Player Matchup

Pele
Pele
 
Pele
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Godkiller8944
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,635 Elo+
Party 1
Merlin
Merlin
SoulGames
Merlin
Level 26
God Stats
13W - 18L
1,453 SR
Queue Stats
69W - 90L
1,345 Elo+
Party 1
Team Averages
Level 46
1,484 SR
1,493 Elo+

VS

Team Averages
Level 30
1,675 SR
1,368 Elo+
Loki
Loki
Famm11
Loki
Level 58
God Stats
22W - 19L
1,448 SR
Queue Stats
25W - 23L
1,346 Elo+
Solo
Izanami
Izanami
RabbitParachute
Izanami
Level 8
God Stats
4W - 2L
1,804 SR
Queue Stats
19W - 24L
1,416 Elo+
Party 2
Hel
Hel
Raidórum
Hel
Level 23
God Stats
1W - 1L
1,772 SR
Queue Stats
37W - 43L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 4 / 3
10,230
639
5,682
12,361
5,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 4
10,018
626
10,895
11,036
3,908
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SoulGames
Merlin
13
0 / 5 / 4
9,170
573
12,267
9,603
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Famm11
Loki
16
6 / 2 / 6
11,559
722
9,972
8,900
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 2 / 7
11,179
699
13,480
11,037
3,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 10
10,591
662
5,036
13,154
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
13
13
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
4
3
1.38
W
Loki
Famm11
Loki
6
2
6
4.5
L
3
4
4
1.25
W
5
2
7
4.25
W
2
3
10
2.33
L
Merlin
SoulGames
Merlin
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,844
Damage
28,488
33,000
Taken
33,091
12,988
Mitigated
10,186
4,421
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,682
925
188
1,612
12,361
5,953
225
3,232
9,129
0
41,673
W
Loki
Famm11
Loki
9,972
1,803
0
1,711
8,900
2,616
432
2,016
6,884
0
38,502
L
10,895
5,046
0
1,423
11,036
3,908
496
1,199
9,837
0
32,757
W
13,480
8,238
145
2,743
11,037
3,574
1,734
5,303
5,734
0
52,167
W
5,036
672
5,778
6,124
13,154
3,996
838
5,361
7,793
24,632
0
L
Merlin
SoulGames
Merlin
12,267
453
267
931
9,603
3,127
0
928
8,675
40,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
33,329
185
Minions Killed
195
8
Camps Cleared
7
813,969
Distance Traveled
937,940
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,230
639
78
5
5
301,901
0
W
Loki
11,559
722
40
3
3
341,326
5
L
Skadi
10,018
626
49
3
2
265,350
1
W
Izanami
11,179
699
99
6
2
292,938
2
W
Hel
10,591
662
56
4
2
303,676
0
L
Merlin
9,170
573
58
4
1
246,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role