Player Matchup

Guan Yu
Guan Yu
B3eardedBandit
Guan Yu
Level 21
God Stats
6W - 4L
1,474 SR
Queue Stats
23W - 36L
1,365 Elo+
Party 1
Thanatos
Thanatos
CaptinNigglz
Thanatos
Level 16
God Stats
1W - 1L
1,286 SR
Queue Stats
26W - 44L
1,338 Elo+
Party 1
Neith
Neith
ElectrcEl3phant
Neith
Level 67
God Stats
11W - 5L
1,645 SR
Queue Stats
53W - 71L
1,355 Elo+
Party 1
Eset
Eset
KindredKoala
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 87L
1,373 Elo+
Party 1
Ra
Ra
NollUFO
Ra
Level 12
God Stats
2W - 4L
1,195 SR
Queue Stats
12W - 22L
1,291 Elo+
Party 1
Team Averages
Level 29
1,420 SR
1,344 Elo+

VS

Team Averages
Level 15
1,455 SR
1,375 Elo+
Bellona
Bellona
ArgelTalrus
Bellona
Level 25
God Stats
6W - 12L
1,374 SR
Queue Stats
38W - 36L
1,474 Elo+
Solo
Ymir
Ymir
DeÜsEx
Ymir
Level 23
God Stats
1W - 1L
1,667 SR
Queue Stats
14W - 13L
1,513 Elo+
Party 3
Zeus
Zeus
Gilles57
Zeus
Level 7
God Stats
0W - 2L
1,232 SR
Queue Stats
4W - 10L
1,210 Elo+
Party 2
Cerberus
Cerberus
GillesGGD57800
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 2
Thor
Thor
yuroytouille
Thor
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 19
8,693
1,449
5,545
7,602
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
CaptinNigglz
Thanatos
13
3 / 1 / 18
7,535
1,256
4,134
5,280
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 0 / 17
8,293
1,382
7,667
3,435
1,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 1 / 21
9,504
1,584
12,260
3,009
937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 0 / 21
9,355
1,559
14,274
5,805
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

424

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArgelTalrus
Bellona
11
1 / 8 / 1
6,622
1,104
7,214
14,807
7,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
DeÜsEx
Ymir
12
0 / 5 / 3
6,643
1,107
5,074
11,692
10,908
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Zeus
11
0 / 7 / 0
5,862
977
815
6,358
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
11
0 / 5 / 1
5,905
984
3,020
6,345
1,936
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 0
6,802
1,134
4,896
10,595
3,316
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
8
32
Kills
3
3
Deaths
33
96
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
ArgelTalrus
Bellona
1
8
1
0.19
W
7
1
19
16.5
W
Thanatos
CaptinNigglz
Thanatos
3
1
18
12
L
Ymir
DeÜsEx
Ymir
0
5
3
0.3
W
5
0
17
13.5
L
Zeus
0
7
0
0
L
Cerberus
0
5
1
0.1
W
8
1
21
18.5
W
9
0
21
19.5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,880
Damage
21,019
25,131
Taken
49,797
15,285
Mitigated
25,617
9,368
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ArgelTalrus
Bellona
7,214
2,128
0
1,931
14,807
7,657
0
8,265
6,542
70
17,425
W
5,545
1,493
1,414
2,022
7,602
8,581
0
2,276
5,326
0
8,706
W
Thanatos
CaptinNigglz
Thanatos
4,134
52
0
1,990
5,280
2,204
0
2,581
2,699
0
9,133
L
Ymir
DeÜsEx
Ymir
5,074
977
0
0
11,692
10,908
0
6,603
5,089
11,678
0
W
7,667
4,189
0
522
3,435
1,242
0
1,361
2,074
0
21,635
L
Zeus
815
526
0
0
6,358
1,800
0
3,688
2,670
1,705
0
L
Cerberus
3,020
173
0
956
6,345
1,936
0
2,023
4,322
8,446
0
W
12,260
2,285
1,165
404
3,009
937
0
825
2,184
26,878
0
W
14,274
1,422
622
1,229
5,805
2,321
0
1,936
3,869
29,772
0
L
4,896
1,063
0
216
10,595
3,316
0
5,955
4,640
0
11,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
31,834
122
Minions Killed
71
6
Camps Cleared
3
627,382
Distance Traveled
431,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,622
1,104
20
3
0
102,529
0
W
Guan Yu
8,693
1,449
5
1
0
119,359
0
W
Thanatos
7,535
1,256
15
3
1
120,853
0
L
Ymir
6,643
1,107
12
2
0
126,597
0
W
Neith
8,293
1,382
34
6
1
126,827
0
L
Zeus
5,862
977
4
1
1
57,850
0
L
Cerberus
5,905
984
22
4
1
48,300
0
W
Eset
9,504
1,584
33
6
3
135,305
0
W
Ra
9,355
1,559
35
6
1
125,038
0
L
Thor
6,802
1,134
13
2
1
96,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role