Player Matchup

Arachne
Arachne
Kwambee
Arachne
Level 87
God Stats
5W - 1L
1,667 SR
Queue Stats
8W - 7L
1,424 Elo+
Party 2
Odin
Odin
Kwumbee
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,186 Elo+
Party 2
Cthulhu
Cthulhu
Tbox28 C5
Cthulhu
Level 67
God Stats
1W - 0L
1,213 SR
Queue Stats
14W - 10L
1,627 Elo+
Party 2
Team Averages
Level 61
1,460 SR
1,412 Elo+

VS

Team Averages
Level 20
1,499 SR
1,295 Elo+
Mulan
Mulan
Haloboy4970
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,059 Elo+
Solo
Anubis
Anubis
ii bE LerKiin
Anubis
Level 15
God Stats
47W - 50L
1,448 SR
Queue Stats
157W - 148L
1,374 Elo+
Party 1
Ymir
Ymir
rcinist
Ymir
Level 39
God Stats
255W - 249L
1,548 SR
Queue Stats
377W - 401L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kwambee
Arachne
15
10 / 0 / 7
9,832
756
15,857
10,779
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
Kwumbee
Odin
11
3 / 2 / 9
8,423
648
2,886
7,073
4,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Tbox28 C5
Cthulhu
14
3 / 1 / 12
8,814
678
12,225
12,412
10,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,382
568
9,947
14,620
13,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 2
7,258
558
6,314
5,920
2,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
rcinist
Ymir
11
1 / 5 / 2
7,940
611
7,054
16,220
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
3
3
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Arachne
Kwambee
Arachne
10
0
7
13.5
W
Odin
Kwumbee
Odin
3
2
9
3.75
W
Cthulhu
Tbox28 C5
Cthulhu
3
1
12
9
L
1
4
2
0.5
L
Ymir
rcinist
Ymir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,968
Damage
23,315
30,264
Taken
36,760
19,597
Mitigated
29,441
10,880
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,947
1,669
0
36
14,620
13,210
0
4,853
9,303
8,004
13,323
W
Arachne
Kwambee
Arachne
15,857
10,712
0
4,877
10,779
4,661
405
6,290
4,489
0
43,483
W
Odin
Kwumbee
Odin
2,886
1,192
0
0
7,073
4,069
472
4,674
2,399
0
6,533
W
Cthulhu
Tbox28 C5
Cthulhu
12,225
1,089
812
5,191
12,412
10,867
339
5,889
6,523
34,606
0
L
6,314
0
0
1,005
5,920
2,525
0
1,800
3,979
21,290
0
L
Ymir
rcinist
Ymir
7,054
878
400
2,245
16,220
13,706
0
4,226
11,164
24,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
22,580
140
Minions Killed
104
8
Camps Cleared
1
683,199
Distance Traveled
602,722
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,382
568
30
2
0
207,312
0
W
Arachne
9,832
756
75
6
6
257,023
0
W
Odin
8,423
648
12
1
0
168,314
1
W
Cthulhu
8,814
678
53
4
2
257,862
2
L
Anubis
7,258
558
39
3
0
209,111
0
L
Ymir
7,940
611
35
3
1
186,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role