Player Matchup

Hera
Hera
I Ionley l
Hera
Level 28
God Stats
0W - 2L
1,306 SR
Queue Stats
71W - 84L
1,357 Elo+
Solo
Sol
Sol
Kittybriefs6292
Sol
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 94L
1,287 Elo+
Solo
Guan Yu
Guan Yu
daxuit8
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,219 Elo+
Solo
Fenrir
Fenrir
sebaspichon
Fenrir
Level 22
God Stats
5W - 5L
1,505 SR
Queue Stats
23W - 41L
1,220 Elo+
Party 2
Loki
Loki
staceypug76
Loki
Level 9
God Stats
3W - 15L
1,162 SR
Queue Stats
4W - 21L
1,087 Elo+
Party 2
Team Averages
Level 19
1,395 SR
1,234 Elo+

VS

Team Averages
Level 14
1,515 SR
1,240 Elo+
Tsukuyomi
Tsukuyomi
Ban3665
Tsukuyomi
Level 8
God Stats
6W - 12L
1,259 SR
Queue Stats
20W - 26L
1,146 Elo+
Solo
Heimdallr
Heimdallr
Can of brix
Heimdallr
Level 29
God Stats
2W - 1L
1,607 SR
Queue Stats
52W - 47L
1,350 Elo+
Party 1
Ao Kuang
Ao Kuang
ProfitDaShii
Ao Kuang
Level 14
God Stats
2W - 1L
1,677 SR
Queue Stats
115W - 113L
1,353 Elo+
Party 1
Mercury
Mercury
grubkillerHH5
Mercury
Level 10
God Stats
2W - 1L
1,703 SR
Queue Stats
13W - 20L
1,291 Elo+
Party 1
He Bo
He Bo
voshied
He Bo
Level 11
God Stats
3W - 13L
1,329 SR
Queue Stats
5W - 25L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 10 / 13
12,597
1,050
15,861
15,641
13,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 5 / 13
13,717
1,143
14,353
22,045
10,236
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
daxuit8
Guan Yu
18
1 / 5 / 9
11,079
923
6,308
23,279
13,887
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
19
12 / 11 / 2
13,415
1,118
15,793
19,076
13,415
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 11 / 8
11,484
957
9,301
27,165
16,684
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ban3665
Tsukuyomi
20
10 / 5 / 16
14,138
1,178
22,543
14,252
6,149
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Can of brix
Heimdallr
20
20 / 1 / 18
16,803
1,400
42,278
14,993
6,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
ProfitDaShii
Ao Kuang
20
4 / 2 / 17
12,767
1,064
9,438
8,718
4,617
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
20
8 / 8 / 17
14,170
1,181
14,797
17,795
5,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

He Bo
voshied
He Bo
19
0 / 8 / 12
11,518
960
5,109
11,995
3,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
122
23
Kills
42
42
Deaths
24
45
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ban3665
Tsukuyomi
10
5
16
3.6
W
Heimdallr
Can of brix
Heimdallr
20
1
18
29
L
2
10
13
0.85
L
5
5
13
2.3
W
Ao Kuang
ProfitDaShii
Ao Kuang
4
2
17
6.25
L
Guan Yu
daxuit8
Guan Yu
1
5
9
1.1
W
Mercury
8
8
17
2.06
L
Fenrir
12
11
2
1.18
L
3
11
8
0.64
W
He Bo
voshied
He Bo
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,616
Damage
94,165
107,206
Taken
67,753
67,326
Mitigated
26,305
8,798
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ban3665
Tsukuyomi
22,543
9,325
0
1,929
14,252
6,149
0
6,374
7,878
421
34,946
W
Heimdallr
Can of brix
Heimdallr
42,278
26,473
0
2,038
14,993
6,288
0
7,932
7,061
0
84,200
L
15,861
4,961
304
1,681
15,641
13,104
0
2,358
13,283
39,933
0
L
14,353
5,953
0
2,244
22,045
10,236
0
2,715
19,330
52,038
0
W
Ao Kuang
ProfitDaShii
Ao Kuang
9,438
4,817
0
1,132
8,718
4,617
0
3,486
5,232
12,952
0
L
Guan Yu
daxuit8
Guan Yu
6,308
367
1,088
2,382
23,279
13,887
0
4,275
19,004
0
11,098
W
Mercury
14,797
6,531
0
1,348
17,795
5,669
0
9,245
8,550
0
39,306
L
Fenrir
15,793
3,010
0
692
19,076
13,415
0
2,926
16,146
0
33,049
L
9,301
3,226
40
367
27,165
16,684
0
2,661
24,504
0
21,374
W
He Bo
voshied
He Bo
5,109
1,992
0
61
11,995
3,582
0
3,177
8,533
29,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,292
Gold Earned
69,396
178
Minions Killed
225
8
Camps Cleared
3
1,160,261
Distance Traveled
1,077,234
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,138
1,178
23
2
2
184,704
0
W
Heimdallr
16,803
1,400
81
7
0
242,005
0
L
Hera
12,597
1,050
51
4
6
185,643
0
L
Sol
13,717
1,143
73
6
2
202,909
0
W
Ao Kuang
12,767
1,064
10
1
1
212,764
0
L
Guan Yu
11,079
923
2
0
0
253,107
2
W
Mercury
14,170
1,181
42
4
0
267,970
0
L
Fenrir
13,415
1,118
27
2
0
276,240
0
L
Loki
11,484
957
25
2
0
242,362
0
W
He Bo
11,518
960
69
6
0
169,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role