Player Matchup

Ymir
Ymir
Iansmurf
Ymir
Level 67
God Stats
48W - 50L
1,485 SR
Queue Stats
73W - 87L
1,403 Elo+
Party 1
Cliodhna
Cliodhna
NightPancake366
Cliodhna
Level 121
God Stats
1W - 1L
1,760 SR
Queue Stats
126W - 128L
1,426 Elo+
Party 1
Tyr
Tyr
Pig Hands
Tyr
Level 124
God Stats
300W - 388L
1,470 SR
Queue Stats
711W - 828L
1,405 Elo+
Solo
Skadi
Skadi
Pingpong2121
Skadi
Level 127
God Stats
0W - 2L
1,505 SR
Queue Stats
39W - 45L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SageEskalion
Morgan Le Fay
Level 140
God Stats
9W - 6L
1,619 SR
Queue Stats
25W - 32L
1,438 Elo+
Party 1
Team Averages
Level 116
1,568 SR
1,423 Elo+

VS

Team Averages
Level 106
1,448 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KilluaOsu
Sun Wukong
Level 64
God Stats
3W - 7L
1,146 SR
Queue Stats
200W - 198L
1,425 Elo+
Solo
Nu Wa
Nu Wa
MicRo Etc
Nu Wa
Level 81
God Stats
13W - 5L
1,553 SR
Queue Stats
34W - 30L
1,509 Elo+
Solo
Fenrir
Fenrir
Search-Shot
Fenrir
Level 93
God Stats
56W - 57L
1,540 SR
Queue Stats
475W - 513L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 4
9,277
403
2,985
16,568
14,700
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
20
11 / 4 / 6
13,604
591
14,638
19,371
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 4
13,534
588
19,994
29,554
29,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

17
5 / 6 / 3
11,090
482
16,505
18,619
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Morgan Le Fay
SageEskalion
Morgan Le Fay
18
2 / 4 / 5
11,480
499
17,003
21,201
8,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 3 / 5
11,182
486
11,400
13,334
4,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Geb
 
Geb
16
4 / 4 / 6
10,743
467
12,603
27,501
22,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
KilluaOsu
Sun Wukong
17
1 / 2 / 5
10,386
452
12,693
19,687
16,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nu Wa
MicRo Etc
Nu Wa
18
2 / 9 / 8
11,854
515
22,178
17,135
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fenrir
20
7 / 5 / 9
12,606
548
16,750
22,644
10,742
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
23
Kills
20
20
Deaths
23
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
5
2.83
W
Geb
 
Geb
4
4
6
1.75
L
Ymir
0
4
4
0.5
W
Sun Wukong
KilluaOsu
Sun Wukong
1
2
5
1.75
W
Nu Wa
MicRo Etc
Nu Wa
2
9
8
0.67
L
Cliodhna
11
4
6
3.5
L
5
2
4
3.5
L
5
6
3
1.08
L
Morgan Le Fay
SageEskalion
Morgan Le Fay
2
4
5
1.13
W
Fenrir
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,125
Damage
75,624
105,313
Taken
100,301
67,191
Mitigated
60,200
39,517
Healing
34,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,400
3,447
0
7,543
13,334
4,896
748
436
12,898
0
69,588
W
Geb
 
Geb
12,603
1,243
893
10,686
27,501
22,942
0
5,999
21,502
38,714
0
L
Ymir
2,985
278
1,874
2,154
16,568
14,700
140
4,421
11,993
22,656
0
W
Sun Wukong
KilluaOsu
Sun Wukong
12,693
2,537
0
4,850
19,687
16,167
0
2,387
17,300
8,551
70,199
W
Nu Wa
MicRo Etc
Nu Wa
22,178
4,368
280
2,588
17,135
5,453
1,379
6,579
10,556
88,682
0
L
Cliodhna
14,638
1,734
0
4,900
19,371
7,885
1,279
7,049
12,082
0
99,757
L
19,994
3,709
322
20,259
29,554
29,432
1,744
6,680
22,634
0
100,617
L
16,505
7,219
0
2,223
18,619
6,728
235
6,936
11,527
0
81,580
L
Morgan Le Fay
SageEskalion
Morgan Le Fay
17,003
739
0
7,785
21,201
8,446
772
10,528
10,295
92,721
0
W
Fenrir
16,750
4,994
885
6,750
22,644
10,742
0
4,587
18,057
0
78,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,985
Gold Earned
56,771
630
Minions Killed
577
0
Camps Cleared
0
2,080,990
Distance Traveled
2,087,908
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,182
486
117
5
0
344,148
3
W
Geb
10,743
467
29
1
0
438,002
10
L
Ymir
9,277
403
44
2
0
260,849
6
W
Sun Wukong
10,386
452
154
7
0
464,992
1
W
Nu Wa
11,854
515
152
7
0
362,742
5
L
Cliodhna
13,604
591
155
7
0
461,734
1
L
Tyr
13,534
588
188
8
0
482,473
6
L
Skadi
11,090
482
100
4
0
432,958
9
L
Morgan Le Fay
11,480
499
143
6
0
442,976
1
W
Fenrir
12,606
548
125
5
0
478,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role