Player Matchup

Raijin
Raijin
 
Raijin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
NaoyaMX
Artio
Level 44
God Stats
1W - 1L
1,373 SR
Queue Stats
8W - 12L
1,414 Elo+
Solo
Ullr
Ullr
NotCurses0z
Ullr
Level 123
God Stats
4W - 1L
1,463 SR
Queue Stats
89W - 73L
1,526 Elo+
Party 1
Freya
Freya
Senpai2908
Freya
Level 18
God Stats
1W - 1L
1,480 SR
Queue Stats
31W - 43L
1,400 Elo+
Party 1
Susano
Susano
karnaFPS
Susano
Level 38
God Stats
54W - 25L
1,826 SR
Queue Stats
420W - 259L
1,657 Elo+
Solo
Team Averages
Level 65
1,528 SR
1,499 Elo+

VS

Team Averages
Level 83
1,650 SR
1,637 Elo+
Ne Zha
Ne Zha
GreenGoXD
Ne Zha
Level 143
God Stats
19W - 27L
1,381 SR
Queue Stats
191W - 199L
1,552 Elo+
Solo
Artemis
Artemis
Madarcher24
Artemis
Level 62
God Stats
32W - 10L
1,754 SR
Queue Stats
395W - 236L
1,667 Elo+
Party 2
Bacchus
Bacchus
MrPandaPie
Bacchus
Level 27
God Stats
16W - 3L
1,872 SR
Queue Stats
214W - 105L
1,665 Elo+
Party 2
Sol
Sol
VanessaVex
Sol
Level 119
God Stats
2W - 1L
1,728 SR
Queue Stats
252W - 130L
1,669 Elo+
Party 2
Ra
Ra
Zwerge
Ra
Level 66
God Stats
3W - 1L
1,516 SR
Queue Stats
149W - 87L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
7 / 1 / 15
11,650
1,165
15,558
8,382
4,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
NaoyaMX
Artio
17
1 / 1 / 20
10,652
1,065
5,623
16,531
18,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 1 / 14
10,047
1,005
14,092
10,981
4,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
17
0 / 3 / 15
9,210
921
3,803
9,849
3,861
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
karnaFPS
Susano
18
15 / 0 / 7
12,461
1,246
23,100
8,563
3,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

266

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GreenGoXD
Ne Zha
15
1 / 7 / 2
8,983
898
8,196
11,232
4,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Madarcher24
Artemis
15
1 / 9 / 3
8,906
891
10,552
15,304
6,112
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
MrPandaPie
Bacchus
15
0 / 2 / 5
9,483
948
9,822
15,719
21,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 3 / 4
8,522
852
13,179
10,713
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
15
4 / 6 / 0
9,543
954
9,986
12,524
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
27
Kills
6
6
Deaths
27
71
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
1
15
14.5
L
Ne Zha
GreenGoXD
Ne Zha
1
7
2
0.29
L
Artemis
Madarcher24
Artemis
1
9
3
0.28
L
Bacchus
MrPandaPie
Bacchus
0
2
5
1.25
W
Artio
NaoyaMX
Artio
1
1
20
11
W
4
1
14
11
W
Freya
0
3
15
2.5
L
0
3
4
0.67
L
Ra
4
6
0
0.67
W
Susano
karnaFPS
Susano
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,176
Damage
51,735
54,306
Taken
65,492
35,417
Mitigated
40,083
11,647
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,558
1,620
0
1,647
8,382
4,760
0
5,317
2,711
56,769
0
L
Ne Zha
GreenGoXD
Ne Zha
8,196
845
0
767
11,232
4,017
0
2,762
8,470
0
26,597
L
Artemis
Madarcher24
Artemis
10,552
4,115
0
1,154
15,304
6,112
0
6,371
8,933
0
30,531
L
Bacchus
MrPandaPie
Bacchus
9,822
457
0
969
15,719
21,484
0
9,431
6,288
18,230
0
W
Artio
NaoyaMX
Artio
5,623
932
2,030
5,702
16,531
18,810
0
10,474
5,275
9,134
0
W
14,092
5,412
0
1,130
10,981
4,357
0
5,390
5,265
0
25,205
W
Freya
3,803
1,132
0
1,138
9,849
3,861
0
5,691
3,904
17,181
0
L
13,179
2,275
0
1,467
10,713
3,384
0
2,959
7,754
25,787
0
L
Ra
9,986
805
1,332
1,295
12,524
5,086
0
3,461
9,063
36,406
0
W
Susano
karnaFPS
Susano
23,100
7,059
0
0
8,563
3,629
0
4,093
4,164
0
38,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,020
Gold Earned
45,437
202
Minions Killed
198
10
Camps Cleared
5
989,181
Distance Traveled
958,681
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,650
1,165
102
10
1
194,534
1
L
Ne Zha
8,983
898
35
4
2
193,294
0
L
Artemis
8,906
891
50
5
2
179,716
0
L
Bacchus
9,483
948
12
1
1
198,009
0
W
Artio
10,652
1,065
12
1
1
204,069
0
W
Ullr
10,047
1,005
21
2
1
197,649
0
W
Freya
9,210
921
27
3
2
187,555
0
L
Sol
8,522
852
34
3
0
196,758
0
L
Ra
9,543
954
67
7
0
190,904
1
W
Susano
12,461
1,246
40
4
5
205,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role