Player Matchup

Cliodhna
Cliodhna
DAWID1107
Cliodhna
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 26L
1,632 Elo+
Party 2
Kukulkan
Kukulkan
HRz_SnIIp-u
Kukulkan
Level 129
God Stats
14W - 5L
1,690 SR
Queue Stats
471W - 324L
1,587 Elo+
Solo
Bacchus
Bacchus
aimerkillr
Bacchus
Level 87
God Stats
2W - 2L
1,540 SR
Queue Stats
49W - 41L
1,598 Elo+
Party 2
Team Averages
Level 115
1,577 SR
1,605 Elo+

VS

Team Averages
Level 153
1,721 SR
1,653 Elo+
Merlin
Merlin
Card Com3t
Merlin
Level 160
God Stats
0W - 1L
1,501 SR
Queue Stats
44W - 39L
1,545 Elo+
Party 1
Charybdis
Charybdis
Zanzoobe
Charybdis
Level 145
God Stats
5W - 7L
1,773 SR
Queue Stats
155W - 81L
1,746 Elo+
Party 1
Kuzenbo
Kuzenbo
dITA R3turns
Kuzenbo
Level 155
God Stats
2W - 1L
1,888 SR
Queue Stats
280W - 201L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DAWID1107
Cliodhna
12
4 / 2 / 10
8,262
751
8,294
7,645
2,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
HRz_SnIIp-u
Kukulkan
13
5 / 0 / 6
8,443
768
7,998
3,640
1,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
aimerkillr
Bacchus
13
5 / 0 / 9
9,397
854
5,736
11,496
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Card Com3t
Merlin
10
0 / 5 / 2
6,610
601
5,226
7,632
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Zanzoobe
Charybdis
11
2 / 4 / 0
7,220
656
4,321
7,267
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
dITA R3turns
Kuzenbo
10
0 / 5 / 1
6,308
573
5,735
10,449
12,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Card Com3t
Merlin
0
5
2
0.2
W
Cliodhna
DAWID1107
Cliodhna
4
2
10
4.5
W
Kukulkan
HRz_SnIIp-u
Kukulkan
5
0
6
8
L
Charybdis
Zanzoobe
Charybdis
2
4
0
0.5
W
Bacchus
aimerkillr
Bacchus
5
0
9
9.5
L
Kuzenbo
dITA R3turns
Kuzenbo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,028
Damage
15,282
22,781
Taken
25,348
18,788
Mitigated
17,660
7,152
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Card Com3t
Merlin
5,226
30
0
1,090
7,632
2,677
0
4,958
2,674
19,868
0
W
Cliodhna
DAWID1107
Cliodhna
8,294
1,071
0
2,072
7,645
2,830
670
3,963
3,251
0
17,861
W
Kukulkan
HRz_SnIIp-u
Kukulkan
7,998
738
0
1,312
3,640
1,260
372
2,082
1,193
46,658
0
L
Charybdis
Zanzoobe
Charybdis
4,321
2,143
0
1,408
7,267
2,245
0
3,448
3,819
0
19,979
W
Bacchus
aimerkillr
Bacchus
5,736
213
0
3,768
11,496
14,698
147
3,617
7,079
13,212
0
L
Kuzenbo
dITA R3turns
Kuzenbo
5,735
1,609
0
1,782
10,449
12,738
0
5,556
4,893
13,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,102
Gold Earned
20,138
136
Minions Killed
101
8
Camps Cleared
1
660,532
Distance Traveled
576,115
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,610
601
37
3
0
190,756
1
W
Cliodhna
8,262
751
28
3
2
221,752
2
W
Kukulkan
8,443
768
100
9
5
214,559
4
L
Charybdis
7,220
656
48
4
0
166,884
1
W
Bacchus
9,397
854
8
1
1
224,221
4
L
Kuzenbo
6,308
573
16
1
1
218,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role