson
Ares
12,544
916
0
750
17,649
21,675
0
3,703
13,946
64,657
0
W
16,075
1,419
14,820
14,207
19,581
8,953
1,170
9,266
10,315
84,906
0
W
Heimdallr
Trapzzeeh
Heimdallr
7,218
2,984
0
6,733
16,191
7,758
3,966
10,563
5,628
0
97,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,267
Gold Earned
51,534
665
Minions Killed
542
0
Camps Cleared
0
2,247,271
Distance Traveled
2,161,843
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,221
556
22
1
0
455,872
6
L
Sol
9,956
453
123
6
0
390,636
1
L
Ganesha
9,004
409
14
1
0
445,600
10
W
Cliodhna
15,410
700
168
8
0
520,692
1
W
Xbalanque
13,269
603
167
8
0
410,372
8
L
Ullr
11,177
508
171
8
0
452,728
4
L
Mercury
11,064
503
103
5
0
476,018
3
L
Ares
10,333
470
131
6
0
396,861
5
W
Hel
12,971
590
125
6
0
454,726
3
W
Heimdallr
13,396
609
183
8
0
405,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role