Player Matchup

Chernobog
Chernobog
APG FISKI
Chernobog
Level 104
God Stats
6W - 6L
1,476 SR
Queue Stats
277W - 271L
1,455 Elo+
Party 1
Terra
Terra
VIXmrPacmanXIV
Terra
Level 147
God Stats
4W - 4L
1,563 SR
Queue Stats
401W - 413L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
coolblood2
Heimdallr
Level 160
God Stats
22W - 17L
1,469 SR
Queue Stats
555W - 543L
1,497 Elo+
Party 2
Sol
Sol
kamikashi
Sol
Level 149
God Stats
19W - 7L
1,577 SR
Queue Stats
478W - 471L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
poppinn444
Kukulkan
Level 65
God Stats
1W - 0L
1,796 SR
Queue Stats
8W - 5L
1,586 Elo+
Solo
Team Averages
Level 125
1,576 SR
1,495 Elo+

VS

Team Averages
Level 112
1,482 SR
1,494 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HapitaBehere
Hachiman
Level 62
God Stats
1W - 1L
1,476 SR
Queue Stats
167W - 166L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Travicus92
Morgan Le Fay
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
280W - 282L
1,476 Elo+
Solo
Merlin
Merlin
jnbvnvb54644
Merlin
Level 111
God Stats
10W - 9L
1,434 SR
Queue Stats
529W - 515L
1,479 Elo+
Solo
Ra
Ra
xRhaa
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
APG FISKI
Chernobog
16
1 / 3 / 13
9,753
750
7,157
8,797
3,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 18
10,365
797
5,203
19,597
25,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
coolblood2
Heimdallr
17
6 / 2 / 18
10,960
843
19,178
11,173
5,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
11 / 2 / 7
11,068
851
14,824
15,192
6,933
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
poppinn444
Kukulkan
20
11 / 2 / 11
12,183
937
14,325
10,661
4,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 6 / 4
8,362
643
10,911
11,619
3,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
HapitaBehere
Hachiman
13
2 / 8 / 2
8,328
641
7,097
14,420
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Travicus92
Morgan Le Fay
17
2 / 6 / 5
9,402
723
14,179
14,363
5,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
16
4 / 6 / 4
9,743
749
10,600
10,916
3,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
17
1 / 6 / 5
9,817
755
8,900
12,880
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
32
Kills
10
11
Deaths
32
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
4
0.5
W
Chernobog
APG FISKI
Chernobog
1
3
13
2.5
L
Hachiman
HapitaBehere
Hachiman
2
8
2
0.38
L
Morgan Le Fay
Travicus92
Morgan Le Fay
2
6
5
0.75
W
3
2
18
6
W
Heimdallr
coolblood2
Heimdallr
6
2
18
7.5
L
Merlin
4
6
4
1
W
11
2
7
7.25
W
Kukulkan
poppinn444
Kukulkan
11
2
11
8.25
L
Ra
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,687
Damage
51,687
65,420
Taken
64,198
46,961
Mitigated
23,877
38,080
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,911
2,635
741
1,549
11,619
3,990
0
7,039
4,578
0
21,323
W
Chernobog
APG FISKI
Chernobog
7,157
1,657
1,232
456
8,797
3,936
1,250
4,475
4,322
0
20,498
L
Hachiman
HapitaBehere
Hachiman
7,097
2,040
710
2,395
14,420
6,333
0
6,627
7,791
0
10,065
L
Morgan Le Fay
Travicus92
Morgan Le Fay
14,179
3,096
1,133
2,648
14,363
5,081
0
6,881
7,482
32,874
0
W
5,203
1,125
12,517
9,926
19,597
25,400
58
10,235
9,362
10,318
0
W
Heimdallr
coolblood2
Heimdallr
19,178
2,766
1,816
764
11,173
5,760
1,722
4,629
6,544
0
43,908
L
Merlin
10,600
38
388
1,824
10,916
3,917
0
6,714
4,202
19,614
0
W
14,824
5,317
2,064
5,140
15,192
6,933
1,676
8,740
6,452
27,065
0
W
Kukulkan
poppinn444
Kukulkan
14,325
936
1,705
2,460
10,661
4,932
930
5,600
5,061
35,293
0
L
Ra
8,900
1,355
3,716
4,744
12,880
4,556
0
7,091
5,789
33,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,329
Gold Earned
45,652
167
Minions Killed
129
0
Camps Cleared
0
1,271,302
Distance Traveled
1,160,542
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,362
643
16
1
0
222,578
0
W
Chernobog
9,753
750
23
2
0
259,243
0
L
Hachiman
8,328
641
6
0
0
224,019
0
L
Morgan Le Fay
9,402
723
33
3
0
209,952
0
W
Terra
10,365
797
12
1
0
276,726
0
W
Heimdallr
10,960
843
52
4
0
256,919
0
L
Merlin
9,743
749
16
1
0
230,977
1
W
Sol
11,068
851
33
3
0
220,363
3
W
Kukulkan
12,183
937
47
4
0
258,051
2
L
Ra
9,817
755
58
4
0
273,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role