Player Matchup

Ares
Ares
HoodGlizzy
Ares
Level 28
God Stats
4W - 1L
1,765 SR
Queue Stats
35W - 31L
1,467 Elo+
Party 2
Bellona
Bellona
Skullbrine
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,262 Elo+
Solo
Merlin
Merlin
TheSdead
Merlin
Level 18
God Stats
1W - 0L
1,459 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
X_Jump69_X
Nemesis
Level 4
God Stats
2W - 1L
1,675 SR
Queue Stats
53W - 54L
1,677 Elo+
Solo
Neith
Neith
widits96
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 16
1,580 SR
1,481 Elo+

VS

Team Averages
Level 20
1,493 SR
1,370 Elo+
Bakasura
Bakasura
BloodsAreBool
Bakasura
Level 29
God Stats
5W - 3L
1,662 SR
Queue Stats
65W - 60L
1,471 Elo+
Solo
Amaterasu
Amaterasu
Cheriebell7081
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 62L
1,214 Elo+
Party 1
Tyr
Tyr
McChrom_w_cheese
Tyr
Level 25
God Stats
4W - 12L
1,303 SR
Queue Stats
53W - 68L
1,390 Elo+
Solo
Yemoja
Yemoja
MrMosso
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,607 Elo+
Solo
Pele
Pele
ewualex
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 12
13,180
507
15,951
19,811
27,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Skullbrine
Bellona
20
3 / 3 / 9
14,522
559
12,458
15,858
16,065
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
TheSdead
Merlin
18
10 / 4 / 6
13,078
503
19,329
12,430
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
X_Jump69_X
Nemesis
20
10 / 1 / 8
14,405
554
14,356
19,148
11,767
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
widits96
Neith
17
5 / 6 / 12
12,078
465
10,634
11,650
4,533
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BloodsAreBool
Bakasura
19
10 / 4 / 2
12,569
483
15,916
22,598
9,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Cheriebell7081
Amaterasu
15
3 / 10 / 8
10,607
408
8,971
24,847
14,396
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
1 / 5 / 3
11,025
424
5,343
23,401
22,360
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
MrMosso
Yemoja
4
0 / 2 / 0
7,036
271
280
2,108
973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pele
ewualex
Pele
17
4 / 13 / 4
11,356
437
10,877
22,408
8,045
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
34
Kills
18
18
Deaths
34
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BloodsAreBool
Bakasura
10
4
2
2.75
L
Amaterasu
Cheriebell7081
Amaterasu
3
10
8
0.7
W
6
4
12
3
L
1
5
3
0.5
L
Yemoja
MrMosso
Yemoja
0
2
0
0
W
Bellona
Skullbrine
Bellona
3
3
9
2.5
W
Merlin
TheSdead
Merlin
10
4
6
3.25
W
Nemesis
X_Jump69_X
Nemesis
10
1
8
14
L
Pele
ewualex
Pele
4
13
4
0.46
W
Neith
widits96
Neith
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,728
Damage
41,387
78,897
Taken
95,362
64,987
Mitigated
55,427
19,470
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BloodsAreBool
Bakasura
15,916
9,863
0
5,508
22,598
9,653
2,807
5,949
16,649
0
74,137
L
Amaterasu
Cheriebell7081
Amaterasu
8,971
3,305
0
2,603
24,847
14,396
278
11,460
13,387
0
28,614
W
15,951
2,197
0
1,826
19,811
27,428
398
148
19,144
63,026
0
L
5,343
851
0
2,831
23,401
22,360
700
9,953
13,448
0
60,846
L
Yemoja
MrMosso
Yemoja
280
108
148
204
2,108
973
0
494
1,614
4,492
0
W
Bellona
Skullbrine
Bellona
12,458
4,287
0
4,074
15,858
16,065
5,699
51
15,209
0
87,862
W
Merlin
TheSdead
Merlin
19,329
560
0
3,659
12,430
5,194
740
0
12,427
62,978
0
W
Nemesis
X_Jump69_X
Nemesis
14,356
7,567
0
7,866
19,148
11,767
1,629
0
18,598
0
110,461
L
Pele
ewualex
Pele
10,877
2,498
0
2,979
22,408
8,045
162
7,424
14,984
0
65,121
W
Neith
widits96
Neith
10,634
7,246
0
2,045
11,650
4,533
4,191
81
11,356
0
47,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,263
Gold Earned
52,593
530
Minions Killed
400
0
Camps Cleared
0
2,422,964
Distance Traveled
1,958,499
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,569
483
156
6
0
548,185
4
L
Amaterasu
10,607
408
45
2
0
435,001
6
W
Ares
13,180
507
87
3
0
443,748
1
L
Tyr
11,025
424
102
4
0
468,014
0
L
Yemoja
7,036
271
10
0
0
61,315
2
W
Bellona
14,522
559
158
6
0
509,647
3
W
Merlin
13,078
503
88
3
0
474,932
0
W
Nemesis
14,405
554
130
5
0
570,479
11
L
Pele
11,356
437
87
3
0
445,984
4
W
Neith
12,078
465
67
3
0
424,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role