Player Matchup

Anubis
Anubis
Froschler
Anubis
Level 25
God Stats
10W - 3L
1,666 SR
Queue Stats
82W - 58L
1,547 Elo+
Solo
Nemesis
Nemesis
ModernBattleKill
Nemesis
Level 29
God Stats
2W - 3L
1,204 SR
Queue Stats
80W - 83L
1,500 Elo+
Party 2
Geb
Geb
PolloLolaso
Geb
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 50L
1,594 Elo+
Party 2
Guan Yu
Guan Yu
Vossly
Guan Yu
Level 20
God Stats
14W - 9L
1,459 SR
Queue Stats
39W - 40L
1,501 Elo+
Party 2
Izanami
Izanami
iyikata
Izanami
Level 28
God Stats
8W - 8L
1,517 SR
Queue Stats
71W - 73L
1,457 Elo+
Party 2
Team Averages
Level 25
1,469 SR
1,520 Elo+

VS

Team Averages
Level 13
1,427 SR
1,419 Elo+
Artemis
Artemis
Arrower241
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,281 Elo+
Party 1
Sobek
Sobek
Chodcutter
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,377 Elo+
Party 1
Merlin
Merlin
Mediocrity13
Merlin
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,302 Elo+
Party 1
Mercury
Mercury
fajneren
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 26L
1,482 Elo+
Party 1
Odin
Odin
nomercyfoyou
Odin
Level 15
God Stats
0W - 1L
1,133 SR
Queue Stats
3W - 2L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Froschler
Anubis
20
21 / 3 / 13
13,918
1,265
36,746
22,937
12,993
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 1 / 23
11,914
1,083
5,620
7,037
3,600
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 1 / 27
13,148
1,195
12,183
11,055
15,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Vossly
Guan Yu
19
5 / 0 / 22
12,034
1,094
10,577
10,189
15,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
iyikata
Izanami
19
8 / 0 / 20
13,127
1,193
28,358
12,868
5,438
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arrower241
Artemis
16
0 / 6 / 3
9,704
882
7,229
10,505
2,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
17
2 / 11 / 2
11,366
1,033
14,479
28,102
27,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
16
2 / 10 / 1
10,905
991
14,950
18,288
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
fajneren
Mercury
16
1 / 11 / 4
10,190
926
12,026
20,744
6,021
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 7 / 3
9,986
908
9,600
22,976
12,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
18
45
Kills
5
5
Deaths
45
105
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Arrower241
Artemis
0
6
3
0.25
L
Sobek
2
11
2
0.27
W
Anubis
Froschler
Anubis
21
3
13
9.17
L
Merlin
2
10
1
0.25
W
4
1
23
15.5
W
7
1
27
20.5
W
Guan Yu
Vossly
Guan Yu
5
0
22
16
L
Mercury
fajneren
Mercury
1
11
4
0.27
W
Izanami
iyikata
Izanami
8
0
20
18
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,484
Damage
58,284
64,086
Taken
100,615
52,336
Mitigated
52,726
27,181
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Arrower241
Artemis
7,229
4,750
0
227
10,505
2,213
0
9,821
684
0
23,214
L
Sobek
14,479
1,146
0
4,080
28,102
27,329
0
10,210
17,892
22,851
0
W
Anubis
Froschler
Anubis
36,746
918
0
14,664
22,937
12,993
0
8,992
13,730
58,387
0
L
Merlin
14,950
1,255
189
854
18,288
5,100
0
6,799
11,489
45,101
0
W
5,620
1,341
1,176
1,284
7,037
3,600
0
2,711
4,186
0
28,157
W
12,183
1,929
0
1,497
11,055
15,156
0
7,085
3,794
21,696
0
W
Guan Yu
Vossly
Guan Yu
10,577
2,143
3,803
3,941
10,189
15,149
0
5,178
4,834
59
19,083
L
Mercury
fajneren
Mercury
12,026
4,452
0
573
20,744
6,021
0
10,343
10,401
0
19,151
W
Izanami
iyikata
Izanami
28,358
23,001
0
816
12,868
5,438
0
5,463
7,183
0
51,662
L
9,600
885
0
1,244
22,976
12,063
0
11,815
11,161
0
31,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,141
Gold Earned
52,151
221
Minions Killed
166
11
Camps Cleared
4
1,132,024
Distance Traveled
1,007,744
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,704
882
23
2
0
142,820
0
L
Sobek
11,366
1,033
16
1
0
191,609
1
W
Anubis
13,918
1,265
50
5
3
187,211
0
L
Merlin
10,905
991
62
6
0
208,112
0
W
Nemesis
11,914
1,083
66
6
3
245,886
3
W
Geb
13,148
1,195
14
1
0
248,535
0
W
Guan Yu
12,034
1,094
28
3
2
231,961
0
L
Mercury
10,190
926
10
1
1
249,392
0
W
Izanami
13,127
1,193
63
6
3
218,431
0
L
Odin
9,986
908
55
5
3
215,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role