Player Matchup

Zeus
Zeus
ChoccyThunder56
Zeus
Level 8
God Stats
18W - 11L
1,748 SR
Queue Stats
25W - 27L
1,625 Elo+
Solo
Tsukuyomi
Tsukuyomi
OzThaWiz
Tsukuyomi
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,606 Elo+
Solo
Skadi
Skadi
S-exy-Sol
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,788 Elo+
Party 1
Sylvanus
Sylvanus
jerdy6996
Sylvanus
Level 43
God Stats
50W - 32L
1,602 SR
Queue Stats
180W - 141L
1,540 Elo+
Party 1
Aphrodite
Aphrodite
xXStep-_-BroXx
Aphrodite
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,786 Elo+
Party 1
Team Averages
Level 19
1,570 SR
1,669 Elo+

VS

Team Averages
Level 22
1,547 SR
1,604 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Devil fruit Ace
Thanatos
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,713 Elo+
Solo
Terra
Terra
Skittleroni
Terra
Level 26
God Stats
0W - 1L
1,824 SR
Queue Stats
26W - 23L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
kubanec69
Gilgamesh
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 77L
1,537 Elo+
Solo
Hades
Hades
wretchblade
Hades
Level 16
God Stats
1W - 3L
1,410 SR
Queue Stats
5W - 5L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,586
599
3,763
3,555
1,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
OzThaWiz
Tsukuyomi
11
6 / 0 / 4
6,820
620
4,273
6,120
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
S-exy-Sol
Skadi
10
5 / 1 / 5
6,016
547
7,567
6,958
2,015
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
jerdy6996
Sylvanus
9
3 / 2 / 3
5,473
498
2,020
5,059
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
xXStep-_-BroXx
Aphrodite
11
2 / 0 / 0
6,357
578
4,142
7,017
2,309
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
2 / 4 / 0
5,353
487
5,252
7,291
1,400
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
8
1 / 7 / 1
5,226
475
1,616
8,247
2,209
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 1 / 4
5,247
477
3,632
5,147
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
kubanec69
Gilgamesh
9
1 / 3 / 0
5,239
476
2,679
5,519
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 0
5,159
469
2,925
7,131
3,546
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
19
Kills
5
5
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
0
0.5
W
3
2
2
2
L
Thanatos
1
7
1
0.21
W
Tsukuyomi
OzThaWiz
Tsukuyomi
6
0
4
8
W
Skadi
S-exy-Sol
Skadi
5
1
5
7.5
L
0
1
4
2
W
Sylvanus
jerdy6996
Sylvanus
3
2
3
2.25
L
Gilgamesh
kubanec69
Gilgamesh
1
3
0
0.33
L
1
5
0
0.2
W
Aphrodite
xXStep-_-BroXx
Aphrodite
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,765
Damage
16,104
28,709
Taken
33,335
10,826
Mitigated
12,489
12,619
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,252
3,260
42
528
7,291
1,400
0
839
6,452
0
22,314
W
3,763
437
0
874
3,555
1,292
0
1,780
1,775
33,318
2,319
L
Thanatos
1,616
905
0
4,073
8,247
2,209
0
208
8,039
0
26,698
W
Tsukuyomi
OzThaWiz
Tsukuyomi
4,273
1,891
0
2,945
6,120
1,912
0
1,898
4,222
0
33,248
W
Skadi
S-exy-Sol
Skadi
7,567
3,886
0
1,853
6,958
2,015
444
998
5,960
0
27,713
L
3,632
243
166
1,708
5,147
3,101
0
1,737
3,410
13,569
0
W
Sylvanus
jerdy6996
Sylvanus
2,020
374
690
1,570
5,059
3,298
139
909
4,150
16,394
5,876
L
Gilgamesh
kubanec69
Gilgamesh
2,679
505
0
487
5,519
2,233
344
3,949
1,570
0
16,965
L
2,925
402
0
1,031
7,131
3,546
307
2,976
4,155
17,237
0
W
Aphrodite
xXStep-_-BroXx
Aphrodite
4,142
650
189
4,498
7,017
2,309
241
1,235
5,782
32,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,252
Gold Earned
26,224
315
Minions Killed
198
0
Camps Cleared
0
991,955
Distance Traveled
1,006,204
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,353
487
45
4
0
196,414
0
W
Zeus
6,586
599
84
8
0
197,293
2
L
Thanatos
5,226
475
50
5
0
198,218
3
W
Tsukuyomi
6,820
620
70
6
0
236,554
2
W
Skadi
6,016
547
37
3
0
194,256
2
L
Terra
5,247
477
31
3
0
223,671
2
W
Sylvanus
5,473
498
45
4
0
187,580
3
L
Gilgamesh
5,239
476
44
4
0
193,246
2
L
Hades
5,159
469
28
3
0
194,655
0
W
Aphrodite
6,357
578
79
7
0
176,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role