Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Biomechanics
Ah Muzen Cab
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 81L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
Carm1n3Psyco
Baba Yaga
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,144 Elo+
Party 1
Chiron
Chiron
Goobyplzluvmeh
Chiron
Level 69
God Stats
3W - 3L
1,491 SR
Queue Stats
115W - 115L
1,477 Elo+
Party 2
Xing Tian
Xing Tian
RAVEN_156545
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,429 Elo+
Party 1
Ra
Ra
Sqeaky
Ra
Level 121
God Stats
7W - 3L
1,639 SR
Queue Stats
363W - 326L
1,544 Elo+
Party 2
Team Averages
Level 110
1,526 SR
1,402 Elo+

VS

Team Averages
Level 138
1,378 SR
1,440 Elo+
Fenrir
Fenrir
Flying_Fox89
Fenrir
Level 132
God Stats
2W - 3L
1,081 SR
Queue Stats
411W - 450L
1,438 Elo+
Solo
Tiamat
Tiamat
Kotabuki
Tiamat
Level 103
God Stats
10W - 6L
1,617 SR
Queue Stats
372W - 389L
1,438 Elo+
Solo
Izanami
Izanami
Z e D 4 n
Izanami
Level 160
God Stats
2W - 2L
1,370 SR
Queue Stats
132W - 135L
1,407 Elo+
Solo
Bellona
Bellona
ZeMDe
Bellona
Level 144
God Stats
15W - 9L
1,641 SR
Queue Stats
441W - 437L
1,468 Elo+
Solo
Chang'e
Chang'e
emanica
Chang'e
Level 153
God Stats
2W - 3L
1,183 SR
Queue Stats
432W - 454L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Biomechanics
Ah Muzen Cab
18
5 / 2 / 6
10,170
678
15,464
14,060
6,218
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Carm1n3Psyco
Baba Yaga
18
3 / 5 / 10
10,171
678
8,715
14,914
8,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 5 / 6
9,001
600
8,044
16,731
6,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
RAVEN_156545
Xing Tian
17
3 / 4 / 11
10,268
685
7,836
22,449
22,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
18
3 / 4 / 7
9,969
665
16,196
16,635
7,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
4 / 3 / 12
10,737
716
12,953
16,849
16,336
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Kotabuki
Tiamat
18
2 / 4 / 11
10,241
683
20,858
13,822
9,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Z e D 4 n
Izanami
20
8 / 3 / 8
13,054
870
24,978
13,403
5,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
ZeMDe
Bellona
18
6 / 4 / 11
11,105
740
12,551
16,104
9,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
emanica
Chang'e
12
0 / 1 / 6
8,381
559
3,478
5,433
4,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
68
15
Kills
20
20
Deaths
15
40
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Biomechanics
Ah Muzen Cab
5
2
6
4
L
Baba Yaga
Carm1n3Psyco
Baba Yaga
3
5
10
1.6
W
Fenrir
4
3
12
3.33
L
1
5
6
0.8
W
Tiamat
Kotabuki
Tiamat
2
4
11
1.88
L
Xing Tian
RAVEN_156545
Xing Tian
3
4
11
2.13
L
Ra
3
4
7
1.63
W
Izanami
Z e D 4 n
Izanami
8
3
8
4
W
Bellona
ZeMDe
Bellona
6
4
11
2.88
W
Chang'e
emanica
Chang'e
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,255
Damage
74,818
84,789
Taken
65,611
51,670
Mitigated
45,428
44,618
Healing
28,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Biomechanics
Ah Muzen Cab
15,464
6,485
1,029
3,603
14,060
6,218
132
3,270
10,790
0
26,740
L
Baba Yaga
Carm1n3Psyco
Baba Yaga
8,715
955
1,073
3,385
14,914
8,123
562
4,432
10,482
24,272
0
W
Fenrir
12,953
2,183
1,589
4,584
16,849
16,336
770
9,519
7,330
0
16,260
L
8,044
1,854
3,130
4,333
16,731
6,953
53
4,835
11,896
0
21,840
W
Tiamat
Kotabuki
Tiamat
20,858
666
728
4,024
13,822
9,106
0
6,374
7,448
37,069
0
L
Xing Tian
RAVEN_156545
Xing Tian
7,836
583
3,224
3,973
22,449
22,830
137
5,888
16,561
11,618
0
L
Ra
16,196
1,646
14,197
6,671
16,635
7,546
96
5,911
10,724
39,892
0
W
Izanami
Z e D 4 n
Izanami
24,978
12,828
2,545
4,313
13,403
5,968
2,833
7,535
5,868
0
64,307
W
Bellona
ZeMDe
Bellona
12,551
1,478
1,389
3,060
16,104
9,797
0
6,014
10,090
0
19,652
W
Chang'e
emanica
Chang'e
3,478
430
3,967
2,677
5,433
4,221
0
3,305
2,128
9,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,579
Gold Earned
53,518
149
Minions Killed
173
0
Camps Cleared
0
1,373,531
Distance Traveled
1,255,787
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,170
678
24
2
0
289,165
0
L
Baba Yaga
10,171
678
33
2
0
255,257
0
W
Fenrir
10,737
716
15
1
0
277,602
0
L
Chiron
9,001
600
31
2
0
277,917
0
W
Tiamat
10,241
683
29
2
0
274,529
1
L
Xing Tian
10,268
685
7
0
0
289,055
3
L
Ra
9,969
665
54
4
0
262,137
0
W
Izanami
13,054
870
105
7
0
258,300
3
W
Bellona
11,105
740
14
1
0
292,136
0
W
Chang'e
8,381
559
10
1
0
153,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role