Player Matchup

Bacchus
Bacchus
Silver I
Endman2596
Bacchus
Silver I
Level 144
God Stats
0W - 2L
1,542 SR
Queue Stats
14W - 18L
1,312 MMR
Solo
Ullr
Ullr
Silver V
Pinky01
Ullr
Silver V
Level 111
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 6L
1,231 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Pippy16
Kukulkan
Bronze III
Level 66
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 6L
1,368 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,580 SR
1,303 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,715 SR
1,282 MMR
Ymir
Ymir
Silver IV
Brandonrex
Ymir
Silver IV
Level 122
God Stats
2W - 1L
1,835 SR
Queue Stats
3W - 9L
1,411 MMR
Solo
Hercules
Hercules
Silver III
GloriusGregorius
Hercules
Silver III
Level 68
God Stats
32W - 37L
1,601 SR
Queue Stats
105W - 128L
1,085 MMR
Solo
Sol
Sol
Silver III
NSachii
Sol
Silver III
Level 146
God Stats
1W - 1L
1,708 SR
Queue Stats
26W - 43L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Endman2596
Bacchus
11
1 / 3 / 0
8,510
567
10,286
12,539
15,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
Pinky01
Ullr
11
0 / 4 / 0
7,948
530
10,482
10,688
4,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Pippy16
Kukulkan
11
0 / 5 / 0
7,941
529
7,643
6,843
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshAthenaMorgan Le FayTiamatTyr

VS

Bans
ArtioChironPersephoneMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
10,071
671
4,664
18,276
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 1 / 4
10,568
705
12,494
19,128
11,553
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
14
3 / 0 / 7
9,884
659
9,114
9,598
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
12
12
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Bacchus
Endman2596
Bacchus
1
3
0
0.33
W
8
1
4
10
W
Sol
3
0
7
6.5
L
Ullr
Pinky01
Ullr
0
4
0
0
L
Kukulkan
Pippy16
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,411
Damage
26,272
30,070
Taken
47,002
22,500
Mitigated
38,968
4,683
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,664
1,183
0
3,109
18,276
21,813
0
8,357
9,919
17,395
0
L
Bacchus
Endman2596
Bacchus
10,286
1,827
299
2,815
12,539
15,198
0
6,115
6,424
16,874
0
W
12,494
2,922
0
5,621
19,128
11,553
350
6,213
12,915
34
24,903
W
Sol
9,114
3,722
0
4,681
9,598
5,602
2,821
3,646
5,952
59,646
6,119
L
Ullr
Pinky01
Ullr
10,482
3,858
0
976
10,688
4,403
0
4,500
6,188
0
29,696
L
Kukulkan
Pippy16
Kukulkan
7,643
823
0
593
6,843
2,899
0
2,177
4,666
37,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,399
Gold Earned
30,523
149
Minions Killed
172
4
Camps Cleared
7
823,215
Distance Traveled
815,235
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,071
671
20
1
1
251,097
3
L
Bacchus
8,510
567
15
1
1
282,732
2
W
Hercules
10,568
705
36
2
1
295,267
3
W
Sol
9,884
659
116
8
5
268,871
3
L
Ullr
7,948
530
44
3
1
272,910
5
L
Kukulkan
7,941
529
90
6
2
267,573
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role