Player Matchup

Mulan
Mulan
Niubi3
Mulan
Level 27
God Stats
1W - 5L
1,203 SR
Queue Stats
91W - 80L
1,560 Elo+
Solo
Artio
Artio
ProfessorWoodie
Artio
Level 28
God Stats
11W - 7L
1,782 SR
Queue Stats
49W - 44L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
ShakenDoor94665
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
jubjubkilla
Skadi
Level 26
God Stats
10W - 7L
1,830 SR
Queue Stats
40W - 25L
1,588 Elo+
Party 2
Ao Kuang
Ao Kuang
savagec4ssngabe
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,564 Elo+
Solo
Team Averages
Level 18
1,563 SR
1,556 Elo+

VS

Team Averages
Level 22
1,599 SR
1,482 Elo+
Cliodhna
Cliodhna
BillNyeDaEuroSpy
Cliodhna
Level 54
God Stats
4W - 4L
1,514 SR
Queue Stats
138W - 168L
1,404 Elo+
Party 1
Artemis
Artemis
HeftyLoads
Artemis
Level 28
God Stats
19W - 16L
1,558 SR
Queue Stats
85W - 102L
1,400 Elo+
Party 1
Anubis
Anubis
KID KING CUDI
Anubis
Level 11
God Stats
7W - 6L
1,478 SR
Queue Stats
53W - 80L
1,413 Elo+
Party 1
Yemoja
Yemoja
WishedAlarm8115
Yemoja
Level 5
God Stats
8W - 10L
1,781 SR
Queue Stats
11W - 17L
1,584 Elo+
Party 1
Odin
Odin
lugesplooge
Odin
Level 11
God Stats
2W - 1L
1,664 SR
Queue Stats
23W - 42L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Niubi3
Mulan
11
0 / 3 / 1
6,661
512
5,002
7,811
5,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 2 / 1
6,483
499
3,186
8,355
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 8 / 1
5,274
406
2,116
9,356
5,210
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 2
6,033
464
6,398
7,544
1,460
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
7
1 / 8 / 0
5,854
450
1,285
8,531
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
16 / 2 / 1
8,395
646
13,669
9,929
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
HeftyLoads
Artemis
10
5 / 0 / 5
6,598
508
4,022
2,824
806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 5
6,226
479
4,961
5,775
2,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 5
6,582
506
1,059
5,883
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 7
5,991
461
2,348
7,603
3,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
25
26
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
16
2
1
8.25
W
Artemis
HeftyLoads
Artemis
5
0
5
7.5
W
1
1
5
3.5
L
Mulan
Niubi3
Mulan
0
3
1
0.17
L
2
2
1
1.25
L
0
8
1
0.06
W
2
1
5
4.5
L
1
5
2
0.4
W
1
0
7
4.5
L
Ao Kuang
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,987
Damage
26,059
41,597
Taken
32,014
20,697
Mitigated
14,030
6,900
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,669
1,932
0
1,327
9,929
3,581
5
2,403
7,526
0
40,541
W
Artemis
HeftyLoads
Artemis
4,022
2,536
0
0
2,824
806
2,731
630
2,194
0
22,564
W
4,961
354
0
2,043
5,775
2,622
0
824
4,951
30,195
0
L
Mulan
Niubi3
Mulan
5,002
995
0
1,179
7,811
5,416
85
1,253
6,558
0
42,073
L
3,186
787
537
2,706
8,355
7,164
0
1,439
6,916
22,422
0
L
2,116
329
0
514
9,356
5,210
24
1,218
8,138
15,604
0
W
1,059
638
193
985
5,883
3,176
825
1,890
3,993
16,596
0
L
6,398
4,370
0
987
7,544
1,460
0
1,111
6,433
0
31,304
W
2,348
847
48
1,615
7,603
3,845
95
1,079
6,524
0
11,298
L
Ao Kuang
1,285
482
245
732
8,531
1,447
630
1,283
7,248
14,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,305
Gold Earned
33,792
243
Minions Killed
218
0
Camps Cleared
0
1,109,002
Distance Traveled
1,220,352
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,395
646
64
5
0
259,864
1
W
Artemis
6,598
508
55
4
0
232,984
3
W
Anubis
6,226
479
52
4
0
239,361
5
L
Mulan
6,661
512
100
8
0
230,447
1
L
Artio
6,483
499
39
3
0
243,038
4
L
Cthulhu
5,274
406
16
1
0
204,462
1
W
Yemoja
6,582
506
29
2
0
234,138
1
L
Skadi
6,033
464
54
4
0
217,221
0
W
Odin
5,991
461
18
1
0
254,005
0
L
Ao Kuang
5,854
450
34
3
0
213,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role