Player Matchup

Tiamat
Tiamat
Doombringêr
Tiamat
Level 38
God Stats
4W - 2L
1,819 SR
Queue Stats
57W - 60L
1,527 Elo+
Party 3
Horus
Horus
Isocatx3
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,502 Elo+
Party 3
Kukulkan
Kukulkan
Tamiyu
Kukulkan
Level 8
God Stats
5W - 3L
1,669 SR
Queue Stats
15W - 15L
1,543 Elo+
Party 3
Thanatos
Thanatos
ZOkisa129
Thanatos
Level 12
God Stats
2W - 6L
1,314 SR
Queue Stats
7W - 11L
1,419 Elo+
Party 2
Bakasura
Bakasura
milos759
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2
Team Averages
Level 16
1,560 SR
1,531 Elo+

VS

Team Averages
Level 33
1,405 SR
1,394 Elo+
Freya
Freya
Bo3lwa
Freya
Level 11
God Stats
6W - 2L
1,694 SR
Queue Stats
12W - 20L
1,263 Elo+
Party 1
Nu Wa
Nu Wa
PorcoGalliard
Nu Wa
Level 18
God Stats
7W - 7L
1,499 SR
Queue Stats
29W - 28L
1,498 Elo+
Solo
Ares
Ares
Raveger33
Ares
Level 7
God Stats
7W - 8L
1,370 SR
Queue Stats
13W - 21L
1,267 Elo+
Party 1
Mulan
Mulan
Smiteophobia
Mulan
Level 26
God Stats
1W - 1L
1,279 SR
Queue Stats
59W - 48L
1,587 Elo+
Solo
Izanami
Izanami
dambash
Izanami
Level 103
God Stats
1W - 2L
1,185 SR
Queue Stats
14W - 14L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
10 / 6 / 11
13,523
1,229
28,382
23,036
13,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Isocatx3
Horus
17
4 / 4 / 12
12,010
1,092
10,158
23,205
29,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Tamiyu
Kukulkan
18
3 / 5 / 9
11,532
1,048
14,261
15,821
6,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ZOkisa129
Thanatos
17
4 / 13 / 10
11,326
1,030
10,275
18,765
7,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
milos759
Bakasura
18
1 / 16 / 11
10,470
952
8,083
24,969
11,320
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bo3lwa
Freya
19
11 / 7 / 21
12,281
1,116
21,198
16,964
6,552
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
7 / 3 / 30
12,714
1,156
16,686
7,850
2,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
19
5 / 4 / 24
11,603
1,055
7,587
19,454
14,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 4 / 24
13,568
1,233
26,885
20,614
24,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
dambash
Izanami
19
7 / 4 / 22
12,409
1,128
24,614
11,070
4,371
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
164
22
Kills
43
44
Deaths
22
53
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Freya
Bo3lwa
Freya
11
7
21
3.07
L
Tiamat
10
6
11
2.58
L
Horus
Isocatx3
Horus
4
4
12
2.5
W
7
3
30
7.33
W
Ares
5
4
24
4.25
W
13
4
24
6.25
L
Kukulkan
Tamiyu
Kukulkan
3
5
9
1.5
L
Thanatos
ZOkisa129
Thanatos
4
13
10
0.69
W
Izanami
dambash
Izanami
7
4
22
4.5
L
Bakasura
milos759
Bakasura
1
16
11
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,159
Damage
96,970
105,796
Taken
75,952
68,155
Mitigated
52,395
20,653
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Bo3lwa
Freya
21,198
7,233
0
5,008
16,964
6,552
0
11,432
5,385
33,144
0
L
Tiamat
28,382
608
727
3,661
23,036
13,390
0
10,698
12,338
52,270
0
L
Horus
Isocatx3
Horus
10,158
5,543
5,311
5,959
23,205
29,906
0
10,669
12,536
0
20,636
W
16,686
4,168
0
225
7,850
2,711
0
4,626
3,196
41,135
0
W
Ares
7,587
917
0
130
19,454
14,083
0
12,720
6,580
15,348
0
W
26,885
5,174
0
5,517
20,614
24,678
0
9,370
10,700
0
42,689
L
Kukulkan
Tamiyu
Kukulkan
14,261
1,055
0
823
15,821
6,293
0
6,299
9,522
57,666
0
L
Thanatos
ZOkisa129
Thanatos
10,275
3,093
0
3,818
18,765
7,246
0
8,228
10,537
0
20,135
W
Izanami
dambash
Izanami
24,614
20,586
0
0
11,070
4,371
0
4,495
6,267
0
57,276
L
Bakasura
milos759
Bakasura
8,083
3,974
0
354
24,969
11,320
0
9,577
15,392
0
13,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,861
Gold Earned
62,575
202
Minions Killed
209
4
Camps Cleared
6
982,654
Distance Traveled
901,404
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,281
1,116
29
3
3
173,834
0
L
Tiamat
13,523
1,229
55
5
1
225,584
0
L
Horus
12,010
1,092
22
2
0
202,117
1
W
Nu Wa
12,714
1,156
62
6
1
174,682
0
W
Ares
11,603
1,055
11
1
1
198,248
0
W
Mulan
13,568
1,233
26
2
1
188,632
1
L
Kukulkan
11,532
1,048
102
9
1
180,080
0
L
Thanatos
11,326
1,030
14
1
0
191,984
0
W
Izanami
12,409
1,128
81
7
0
166,008
0
L
Bakasura
10,470
952
9
1
2
182,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role