Player Matchup

Hun Batz
Hun Batz
MACOSHARK2
Hun Batz
Level 28
God Stats
3W - 4L
1,277 SR
Queue Stats
48W - 56L
1,301 Elo+
Solo
Ares
Ares
Meatsweats6628
Ares
Level 29
God Stats
1W - 2L
1,576 SR
Queue Stats
8W - 13L
1,277 Elo+
Solo
Serqet
Serqet
jmann8737
Serqet
Level 156
God Stats
13W - 18L
1,374 SR
Queue Stats
889W - 1,039L
1,305 Elo+
Solo
Team Averages
Level 71
1,409 SR
1,294 Elo+

VS

Team Averages
Level 21
1,399 SR
1,217 Elo+
Bellona
Bellona
BNFB Sack
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,309 Elo+
Party 1
Scylla
Scylla
DnF FireFoxx
Scylla
Level 26
God Stats
0W - 6L
1,103 SR
Queue Stats
34W - 63L
1,201 Elo+
Party 1
Jing Wei
Jing Wei
blackrose98
Jing Wei
Level 31
God Stats
4W - 2L
1,593 SR
Queue Stats
28W - 58L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MACOSHARK2
Hun Batz
11
4 / 2 / 11
7,705
771
4,928
6,005
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
7 / 1 / 11
8,971
897
6,580
12,067
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
jmann8737
Serqet
12
7 / 0 / 6
7,926
793
7,635
8,792
4,053
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BNFB Sack
Bellona
7
0 / 6 / 1
5,551
555
2,494
8,108
4,019
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
10
1 / 7 / 1
5,938
594
5,565
7,352
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
blackrose98
Jing Wei
10
2 / 5 / 1
6,722
672
6,408
7,612
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
18
Kills
3
3
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
BNFB Sack
Bellona
0
6
1
0.08
L
Scylla
1
7
1
0.21
W
Hun Batz
MACOSHARK2
Hun Batz
4
2
11
4.75
W
7
1
11
12.5
L
Jing Wei
blackrose98
Jing Wei
2
5
1
0.5
W
Serqet
jmann8737
Serqet
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,143
Damage
14,467
26,864
Taken
23,072
21,076
Mitigated
7,995
6,527
Healing
863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BNFB Sack
Bellona
2,494
785
0
184
8,108
4,019
0
1,473
6,293
0
4,911
L
Scylla
5,565
782
0
0
7,352
1,991
0
3,499
3,525
15,570
0
W
Hun Batz
MACOSHARK2
Hun Batz
4,928
631
0
600
6,005
3,410
444
2,281
3,724
0
9,871
W
6,580
1,039
348
3,181
12,067
13,613
341
2,644
9,423
13,631
0
L
Jing Wei
blackrose98
Jing Wei
6,408
5,271
0
679
7,612
1,985
0
2,032
5,105
0
18,468
W
Serqet
jmann8737
Serqet
7,635
1,446
0
2,398
8,792
4,053
224
1,055
7,737
0
23,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
18,211
64
Minions Killed
53
3
Camps Cleared
3
537,108
Distance Traveled
426,167
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,551
555
3
0
0
119,417
1
L
Scylla
5,938
594
23
2
1
143,331
1
W
Hun Batz
7,705
771
19
2
0
168,954
0
W
Ares
8,971
897
16
2
0
185,718
0
L
Jing Wei
6,722
672
27
3
2
163,419
2
W
Serqet
7,926
793
29
3
3
182,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role