Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
GRIM from NY
Kali
Level 109
God Stats
2W - 6L
1,346 SR
Queue Stats
617W - 488L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
Reptileguy1
Heimdallr
Level 23
God Stats
0W - 1L
1,386 SR
Queue Stats
8W - 8L
1,382 Elo+
Solo
Team Averages
Level 84
1,411 SR
1,485 Elo+

VS

Team Averages
Level 82
1,570 SR
1,504 Elo+
Gilgamesh
Gilgamesh
ImGay4Arbys
Gilgamesh
Level 28
God Stats
3W - 0L
1,601 SR
Queue Stats
29W - 11L
1,624 Elo+
Solo
Cliodhna
Cliodhna
ImmortalItachi
Cliodhna
Level 151
God Stats
22W - 10L
1,587 SR
Queue Stats
355W - 407L
1,434 Elo+
Party 2
Freya
Freya
OutRagousRakiim
Freya
Level 67
God Stats
112W - 102L
1,521 SR
Queue Stats
232W - 270L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 5 / 4
7,140
714
8,001
14,979
15,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 2 / 2
7,717
772
4,964
9,710
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Reptileguy1
Heimdallr
11
2 / 9 / 3
7,274
727
5,354
13,836
5,669
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImGay4Arbys
Gilgamesh
13
4 / 3 / 10
8,253
825
13,711
11,862
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
12
8 / 2 / 6
9,054
905
9,565
7,695
2,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 1 / 8
8,258
826
8,873
7,252
2,541
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
16
16
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
4
0.6
L
3
2
2
2
W
Gilgamesh
ImGay4Arbys
Gilgamesh
4
3
10
3
W
Cliodhna
8
2
6
5.5
W
4
1
8
8
L
Heimdallr
Reptileguy1
Heimdallr
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,319
Damage
32,149
38,525
Taken
26,809
26,558
Mitigated
11,422
10,785
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,001
2,164
2,996
4,920
14,979
15,947
28
3,718
11,261
20,206
0
L
4,964
1,579
0
1,228
9,710
4,942
0
2,318
7,392
0
13,838
W
Gilgamesh
ImGay4Arbys
Gilgamesh
13,711
4,056
0
2,223
11,862
6,445
1,493
3,569
8,293
0
32,264
W
Cliodhna
9,565
301
0
1,324
7,695
2,436
620
2,387
5,308
0
27,184
W
8,873
3,004
0
3,890
7,252
2,541
172
2,327
4,925
26,286
0
L
Heimdallr
Reptileguy1
Heimdallr
5,354
2,944
394
1,247
13,836
5,669
220
3,202
10,634
0
17,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,131
Gold Earned
25,565
82
Minions Killed
117
2
Camps Cleared
6
510,243
Distance Traveled
572,940
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,140
714
24
2
1
145,384
5
L
Kali
7,717
772
24
2
1
207,636
0
W
Gilgamesh
8,253
825
32
3
5
204,377
2
W
Cliodhna
9,054
905
44
4
1
207,947
0
W
Freya
8,258
826
41
4
0
160,616
0
L
Heimdallr
7,274
727
34
3
0
157,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role