Player Matchup

Chernobog
Chernobog
ChiefMicMac92
Chernobog
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 66L
1,435 Elo+
Solo
Vamana
Vamana
OMGitsSheggs
Vamana
Level 108
God Stats
0W - 2L
1,267 SR
Queue Stats
57W - 78L
1,383 Elo+
Party 1
Merlin
Merlin
PEWxPEWxUxDEAD
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Chang'e
Chang'e
wickdwitchy
Chang'e
Level 127
God Stats
3W - 10L
1,396 SR
Queue Stats
252W - 291L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
zoozoo130
Ah Puch
Level 106
God Stats
2W - 4L
1,276 SR
Queue Stats
119W - 146L
1,384 Elo+
Party 1
Team Averages
Level 91
1,388 SR
1,420 Elo+

VS

Team Averages
Level 94
1,518 SR
1,453 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CheetosRule1998
Ymir
Level 67
God Stats
1W - 0L
1,714 SR
Queue Stats
94W - 86L
1,462 Elo+
Solo
Fenrir
Fenrir
Dizzleee816
Fenrir
Level 21
God Stats
1W - 2L
1,316 SR
Queue Stats
127W - 177L
1,325 Elo+
Solo
Osiris
Osiris
KodeeTap
Osiris
Level 64
God Stats
15W - 10L
1,558 SR
Queue Stats
335W - 315L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChiefMicMac92
Chernobog
16
4 / 6 / 11
9,359
720
15,835
13,950
5,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
16
4 / 7 / 10
10,309
793
15,160
23,632
27,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 9 / 10
9,313
716
7,310
13,351
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
wickdwitchy
Chang'e
15
0 / 8 / 12
8,663
666
4,794
14,681
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
zoozoo130
Ah Puch
18
8 / 7 / 4
10,681
822
18,946
14,266
4,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 3 / 14
11,110
855
11,152
15,494
9,478
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
16
1 / 2 / 23
9,967
767
8,303
15,057
16,799
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 2 / 26
11,932
918
15,682
21,746
35,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
17
8 / 6 / 10
10,859
835
12,491
16,909
11,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
KodeeTap
Osiris
19
15 / 6 / 15
12,171
936
26,422
16,318
16,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
125
18
Kills
37
37
Deaths
19
47
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
14
4.67
W
Sylvanus
 
Sylvanus
1
2
23
6.25
W
6
2
26
9.5
L
Chernobog
ChiefMicMac92
Chernobog
4
6
11
1.58
W
Fenrir
8
6
10
2.17
W
Osiris
KodeeTap
Osiris
15
6
15
3.75
L
Vamana
4
7
10
1.29
L
2
9
10
0.78
L
Chang'e
wickdwitchy
Chang'e
0
8
12
0.75
L
Ah Puch
zoozoo130
Ah Puch
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,045
Damage
74,050
79,880
Taken
85,524
46,364
Mitigated
90,367
21,680
Healing
43,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,152
5,889
1,847
3,939
15,494
9,478
3,172
5,636
9,858
0
34,552
W
Sylvanus
 
Sylvanus
8,303
518
15,219
7,262
15,057
16,799
397
6,895
8,162
12,397
0
W
15,682
2,617
2,571
3,612
21,746
35,767
367
9,224
12,522
32,348
0
L
Chernobog
ChiefMicMac92
Chernobog
15,835
7,234
127
2,275
13,950
5,394
912
3,928
9,985
0
25,439
W
Fenrir
12,491
2,334
1,305
4,646
16,909
11,745
927
6,163
10,746
0
21,957
W
Osiris
KodeeTap
Osiris
26,422
11,176
1,539
1,112
16,318
16,578
442
8,803
7,515
0
42,246
L
Vamana
15,160
3,752
2,100
6,494
23,632
27,115
0
8,339
15,293
10,860
15,940
L
7,310
645
40
434
13,351
4,436
460
3,099
10,252
17,713
0
L
Chang'e
wickdwitchy
Chang'e
4,794
438
3,666
3,345
14,681
4,443
0
4,227
10,454
12,602
0
L
Ah Puch
zoozoo130
Ah Puch
18,946
471
1,158
2,041
14,266
4,976
0
4,392
9,743
33,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,325
Gold Earned
56,039
139
Minions Killed
150
0
Camps Cleared
0
1,026,015
Distance Traveled
1,177,634
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,110
855
55
4
0
226,896
0
W
Sylvanus
9,967
767
8
1
0
244,954
0
W
Ymir
11,932
918
37
3
0
238,357
0
L
Chernobog
9,359
720
35
3
0
188,840
1
W
Fenrir
10,859
835
25
2
0
248,085
0
W
Osiris
12,171
936
25
2
0
219,342
2
L
Vamana
10,309
793
20
2
0
221,721
1
L
Merlin
9,313
716
30
2
0
179,463
0
L
Chang'e
8,663
666
19
1
0
232,907
1
L
Ah Puch
10,681
822
35
3
0
203,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role