Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Huuntor
Anubis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 96L
1,502 Elo+
Party 3
Scylla
Scylla
Meneleus
Scylla
Level 101
God Stats
3W - 1L
1,700 SR
Queue Stats
115W - 85L
1,616 Elo+
Solo
Fenrir
Fenrir
RoryMcDona69
Fenrir
Level 127
God Stats
12W - 15L
1,608 SR
Queue Stats
576W - 619L
1,533 Elo+
Solo
Odin
Odin
Turtledoes
Odin
Level 159
God Stats
1W - 2L
1,712 SR
Queue Stats
83W - 81L
1,513 Elo+
Solo
Team Averages
Level 141
1,604 SR
1,533 Elo+

VS

Team Averages
Level 123
1,414 SR
1,561 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Askanio
Cliodhna
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
373W - 294L
1,591 Elo+
Party 2
Thanatos
Thanatos
Azuriiii
Thanatos
Level 69
God Stats
0W - 5L
1,177 SR
Queue Stats
87W - 86L
1,593 Elo+
Party 1
Sol
Sol
DonCarlosss
Sol
Level 149
God Stats
0W - 1L
1,525 SR
Queue Stats
19W - 24L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
Malacs
Zhong Kui
Level 107
God Stats
3W - 3L
1,369 SR
Queue Stats
66W - 57L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 3 / 12
9,555
735
8,822
9,990
4,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Huuntor
Anubis
17
5 / 3 / 13
10,568
813
9,589
12,566
7,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Meneleus
Scylla
19
6 / 1 / 12
10,974
844
11,641
6,937
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
4 / 5 / 12
10,082
776
10,184
16,268
10,777
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
1 / 4 / 13
9,072
698
3,279
14,421
16,730
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
4 / 4 / 12
9,589
738
11,404
13,671
17,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
Askanio
Cliodhna
17
2 / 3 / 13
9,488
730
16,180
9,043
5,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Azuriiii
Thanatos
14
5 / 5 / 8
8,790
676
8,409
10,613
4,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

9
1 / 1 / 3
7,266
559
999
1,859
553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Malacs
Zhong Kui
17
4 / 5 / 8
9,751
750
10,918
14,807
9,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
60
18
Kills
16
16
Deaths
18
62
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
12
2.67
L
Sun Wukong
 
Sun Wukong
4
4
12
2.5
L
Cliodhna
Askanio
Cliodhna
2
3
13
2.83
L
Thanatos
Azuriiii
Thanatos
5
5
8
1.8
L
1
1
3
2.5
W
Anubis
Huuntor
Anubis
5
3
13
3.83
L
Zhong Kui
Malacs
Zhong Kui
4
5
8
1.6
W
Scylla
Meneleus
Scylla
6
1
12
12
W
Fenrir
4
5
12
2
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,515
Damage
47,910
60,182
Taken
49,993
42,049
Mitigated
37,393
22,776
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,822
3,864
2,125
2,735
9,990
4,587
2,996
2,081
7,909
0
26,007
L
Sun Wukong
 
Sun Wukong
11,404
949
791
3,745
13,671
17,264
38
5,096
8,294
0
28,580
L
Cliodhna
Askanio
Cliodhna
16,180
559
146
1,104
9,043
5,823
790
3,910
5,087
0
25,028
L
Thanatos
Azuriiii
Thanatos
8,409
1,846
1,286
4,655
10,613
4,014
0
4,663
5,788
0
10,155
L
999
65
0
120
1,859
553
46
1,081
738
5,194
0
W
Anubis
Huuntor
Anubis
9,589
444
2,403
4,799
12,566
7,081
1,618
3,055
9,511
29,279
0
L
Zhong Kui
Malacs
Zhong Kui
10,918
316
450
4,657
14,807
9,739
539
6,480
8,090
30,086
0
W
Scylla
Meneleus
Scylla
11,641
1,137
2,406
1,661
6,937
2,874
572
1,219
5,667
34,873
0
W
Fenrir
10,184
1,908
791
3,569
16,268
10,777
960
3,255
12,811
0
13,562
W
3,279
693
1,024
1,263
14,421
16,730
79
2,307
11,966
0
8,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,251
Gold Earned
44,884
137
Minions Killed
114
0
Camps Cleared
0
1,156,790
Distance Traveled
950,339
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,555
735
42
3
0
196,377
0
L
Sun Wukong
9,589
738
24
2
0
234,199
3
L
Cliodhna
9,488
730
28
2
0
242,093
0
L
Thanatos
8,790
676
7
1
0
206,323
1
L
Sol
7,266
559
8
1
0
65,730
0
W
Anubis
10,568
813
29
2
0
224,852
1
L
Zhong Kui
9,751
750
47
4
0
201,994
0
W
Scylla
10,974
844
50
4
0
245,732
1
W
Fenrir
10,082
776
7
1
0
222,574
0
W
Odin
9,072
698
9
1
0
267,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role