Player Matchup

Cthulhu
Cthulhu
EyeAmVisionCS
Cthulhu
Level 87
God Stats
4W - 0L
1,709 SR
Queue Stats
7W - 6L
1,475 Elo+
Party 2
Ymir
Ymir
GoodGuyTreyRN
Ymir
Level 5
God Stats
3W - 1L
1,709 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Neith
Neith
IanCraig
Neith
Level 14
God Stats
6W - 7L
1,403 SR
Queue Stats
14W - 11L
1,450 Elo+
Party 2
Thanatos
Thanatos
MarcTreg74
Thanatos
Level 18
God Stats
13W - 9L
1,500 SR
Queue Stats
47W - 52L
1,398 Elo+
Solo
Nu Wa
Nu Wa
Number1Duck123
Nu Wa
Level 86
God Stats
2W - 0L
1,713 SR
Queue Stats
17W - 11L
1,493 Elo+
Party 2
Team Averages
Level 42
1,607 SR
1,463 Elo+

VS

Team Averages
Level 26
1,449 SR
1,426 Elo+
Loki
Loki
DieuSombre
Loki
Level 29
God Stats
11W - 8L
1,604 SR
Queue Stats
32W - 30L
1,433 Elo+
Party 1
Charybdis
Charybdis
Keisean66
Charybdis
Level 29
God Stats
3W - 5L
1,253 SR
Queue Stats
127W - 130L
1,424 Elo+
Solo
Tyr
Tyr
LilPeepy
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,351 Elo+
Party 1
Ah Puch
Ah Puch
scarples
Ah Puch
Level 27
God Stats
5W - 5L
1,490 SR
Queue Stats
239W - 227L
1,474 Elo+
Solo
Odin
Odin
vyzred
Odin
Level 20
God Stats
3W - 4L
1,397 SR
Queue Stats
52W - 52L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
4 / 0 / 2
7,013
584
5,660
5,705
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 4 / 11
7,067
589
5,204
9,391
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
IanCraig
Neith
11
10 / 1 / 3
7,302
609
8,537
6,202
2,110
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
MarcTreg74
Thanatos
11
5 / 2 / 3
6,659
555
4,370
5,804
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 6
5,909
492
2,532
6,109
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 1
6,183
515
5,079
6,936
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Keisean66
Charybdis
9
1 / 7 / 5
5,858
488
4,334
9,365
1,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 6 / 0
4,825
402
2,267
8,252
4,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
scarples
Ah Puch
12
4 / 1 / 4
7,299
608
6,150
4,228
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
vyzred
Odin
9
2 / 6 / 1
5,691
474
3,129
9,000
4,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
22
Kills
12
12
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
Cthulhu
4
0
2
5
W
3
4
11
2.13
W
Neith
IanCraig
Neith
10
1
3
11.5
L
Charybdis
Keisean66
Charybdis
1
7
5
0.5
L
0
6
0
0
W
Thanatos
MarcTreg74
Thanatos
5
2
3
3.25
W
0
5
6
0.6
L
Ah Puch
scarples
Ah Puch
4
1
4
6
L
Odin
vyzred
Odin
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,303
Damage
20,959
33,211
Taken
37,781
19,781
Mitigated
13,889
9,682
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,079
1,755
0
2,388
6,936
1,735
0
2,210
4,641
0
25,308
W
Cthulhu
5,660
512
36
657
5,705
4,745
732
0
5,705
32,275
0
W
5,204
1,296
0
1,540
9,391
8,734
196
1,039
8,352
19,628
0
W
Neith
IanCraig
Neith
8,537
5,747
0
1,653
6,202
2,110
1,927
840
5,362
0
30,440
L
Charybdis
Keisean66
Charybdis
4,334
2,469
0
1,422
9,365
1,819
0
2,630
6,735
0
28,168
L
2,267
896
0
607
8,252
4,981
0
4,206
3,413
0
14,270
W
Thanatos
MarcTreg74
Thanatos
4,370
1,867
0
4,834
5,804
2,243
903
849
4,955
0
29,066
W
2,532
784
0
962
6,109
1,949
222
3,422
2,687
21,797
0
L
Ah Puch
scarples
Ah Puch
6,150
73
0
978
4,228
1,029
306
1,260
2,968
35,153
0
L
Odin
vyzred
Odin
3,129
656
30
1,435
9,000
4,325
0
2,372
6,628
0
17,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
29,856
269
Minions Killed
231
0
Camps Cleared
0
1,084,222
Distance Traveled
1,098,787
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,183
515
49
4
0
241,103
0
W
Cthulhu
7,013
584
73
6
0
230,438
1
W
Ymir
7,067
589
26
2
0
220,556
9
W
Neith
7,302
609
56
5
0
195,394
0
L
Charybdis
5,858
488
49
4
0
181,009
1
L
Tyr
4,825
402
25
2
0
215,851
0
W
Thanatos
6,659
555
65
5
0
234,568
3
W
Nu Wa
5,909
492
49
4
0
203,266
3
L
Ah Puch
7,299
608
78
7
0
230,395
3
L
Odin
5,691
474
30
3
0
230,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role