Player Matchup

Hachiman
Hachiman
ElderSkrub
Hachiman
Level 62
God Stats
0W - 2L
1,221 SR
Queue Stats
57W - 43L
1,488 Elo+
Party 1
Bakasura
Bakasura
QuaidenStarfire
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,573 Elo+
Party 1
Artio
Artio
omegakitten15
Artio
Level 50
God Stats
0W - 1L
1,752 SR
Queue Stats
59W - 60L
1,447 Elo+
Party 1
Team Averages
Level 58
1,491 SR
1,502 Elo+

VS

Team Averages
Level 89
1,628 SR
1,495 Elo+
Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
MrMiniMuffin
Chiron
Level 109
God Stats
26W - 19L
1,622 SR
Queue Stats
367W - 373L
1,510 Elo+
Party 2
Ares
Ares
TheBooogyMan
Ares
Level 94
God Stats
15W - 6L
1,761 SR
Queue Stats
134W - 126L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElderSkrub
Hachiman
9
0 / 7 / 0
6,016
602
5,959
13,557
4,055
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
9
0 / 8 / 1
6,456
646
2,327
12,850
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 5 / 0
6,922
692
3,370
15,994
10,968
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
5 / 0 / 14
8,415
842
12,460
5,134
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
11 / 1 / 7
9,408
941
15,463
7,591
3,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 15
8,753
875
5,987
9,532
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
19
20
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
14
12
L
Hachiman
ElderSkrub
Hachiman
0
7
0
0
W
Chiron
11
1
7
14.5
L
Bakasura
0
8
1
0.06
W
3
0
15
10.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,656
Damage
33,910
42,401
Taken
22,257
19,867
Mitigated
14,735
9,792
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,460
2,552
0
0
5,134
2,212
961
573
4,477
36,850
0
L
Hachiman
ElderSkrub
Hachiman
5,959
2,468
421
1,422
13,557
4,055
0
6,715
6,842
0
20,906
W
Chiron
15,463
6,357
1,161
1,660
7,591
3,726
1,745
1,394
6,127
0
39,215
L
Bakasura
2,327
1,596
0
1,673
12,850
4,844
0
5,440
7,410
0
11,677
W
5,987
283
0
1,849
9,532
8,797
503
1,749
7,611
11,746
0
L
3,370
93
1,425
4,851
15,994
10,968
0
6,584
9,410
12,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,394
Gold Earned
26,576
85
Minions Killed
117
2
Camps Cleared
6
528,109
Distance Traveled
599,916
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,415
842
64
6
1
199,625
1
L
Hachiman
6,016
602
33
3
0
160,180
2
W
Chiron
9,408
941
45
5
3
192,614
1
L
Bakasura
6,456
646
35
4
2
186,379
3
W
Ares
8,753
875
8
1
2
207,677
1
L
Artio
6,922
692
17
2
0
181,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role