Player Matchup

Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Ancestra
Thoth
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,629 Elo+
Party 2
Yemoja
Yemoja
Cronus39
Yemoja
Level 28
God Stats
3W - 2L
1,604 SR
Queue Stats
74W - 57L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
GeisT-Boy
Danzaburou
Level 113
God Stats
4W - 4L
1,674 SR
Queue Stats
214W - 187L
1,548 Elo+
Solo
Ne Zha
Ne Zha
longstickgoboom
Ne Zha
Level 29
God Stats
7W - 2L
1,722 SR
Queue Stats
138W - 151L
1,402 Elo+
Party 3
Team Averages
Level 90
1,600 SR
1,542 Elo+

VS

Team Averages
Level 66
1,527 SR
1,480 Elo+
Sun Wukong
Sun Wukong
Phantismo
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,432 Elo+
Solo
Discordia
Discordia
RoxenZoux
Discordia
Level 158
God Stats
3W - 2L
1,856 SR
Queue Stats
369W - 380L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
RuralFalconXD
Jormungandr
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 57L
1,421 Elo+
Party 1
Hachiman
Hachiman
SNIPEREAPER
Hachiman
Level 29
God Stats
0W - 2L
1,269 SR
Queue Stats
71W - 66L
1,499 Elo+
Solo
Aphrodite
Aphrodite
UND3NI4BLE
Aphrodite
Level 107
God Stats
4W - 5L
1,508 SR
Queue Stats
370W - 366L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
4 / 3 / 23
12,422
731
16,953
31,891
28,820
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Ancestra
Thoth
20
5 / 2 / 16
12,868
757
32,252
13,784
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Cronus39
Yemoja
18
1 / 2 / 17
11,856
697
3,679
22,437
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GeisT-Boy
Danzaburou
19
8 / 8 / 14
13,479
793
26,165
23,941
9,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 2 / 13
12,515
736
19,345
16,159
6,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Phantismo
Sun Wukong
18
3 / 11 / 5
11,364
668
12,634
24,308
21,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
RoxenZoux
Discordia
20
10 / 3 / 5
13,428
790
34,615
20,418
7,421
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
RuralFalconXD
Jormungandr
20
1 / 3 / 7
11,479
675
14,528
24,128
22,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
SNIPEREAPER
Hachiman
13
0 / 4 / 7
9,040
532
7,082
14,009
4,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
UND3NI4BLE
Aphrodite
17
3 / 6 / 4
10,321
607
10,330
21,618
10,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
45
27
Kills
17
17
Deaths
27
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
3
23
5.17
W
Thoth
Ancestra
Thoth
5
2
16
6.5
W
Yemoja
Cronus39
Yemoja
1
2
17
4.75
W
Danzaburou
GeisT-Boy
Danzaburou
8
8
14
1.88
L
Sun Wukong
Phantismo
Sun Wukong
3
11
5
0.5
L
Discordia
RoxenZoux
Discordia
10
3
5
4.17
L
Jormungandr
RuralFalconXD
Jormungandr
1
3
7
1.5
L
Hachiman
SNIPEREAPER
Hachiman
0
4
7
0.88
L
Aphrodite
UND3NI4BLE
Aphrodite
3
6
4
0.83
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,394
Damage
79,189
108,212
Taken
104,481
70,300
Mitigated
66,454
61,586
Healing
32,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,953
2,306
1,365
13,755
31,891
28,820
62
14,731
15,829
493
29,901
W
Thoth
Ancestra
Thoth
32,252
720
1,522
1,981
13,784
5,974
1,985
7,205
6,083
64,615
0
W
Yemoja
Cronus39
Yemoja
3,679
1,592
15,705
10,549
22,437
19,045
874
11,769
10,102
10,968
0
W
Danzaburou
GeisT-Boy
Danzaburou
26,165
13,095
0
6,314
23,941
9,688
1,397
13,426
9,741
0
43,898
L
Sun Wukong
Phantismo
Sun Wukong
12,634
2,408
164
1,849
24,308
21,743
0
7,177
17,131
0
17,843
L
Discordia
RoxenZoux
Discordia
34,615
1,670
993
1,347
20,418
7,421
830
8,111
12,307
65,856
0
L
Jormungandr
RuralFalconXD
Jormungandr
14,528
2,972
833
4,669
24,128
22,650
42
10,665
13,463
34,064
0
L
Hachiman
SNIPEREAPER
Hachiman
7,082
4,381
1,595
2,893
14,009
4,281
0
4,532
9,477
0
12,322
L
Aphrodite
UND3NI4BLE
Aphrodite
10,330
957
10,092
8,113
21,618
10,359
0
5,870
15,748
24,943
0
W
19,345
2,227
3,326
7,069
16,159
6,773
2,002
9,894
5,644
0
38,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,140
Gold Earned
55,632
176
Minions Killed
177
0
Camps Cleared
0
1,651,877
Distance Traveled
1,333,554
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,422
731
28
2
0
348,534
0
W
Thoth
12,868
757
64
4
0
314,177
2
W
Yemoja
11,856
697
13
1
0
301,312
1
W
Danzaburou
13,479
793
43
3
0
278,811
2
L
Sun Wukong
11,364
668
5
0
0
256,038
1
L
Discordia
13,428
790
80
5
0
306,450
0
L
Jormungandr
11,479
675
40
2
0
318,698
0
L
Hachiman
9,040
532
17
1
0
172,241
5
L
Aphrodite
10,321
607
35
2
0
280,127
0
W
Ne Zha
12,515
736
28
2
0
409,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role