Player Matchup

Loki
Loki
AliensOfTheNorth
Loki
Level 8
God Stats
2W - 1L
1,719 SR
Queue Stats
11W - 13L
1,543 Elo+
Solo
Tyr
Tyr
CinnaFen
Tyr
Level 29
God Stats
15W - 6L
1,684 SR
Queue Stats
136W - 68L
1,604 Elo+
Solo
Zeus
Zeus
KingNightwalker
Zeus
Level 29
God Stats
14W - 14L
1,741 SR
Queue Stats
56W - 54L
1,377 Elo+
Solo
Merlin
Merlin
Zandwich
Merlin
Level 14
God Stats
3W - 3L
1,473 SR
Queue Stats
24W - 25L
1,485 Elo+
Party 2
Hercules
Hercules
shmizKing
Hercules
Level 7
God Stats
7W - 2L
1,752 SR
Queue Stats
19W - 20L
1,527 Elo+
Party 2
Team Averages
Level 17
1,674 SR
1,507 Elo+

VS

Team Averages
Level 21
1,566 SR
1,429 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Anlesch
Hera
Level 29
God Stats
11W - 8L
1,502 SR
Queue Stats
81W - 70L
1,488 Elo+
Party 1
Artemis
Artemis
TOXICLOKI420
Artemis
Level 11
God Stats
4W - 7L
1,539 SR
Queue Stats
59W - 94L
1,250 Elo+
Solo
Ares
Ares
fuhroze
Ares
Level 27
God Stats
3W - 1L
1,789 SR
Queue Stats
35W - 31L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
unmorality
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 14
12,564
1,256
16,544
11,204
4,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
11 / 3 / 10
12,317
1,232
20,176
15,297
16,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 2 / 10
10,020
1,002
10,525
6,812
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Zandwich
Merlin
16
2 / 2 / 13
9,710
971
10,795
8,388
3,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
shmizKing
Hercules
16
0 / 4 / 11
9,024
902
7,661
12,710
9,477
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

248

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 3 / 5
11,511
1,151
16,819
12,848
4,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
Anlesch
Hera
16
3 / 5 / 6
10,067
1,007
9,874
8,852
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TOXICLOKI420
Artemis
16
2 / 9 / 6
9,052
905
5,026
12,094
3,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
fuhroze
Ares
16
3 / 6 / 7
10,376
1,038
10,051
23,423
20,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
unmorality
Ah Muzen Cab
17
0 / 7 / 12
9,736
974
6,449
12,124
5,153
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
51
30
Kills
15
15
Deaths
30
58
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
3
5
3.17
W
13
4
14
5
L
Hera
Anlesch
Hera
3
5
6
1.2
W
11
3
10
5.33
W
4
2
10
4.5
L
Artemis
TOXICLOKI420
Artemis
2
9
6
0.56
W
Merlin
Zandwich
Merlin
2
2
13
4.25
L
Ares
fuhroze
Ares
3
6
7
1.08
W
Hercules
shmizKing
Hercules
0
4
11
1.38
L
Ah Muzen Cab
unmorality
Ah Muzen Cab
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,701
Damage
48,219
54,411
Taken
69,341
36,200
Mitigated
36,331
8,241
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,819
10,364
0
0
12,848
4,395
0
3,167
9,681
0
45,743
W
16,544
3,661
0
170
11,204
4,661
0
3,956
7,248
0
29,654
L
Hera
Anlesch
Hera
9,874
2,011
0
0
8,852
2,754
0
1,900
6,952
28,552
0
W
20,176
2,999
0
2,400
15,297
16,059
0
5,073
10,224
6,994
41,822
W
10,525
641
73
1,472
6,812
2,647
0
3,398
3,414
28,954
0
L
Artemis
TOXICLOKI420
Artemis
5,026
2,706
0
158
12,094
3,917
0
5,286
6,808
0
8,680
W
Merlin
Zandwich
Merlin
10,795
997
74
526
8,388
3,356
0
3,225
5,163
17,645
0
L
Ares
fuhroze
Ares
10,051
361
347
1,147
23,423
20,112
0
11,735
11,688
23,896
0
W
Hercules
shmizKing
Hercules
7,661
2,469
474
3,052
12,710
9,477
0
4,273
8,437
0
15,409
L
Ah Muzen Cab
unmorality
Ah Muzen Cab
6,449
2,926
0
1,485
12,124
5,153
0
1,429
10,695
0
15,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,635
Gold Earned
50,742
171
Minions Killed
151
6
Camps Cleared
7
899,607
Distance Traveled
865,176
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,511
1,151
54
5
4
187,833
0
W
Loki
12,564
1,256
17
2
2
182,430
2
L
Hera
10,067
1,007
48
5
1
183,854
0
W
Tyr
12,317
1,232
77
8
0
211,046
0
W
Zeus
10,020
1,002
43
4
2
159,359
0
L
Artemis
9,052
905
8
1
0
103,271
0
W
Merlin
9,710
971
22
2
1
169,955
0
L
Ares
10,376
1,038
19
2
1
207,555
0
W
Hercules
9,024
902
12
1
1
176,817
4
L
Ah Muzen Cab
9,736
974
22
2
1
182,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role