Player Matchup

Olorun
Olorun
Amrelmasry68
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,295 Elo+
Solo
Hachiman
Hachiman
Nomadic81
Hachiman
Level 22
God Stats
10W - 4L
1,637 SR
Queue Stats
59W - 51L
1,466 Elo+
Solo
Ra
Ra
OnlyFIans
Ra
Level 26
God Stats
2W - 6L
1,305 SR
Queue Stats
68W - 101L
1,347 Elo+
Solo
Fenrir
Fenrir
Tbrazy22
Fenrir
Level 3
God Stats
5W - 10L
1,829 SR
Queue Stats
17W - 23L
1,745 Elo+
Party 1
Awilix
Awilix
Teedawg51
Awilix
Level 66
God Stats
2W - 2L
1,583 SR
Queue Stats
101W - 72L
1,524 Elo+
Party 1
Team Averages
Level 25
1,571 SR
1,475 Elo+

VS

Team Averages
Level 22
1,505 SR
1,472 Elo+
Ah Puch
Ah Puch
BigTimeOnDSticks
Ah Puch
Level 25
God Stats
2W - 1L
1,455 SR
Queue Stats
81W - 98L
1,413 Elo+
Party 2
Baron Samedi
Baron Samedi
JFromThe15
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,455 Elo+
Solo
Chiron
Chiron
RiiPiiT
Chiron
Level 25
God Stats
13W - 15L
1,478 SR
Queue Stats
27W - 30L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
YoungYoma
Cthulhu
Level 14
God Stats
6W - 8L
1,608 SR
Queue Stats
7W - 14L
1,726 Elo+
Solo
Kukulkan
Kukulkan
Zeke3456
Kukulkan
Level 27
God Stats
5W - 4L
1,482 SR
Queue Stats
98W - 101L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
2 / 14 / 11
13,457
961
7,982
24,834
7,639
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Nomadic81
Hachiman
20
1 / 1 / 14
13,279
949
14,641
13,577
4,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
0 / 7 / 12
12,796
914
5,893
15,610
5,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Tbrazy22
Fenrir
20
5 / 8 / 7
13,158
940
7,883
23,157
12,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
Teedawg51
Awilix
20
17 / 7 / 6
17,956
1,283
39,881
22,337
7,662
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 14
13,154
940
10,848
10,743
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
JFromThe15
Baron Samedi
20
10 / 4 / 14
14,629
1,045
20,955
14,318
8,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
RiiPiiT
Chiron
20
19 / 3 / 13
18,255
1,304
27,037
19,076
7,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
YoungYoma
Cthulhu
20
0 / 8 / 19
12,637
903
4,137
20,677
29,740
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Zeke3456
Kukulkan
20
7 / 7 / 20
14,666
1,048
27,797
16,659
7,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
117
25
Kills
37
37
Deaths
25
50
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
14
11
0.54
W
1
3
14
2.67
W
Baron Samedi
JFromThe15
Baron Samedi
10
4
14
4.25
L
Hachiman
Nomadic81
Hachiman
1
1
14
8
L
0
7
12
0.86
W
Chiron
RiiPiiT
Chiron
19
3
13
8.5
L
Fenrir
Tbrazy22
Fenrir
5
8
7
1.06
L
Awilix
Teedawg51
Awilix
17
7
6
2.86
W
Cthulhu
YoungYoma
Cthulhu
0
8
19
1.19
W
Kukulkan
Zeke3456
Kukulkan
7
7
20
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,280
Damage
90,774
99,515
Taken
81,473
37,470
Mitigated
56,918
7,648
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,982
2,922
666
3,420
24,834
7,639
0
16,629
7,793
28,866
0
W
10,848
272
0
676
10,743
4,432
0
1,257
9,486
49,676
0
W
Baron Samedi
JFromThe15
Baron Samedi
20,955
1,481
1,480
3,215
14,318
8,375
0
2,083
12,235
44,552
0
L
Hachiman
Nomadic81
Hachiman
14,641
7,540
148
748
13,577
4,049
0
10,109
3,468
0
67,963
L
5,893
465
515
2,007
15,610
5,354
0
9,075
6,535
23,903
0
W
Chiron
RiiPiiT
Chiron
27,037
18,182
1,878
4,402
19,076
7,306
0
3,589
15,487
0
56,762
L
Fenrir
Tbrazy22
Fenrir
7,883
1,907
0
144
23,157
12,766
0
14,739
8,418
0
16,900
L
Awilix
Teedawg51
Awilix
39,881
19,334
0
0
22,337
7,662
0
12,773
9,564
0
71,817
W
Cthulhu
YoungYoma
Cthulhu
4,137
485
0
1,463
20,677
29,740
0
4,593
15,850
9,584
0
W
Kukulkan
Zeke3456
Kukulkan
27,797
3,035
0
1,006
16,659
7,065
0
2,353
14,306
58,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,646
Gold Earned
73,341
291
Minions Killed
285
12
Camps Cleared
9
1,291,402
Distance Traveled
1,221,664
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,457
961
60
4
1
224,385
0
W
Ah Puch
13,154
940
88
6
3
201,452
0
W
Baron Samedi
14,629
1,045
52
4
4
271,404
0
L
Hachiman
13,279
949
102
7
1
277,470
2
L
Ra
12,796
914
52
4
0
210,361
0
W
Chiron
18,255
1,304
64
5
1
288,459
4
L
Fenrir
13,158
940
17
1
1
258,636
0
L
Awilix
17,956
1,283
60
4
9
320,550
0
W
Cthulhu
12,637
903
10
1
0
256,794
1
W
Kukulkan
14,666
1,048
71
5
1
203,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role