Player Matchup

Gilgamesh
Gilgamesh
Gethwing
Gilgamesh
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,555 Elo+
Solo
Ra
Ra
InFiNiTi420
Ra
Level 27
God Stats
2W - 0L
1,686 SR
Queue Stats
35W - 31L
1,629 Elo+
Solo
Kali
Kali
LullzW
Kali
Level 28
God Stats
2W - 0L
1,538 SR
Queue Stats
24W - 18L
1,666 Elo+
Solo
Olorun
Olorun
m1k3hun715b357
Olorun
Level 16
God Stats
6W - 6L
1,590 SR
Queue Stats
18W - 19L
1,455 Elo+
Party 1
Yemoja
Yemoja
vilynce
Yemoja
Level 25
God Stats
11W - 11L
1,520 SR
Queue Stats
20W - 20L
1,455 Elo+
Party 1
Team Averages
Level 22
1,567 SR
1,552 Elo+

VS

Team Averages
Level 16
1,682 SR
1,521 Elo+
Cu Chulainn
Cu Chulainn
Femboiys
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,484 Elo+
Solo
Izanami
Izanami
PersonallyGxfted
Izanami
Level 13
God Stats
10W - 7L
1,711 SR
Queue Stats
19W - 14L
1,598 Elo+
Solo
Athena
Athena
SmiteMegaGamer
Athena
Level 8
God Stats
2W - 1L
1,825 SR
Queue Stats
14W - 18L
1,400 Elo+
Solo
Fenrir
Fenrir
StockThePrism1
Fenrir
Level 29
God Stats
5W - 4L
1,743 SR
Queue Stats
117W - 92L
1,571 Elo+
Solo
Zeus
Zeus
TuPanarabit
Zeus
Level 13
God Stats
0W - 1L
1,631 SR
Queue Stats
9W - 11L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gethwing
Gilgamesh
13
10 / 3 / 3
9,119
570
10,438
11,994
8,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 5 / 8
9,182
574
8,433
9,397
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
LullzW
Kali
17
5 / 5 / 5
9,834
615
10,001
16,886
10,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 4
7,530
471
2,337
8,168
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
vilynce
Yemoja
12
1 / 2 / 7
7,909
494
3,914
12,437
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Femboiys
Cu Chulainn
8
2 / 6 / 2
6,322
395
2,864
7,419
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
4 / 5 / 4
8,491
531
9,199
9,912
3,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 3 / 3
8,289
518
8,535
12,568
11,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
5 / 4 / 5
8,340
521
7,419
10,852
4,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 4
7,580
474
6,368
9,922
2,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
22
Kills
18
18
Deaths
22
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Femboiys
Cu Chulainn
2
6
2
0.5
W
Gilgamesh
Gethwing
Gilgamesh
10
3
3
3.83
W
4
5
8
1.6
W
Kali
LullzW
Kali
5
5
5
1.5
L
4
5
4
1.2
L
5
3
3
2.17
L
5
4
5
1.88
L
2
4
4
1
W
2
3
4
1.33
W
Yemoja
vilynce
Yemoja
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,123
Damage
34,385
58,882
Taken
50,673
35,139
Mitigated
25,904
18,123
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Femboiys
Cu Chulainn
2,864
458
0
579
7,419
3,627
269
340
7,073
0
12,802
W
Gilgamesh
Gethwing
Gilgamesh
10,438
3,717
0
1,983
11,994
8,693
986
4,046
7,605
0
36,104
W
8,433
825
1,420
2,443
9,397
3,953
0
2,279
7,077
58,743
0
W
Kali
LullzW
Kali
10,001
5,054
0
6,394
16,886
10,683
1,311
4,186
12,700
0
84,087
L
9,199
6,633
0
1,748
9,912
3,220
205
4,218
5,608
0
58,473
L
8,535
2,060
0
2,030
12,568
11,702
318
5,498
6,928
23,636
0
L
7,419
1,213
0
492
10,852
4,561
0
3,314
7,375
0
41,198
L
6,368
359
0
2,472
9,922
2,794
0
918
8,912
42,059
0
W
2,337
1,120
86
1,351
8,168
2,904
420
1,127
6,956
40,054
0
W
Yemoja
vilynce
Yemoja
3,914
883
670
3,776
12,437
8,906
0
3,578
8,859
20,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,574
Gold Earned
39,022
429
Minions Killed
308
0
Camps Cleared
0
1,511,644
Distance Traveled
1,425,068
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,322
395
19
1
0
214,494
1
W
Gilgamesh
9,119
570
59
4
0
309,446
2
W
Ra
9,182
574
123
8
0
316,575
3
W
Kali
9,834
615
135
8
0
345,835
2
L
Izanami
8,491
531
104
7
0
276,232
6
L
Athena
8,289
518
42
3
0
316,679
4
L
Fenrir
8,340
521
64
4
0
346,338
10
L
Zeus
7,580
474
79
5
0
271,325
6
W
Olorun
7,530
471
80
5
0
274,616
1
W
Yemoja
7,909
494
32
2
0
265,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role