Player Matchup

Kukulkan
Kukulkan
DCM9612
Kukulkan
Level 98
God Stats
3W - 2L
1,589 SR
Queue Stats
199W - 315L
1,465 Elo+
Party 1
Ullr
Ullr
Nycri
Ullr
Level 85
God Stats
10W - 8L
1,558 SR
Queue Stats
202W - 203L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
Room_Temp_IQ
Cu Chulainn
Level 143
God Stats
84W - 57L
1,628 SR
Queue Stats
854W - 833L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
Scorchpelt
Ratatoskr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 198L
1,434 Elo+
Party 1
Geb
Geb
jerboul22
Geb
Level 128
God Stats
2W - 8L
1,242 SR
Queue Stats
104W - 182L
1,393 Elo+
Party 1
Team Averages
Level 119
1,503 SR
1,470 Elo+

VS

Team Averages
Level 123
1,576 SR
1,544 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AndresxSHx
Sol
Level 118
God Stats
4W - 5L
1,448 SR
Queue Stats
105W - 87L
1,571 Elo+
Party 2
Geb
Geb
PageuBR
Geb
Level 124
God Stats
22W - 13L
1,606 SR
Queue Stats
55W - 36L
1,579 Elo+
Solo
Zeus
Zeus
Reaperlord93
Zeus
Level 126
God Stats
15W - 11L
1,669 SR
Queue Stats
138W - 142L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
djkillaw12345ts
Zhong Kui
Level 118
God Stats
18W - 12L
1,656 SR
Queue Stats
146W - 138L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DCM9612
Kukulkan
10
0 / 0 / 0
6,215
478
1,082
4,915
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Nycri
Ullr
11
2 / 3 / 0
6,656
512
5,234
7,927
2,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Room_Temp_IQ
Cu Chulainn
11
1 / 2 / 0
6,701
515
4,105
8,583
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Scorchpelt
Ratatoskr
11
2 / 6 / 3
6,811
524
6,037
10,713
3,201
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 2
5,871
452
2,205
9,539
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 2 / 0
7,601
585
8,562
8,604
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 1 / 2
7,000
538
4,780
7,202
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
9
0 / 0 / 4
6,117
471
3,514
8,933
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 2
6,630
510
4,672
4,161
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
djkillaw12345ts
Zhong Kui
12
2 / 0 / 1
7,238
557
4,838
5,916
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
11
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
0
3
W
2
1
2
3
L
Kukulkan
DCM9612
Kukulkan
0
0
0
0
L
Ullr
Nycri
Ullr
2
3
0
0.67
W
Geb
0
0
4
2
W
1
2
2
1
L
Cu Chulainn
Room_Temp_IQ
Cu Chulainn
1
2
0
0.5
L
Ratatoskr
Scorchpelt
Ratatoskr
2
6
3
0.58
W
Zhong Kui
djkillaw12345ts
Zhong Kui
2
0
1
2.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,663
Damage
26,366
41,677
Taken
34,816
17,557
Mitigated
14,999
12,352
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,562
2,664
0
1,306
8,604
3,208
369
498
8,043
0
50,990
W
4,780
1,449
0
3,295
7,202
2,231
979
407
6,795
39,068
6,657
L
Kukulkan
DCM9612
Kukulkan
1,082
0
105
1,271
4,915
1,550
0
1,468
3,337
29,284
0
L
Ullr
Nycri
Ullr
5,234
1,300
0
990
7,927
2,465
0
3,977
3,930
0
41,603
W
Geb
3,514
241
562
2,388
8,933
4,268
0
1,058
7,707
16,523
0
W
4,672
392
0
774
4,161
1,299
0
1,349
2,758
30,946
0
L
Cu Chulainn
Room_Temp_IQ
Cu Chulainn
4,105
77
0
3,844
8,583
4,894
0
5,812
2,723
5,612
30,445
L
Ratatoskr
Scorchpelt
Ratatoskr
6,037
2,434
0
3,514
10,713
3,201
0
1,668
8,983
0
39,584
W
Zhong Kui
djkillaw12345ts
Zhong Kui
4,838
1,024
0
2,500
5,916
3,993
1,336
260
5,135
35,772
4,577
L
2,205
60
0
2,628
9,539
5,447
0
3,935
5,478
17,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
34,586
329
Minions Killed
372
0
Camps Cleared
0
1,203,564
Distance Traveled
1,211,015
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,601
585
90
7
0
265,718
0
W
Sol
7,000
538
82
6
0
231,204
5
L
Kukulkan
6,215
478
71
5
0
231,971
3
L
Ullr
6,656
512
82
6
0
232,331
1
W
Geb
6,117
471
20
2
0
279,501
4
W
Zeus
6,630
510
80
6
0
217,699
4
L
Cu Chulainn
6,701
515
84
6
0
208,295
0
L
Ratatoskr
6,811
524
75
6
0
265,845
1
W
Zhong Kui
7,238
557
100
8
0
216,893
8
L
Geb
5,871
452
17
1
0
265,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role