Player Matchup

Heimdallr
Heimdallr
DrDarkHouse
Heimdallr
Level 60
God Stats
0W - 4L
1,069 SR
Queue Stats
46W - 56L
1,469 Elo+
Party 2
Ravana
Ravana
LightxSeeker
Ravana
Level 38
God Stats
1W - 5L
1,326 SR
Queue Stats
71W - 72L
1,470 Elo+
Solo
Terra
Terra
chukskull13
Terra
Level 27
God Stats
3W - 2L
1,815 SR
Queue Stats
21W - 33L
1,478 Elo+
Party 2
Aphrodite
Aphrodite
coolmuch
Aphrodite
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 267L
1,390 Elo+
Party 2
Gilgamesh
Gilgamesh
fingermedaddy
Gilgamesh
Level 17
God Stats
1W - 2L
1,567 SR
Queue Stats
10W - 8L
1,577 Elo+
Party 2
Team Averages
Level 40
1,455 SR
1,477 Elo+

VS

Team Averages
Level 57
1,491 SR
1,538 Elo+
Bacchus
Bacchus
Moldezjusz
Bacchus
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 5L
1,487 Elo+
Party 1
Agni
Agni
SuperBógPL
Agni
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
catsrules
Danzaburou
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
smiteGrzybekCR7
Sun Wukong
Level 96
God Stats
2W - 0L
1,655 SR
Queue Stats
12W - 7L
1,517 Elo+
Party 1
Kali
Kali
smiteRothing
Kali
Level 5
God Stats
1W - 0L
1,300 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrDarkHouse
Heimdallr
16
7 / 8 / 6
10,891
454
15,835
22,018
9,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
17
4 / 7 / 9
10,925
455
10,281
19,183
10,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 4 / 10
12,173
507
10,118
21,809
29,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
coolmuch
Aphrodite
14
3 / 13 / 7
9,722
405
15,507
21,782
9,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
fingermedaddy
Gilgamesh
17
7 / 7 / 3
12,006
500
20,786
25,644
27,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Moldezjusz
Bacchus
17
4 / 2 / 23
12,308
513
10,726
17,089
25,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
19 / 4 / 10
14,549
606
34,700
16,830
6,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
catsrules
Danzaburou
18
7 / 7 / 8
12,255
511
15,235
21,026
7,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
smiteGrzybekCR7
Sun Wukong
18
6 / 6 / 15
12,920
538
15,263
24,113
28,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 7 / 11
11,605
484
9,396
19,848
10,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
106
26
Kills
39
39
Deaths
26
35
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DrDarkHouse
Heimdallr
7
8
6
1.25
L
Ravana
4
7
9
1.21
W
Bacchus
Moldezjusz
Bacchus
4
2
23
7.75
W
19
4
10
6
W
Danzaburou
catsrules
Danzaburou
7
7
8
1.57
L
5
4
10
2.5
L
Aphrodite
coolmuch
Aphrodite
3
13
7
0.5
L
Gilgamesh
fingermedaddy
Gilgamesh
7
7
3
1.21
W
Sun Wukong
smiteGrzybekCR7
Sun Wukong
6
6
15
2.25
W
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,527
Damage
85,320
110,436
Taken
98,906
86,748
Mitigated
78,038
32,363
Healing
23,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DrDarkHouse
Heimdallr
15,835
6,673
0
4,511
22,018
9,368
1,616
8,352
13,341
0
83,113
L
Ravana
10,281
1,508
0
4,274
19,183
10,653
29
7,264
11,574
0
79,095
W
Bacchus
Moldezjusz
Bacchus
10,726
1,711
0
982
17,089
25,052
0
8,163
8,926
17,189
0
W
34,700
2,740
422
4,211
16,830
6,308
190
4,602
12,228
101,185
0
W
Danzaburou
catsrules
Danzaburou
15,235
9,958
0
7,806
21,026
7,211
3,041
5,423
15,600
0
92,474
L
10,118
952
1,940
5,648
21,809
29,553
104
9,682
11,584
26,830
0
L
Aphrodite
coolmuch
Aphrodite
15,507
2,894
5,116
6,278
21,782
9,963
82
11,252
9,961
43,007
0
L
Gilgamesh
fingermedaddy
Gilgamesh
20,786
5,501
0
4,596
25,644
27,211
504
7,541
16,871
0
74,907
W
Sun Wukong
smiteGrzybekCR7
Sun Wukong
15,263
3,343
0
3,934
24,113
28,922
820
3,434
20,679
0
60,633
W
9,396
3,680
0
6,566
19,848
10,545
491
4,366
15,482
0
61,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,717
Gold Earned
63,637
433
Minions Killed
457
0
Camps Cleared
0
2,066,709
Distance Traveled
2,376,750
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,891
454
129
5
0
425,513
6
L
Ravana
10,925
455
104
4
0
405,108
10
W
Bacchus
12,308
513
16
1
0
485,956
2
W
Agni
14,549
606
138
6
0
439,012
5
W
Danzaburou
12,255
511
116
5
0
501,809
0
L
Terra
12,173
507
30
1
0
447,957
3
L
Aphrodite
9,722
405
56
2
0
372,764
4
L
Gilgamesh
12,006
500
114
5
0
415,367
0
W
Sun Wukong
12,920
538
93
4
0
458,096
2
W
Kali
11,605
484
94
4
0
491,877
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role