Player Matchup

Hou Yi
Hou Yi
Diamond V
BradDill
Hou Yi
Diamond V
Level 152
God Stats
3W - 4L
1,529 SR
Queue Stats
146W - 133L
1,947 MMR
Solo
Odin
Odin
Platinum I
Dino651
Odin
Platinum I
Level 160
God Stats
8W - 7L
1,563 SR
Queue Stats
897W - 897L
1,903 MMR
Solo
Chang'e
Chang'e
Platinum III
LuckierGnu54707
Chang'e
Platinum III
Level 147
God Stats
14W - 16L
1,585 SR
Queue Stats
567W - 558L
1,864 MMR
Solo
Tiamat
Tiamat
Platinum I
leoorchid
Tiamat
Platinum I
Level 149
God Stats
2W - 2L
1,575 SR
Queue Stats
480W - 479L
1,959 MMR
Solo
Fafnir
Fafnir
Platinum I
xVoxuh
Fafnir
Platinum I
Level 90
God Stats
3W - 2L
1,684 SR
Queue Stats
226W - 211L
1,896 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,587 SR
1,914 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,505 SR
1,844 MMR
Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum III
DEESGOUSTANG
Yemoja
Platinum III
Level 127
God Stats
41W - 37L
1,533 SR
Queue Stats
1,201W - 1,186L
1,881 MMR
Solo
Neith
Neith
Platinum I
KingCrimson122
Neith
Platinum I
Level 149
God Stats
4W - 4L
1,549 SR
Queue Stats
118W - 108L
1,943 MMR
Solo
Awilix
Awilix
Platinum I
RoB eL TrrOr
Awilix
Platinum I
Level 130
God Stats
4W - 4L
1,521 SR
Queue Stats
289W - 283L
1,942 MMR
Solo
Sol
Sol
Platinum II
Ru5h77
Sol
Platinum II
Level 157
God Stats
6W - 6L
1,419 SR
Queue Stats
838W - 842L
1,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BradDill
Hou Yi
12
1 / 1 / 0
6,951
497
1,317
4,723
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Dino651
Odin
10
0 / 4 / 0
6,141
439
2,458
10,581
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 0
6,129
438
3,506
6,261
1,887
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
leoorchid
Tiamat
11
0 / 3 / 1
6,359
454
5,091
10,558
5,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
xVoxuh
Fafnir
9
0 / 2 / 0
6,014
430
2,545
9,466
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
PeleGebKhepriArtioAthena

VS

Bans
Morgan Le FayLokiSobekAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 0 / 4
9,446
675
4,951
8,875
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
12
0 / 0 / 4
7,016
501
4,442
6,407
4,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 0 / 4
7,750
554
4,333
6,568
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
14
3 / 2 / 4
8,562
612
5,836
9,541
6,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
Ru5h77
Sol
13
1 / 0 / 4
7,776
555
8,881
10,057
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
13
13
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
4
9
L
Hou Yi
BradDill
Hou Yi
1
1
0
1
W
Yemoja
0
0
4
2
L
Odin
Dino651
Odin
0
4
0
0
W
2
0
4
4
L
1
3
0
0.33
W
Awilix
3
2
4
2.5
W
Sol
Ru5h77
Sol
1
0
4
3
L
Tiamat
leoorchid
Tiamat
0
3
1
0.17
L
Fafnir
xVoxuh
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
28,443
41,589
Taken
41,448
21,097
Mitigated
22,689
11,939
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,951
1,536
0
3,030
8,875
4,085
189
2,020
6,855
0
63,796
L
Hou Yi
BradDill
Hou Yi
1,317
415
0
750
4,723
1,231
0
481
4,242
0
34,181
W
Yemoja
4,442
1,032
2,876
2,055
6,407
4,844
94
2,380
4,027
24,328
0
L
Odin
Dino651
Odin
2,458
641
0
2,638
10,581
3,839
0
2,718
7,863
0
32,604
W
4,333
1,462
0
1,273
6,568
2,035
1,888
2,024
4,544
0
44,932
L
3,506
272
150
2,157
6,261
1,887
0
0
6,261
26,107
0
W
Awilix
5,836
1,224
0
3,062
9,541
6,306
963
3,845
5,696
0
44,274
W
Sol
Ru5h77
Sol
8,881
3,566
0
5,812
10,057
5,419
2,182
4,821
5,236
49,874
8,450
L
Tiamat
leoorchid
Tiamat
5,091
675
76
3,822
10,558
5,370
12
4,519
6,039
38,540
0
L
Fafnir
xVoxuh
Fafnir
2,545
605
0
2,346
9,466
8,770
0
4,743
4,723
14,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
40,550
307
Minions Killed
389
0
Camps Cleared
0
1,130,711
Distance Traveled
1,381,478
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,446
675
96
7
0
333,997
0
L
Hou Yi
6,951
497
86
6
0
220,489
5
W
Yemoja
7,016
501
37
3
0
245,587
5
L
Odin
6,141
439
76
5
0
267,324
0
W
Neith
7,750
554
76
5
0
243,238
5
L
Chang'e
6,129
438
48
3
0
162,398
1
W
Awilix
8,562
612
85
6
0
286,505
1
W
Sol
7,776
555
95
7
0
272,151
1
L
Tiamat
6,359
454
77
6
0
225,631
1
L
Fafnir
6,014
430
20
1
0
254,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role