Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BakedOtaku
Mulan
Level 145
God Stats
7W - 2L
1,866 SR
Queue Stats
313W - 268L
1,516 Elo+
Solo
Skadi
Skadi
Prophet Portal
Skadi
Level 96
God Stats
15W - 12L
1,599 SR
Queue Stats
173W - 177L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
ThatBoyDiz
Guan Yu
Level 160
God Stats
3W - 0L
1,529 SR
Queue Stats
278W - 290L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
xPeculiar
Sylvanus
Level 110
God Stats
8W - 7L
1,733 SR
Queue Stats
186W - 136L
1,573 Elo+
Solo
Team Averages
Level 123
1,645 SR
1,533 Elo+

VS

Team Averages
Level 92
1,536 SR
1,551 Elo+
Olorun
Olorun
BlakesLiteralKid
Olorun
Level 83
God Stats
0W - 2L
1,304 SR
Queue Stats
235W - 253L
1,509 Elo+
Party 2
Ganesha
Ganesha
Moosias
Ganesha
Level 88
God Stats
25W - 27L
1,613 SR
Queue Stats
497W - 482L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
NotWymo
Erlang Shen
Level 74
God Stats
4W - 6L
1,500 SR
Queue Stats
636W - 652L
1,554 Elo+
Solo
Loki
Loki
Wingdingler
Loki
Level 108
God Stats
0W - 1L
1,523 SR
Queue Stats
82W - 59L
1,606 Elo+
Solo
Scylla
Scylla
kickster49
Scylla
Level 108
God Stats
18W - 8L
1,740 SR
Queue Stats
454W - 408L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 2 / 4
12,296
615
14,394
11,528
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
20
10 / 3 / 6
12,219
611
14,004
18,722
9,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 4 / 7
11,491
575
17,426
13,484
4,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
ThatBoyDiz
Guan Yu
18
8 / 1 / 8
12,005
600
17,786
19,700
23,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
xPeculiar
Sylvanus
16
1 / 1 / 20
9,813
491
10,141
13,858
15,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 5
9,359
468
10,163
18,393
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Moosias
Ganesha
13
1 / 6 / 6
8,693
435
6,931
20,759
21,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
NotWymo
Erlang Shen
16
2 / 7 / 2
9,972
499
13,529
21,376
17,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 8 / 1
10,173
509
10,478
16,761
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
kickster49
Scylla
17
3 / 3 / 4
10,459
523
11,550
14,161
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
33
Kills
11
11
Deaths
33
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
4
3.5
W
Mulan
10
3
6
4.33
L
1
9
5
0.39
L
Ganesha
Moosias
Ganesha
1
6
6
0.67
L
Erlang Shen
NotWymo
Erlang Shen
2
7
2
0.43
W
9
4
7
3.13
W
Guan Yu
ThatBoyDiz
Guan Yu
8
1
8
12
L
4
8
1
0.56
L
Scylla
kickster49
Scylla
3
3
4
1.67
W
Sylvanus
xPeculiar
Sylvanus
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,751
Damage
52,651
77,292
Taken
91,450
58,670
Mitigated
56,825
38,397
Healing
21,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,394
982
1,764
5,665
11,528
4,935
0
6,244
5,260
105,993
0
W
Mulan
14,004
2,843
0
7,348
18,722
9,723
0
5,059
13,575
0
91,157
L
10,163
5,078
139
3,873
18,393
6,481
114
5,357
12,982
64,936
0
L
Ganesha
Moosias
Ganesha
6,931
915
1,957
2,207
20,759
21,569
0
6,770
13,869
23,136
0
L
Erlang Shen
NotWymo
Erlang Shen
13,529
4,795
0
6,536
21,376
17,613
0
6,191
15,123
14,771
51,327
W
17,426
7,836
0
3,285
13,484
4,826
2,616
8,504
4,854
0
86,732
W
Guan Yu
ThatBoyDiz
Guan Yu
17,786
1,865
3,732
9,107
19,700
23,795
193
5,754
13,872
19,224
61,608
L
10,478
2,832
0
3,576
16,761
5,738
0
4,354
12,317
0
70,747
L
Scylla
kickster49
Scylla
11,550
1,000
348
2,709
14,161
5,424
440
5,321
8,610
78,836
0
W
Sylvanus
xPeculiar
Sylvanus
10,141
2,558
3,577
3,919
13,858
15,391
252
6,275
7,214
24,859
8,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,824
Gold Earned
48,656
635
Minions Killed
539
0
Camps Cleared
0
1,932,384
Distance Traveled
1,810,266
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,296
615
201
10
0
383,911
4
W
Mulan
12,219
611
130
7
0
420,254
9
L
Olorun
9,359
468
118
6
0
331,190
3
L
Ganesha
8,693
435
23
1
0
357,992
5
L
Erlang Shen
9,972
499
114
6
0
390,217
2
W
Skadi
11,491
575
125
6
0
364,188
4
W
Guan Yu
12,005
600
136
7
0
385,293
5
L
Loki
10,173
509
119
6
0
359,421
6
L
Scylla
10,459
523
165
8
0
371,446
2
W
Sylvanus
9,813
491
43
2
0
378,738
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role