Player Matchup

Yemoja
Yemoja
Arbuz1798
Yemoja
Level 27
God Stats
2W - 0L
1,708 SR
Queue Stats
14W - 12L
1,513 Elo+
Solo
Xbalanque
Xbalanque
Fahad-611-
Xbalanque
Level 28
God Stats
14W - 2L
1,792 SR
Queue Stats
110W - 104L
1,480 Elo+
Party 1
Chaac
Chaac
Murshed-44
Chaac
Level 26
God Stats
19W - 8L
1,648 SR
Queue Stats
77W - 83L
1,385 Elo+
Party 1
Achilles
Achilles
Prince_Andrew---
Achilles
Level 29
God Stats
61W - 41L
1,689 SR
Queue Stats
178W - 203L
1,473 Elo+
Solo
Tyr
Tyr
Sh8ome27272727
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,323 Elo+
Party 1
Team Averages
Level 24
1,667 SR
1,435 Elo+

VS

Team Averages
Level 24
1,536 SR
1,455 Elo+
Ra
Ra
Crazyswis
Ra
Level 30
God Stats
30W - 36L
1,514 SR
Queue Stats
290W - 302L
1,459 Elo+
Solo
Bellona
Bellona
JonnyCarey90
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,530 Elo+
Solo
Anhur
Anhur
NooNoo95_
Anhur
Level 29
God Stats
4W - 9L
1,454 SR
Queue Stats
181W - 214L
1,383 Elo+
Solo
Loki
Loki
Sir-Darklight
Loki
Level 26
God Stats
90W - 55L
1,561 SR
Queue Stats
98W - 73L
1,447 Elo+
Solo
Kukulkan
Kukulkan
maxisannoying
Kukulkan
Level 29
God Stats
3W - 2L
1,652 SR
Queue Stats
390W - 397L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arbuz1798
Yemoja
13
1 / 1 / 8
8,785
462
2,765
10,677
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Fahad-611-
Xbalanque
15
5 / 2 / 8
9,373
493
12,984
13,377
5,016
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
17
11 / 3 / 5
10,777
567
13,541
15,086
9,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
11 / 2 / 0
12,222
643
15,905
14,162
8,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 7
9,000
474
5,251
12,064
9,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 10 / 4
8,872
467
8,857
14,012
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
JonnyCarey90
Bellona
14
0 / 6 / 5
8,484
447
1,640
12,351
10,418
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
NooNoo95_
Anhur
13
0 / 2 / 2
7,656
403
3,202
11,619
2,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 6 / 2
10,141
534
10,855
16,103
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
maxisannoying
Kukulkan
12
0 / 8 / 3
7,618
401
11,600
13,790
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
31
Kills
11
12
Deaths
32
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arbuz1798
Yemoja
1
1
8
5
L
4
10
4
0.6
W
Xbalanque
Fahad-611-
Xbalanque
5
2
8
4.5
L
Bellona
JonnyCarey90
Bellona
0
6
5
0.42
W
Chaac
11
3
5
4.5
L
Anhur
NooNoo95_
Anhur
0
2
2
0.5
W
11
2
0
5.5
W
3
4
7
1.63
L
7
6
2
1.33
L
Kukulkan
maxisannoying
Kukulkan
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,446
Damage
36,154
65,366
Taken
67,875
39,786
Mitigated
26,257
23,425
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arbuz1798
Yemoja
2,765
630
4,892
5,053
10,677
7,691
584
5,353
4,920
15,710
0
L
8,857
1,510
170
2,412
14,012
5,046
671
147
13,865
42,411
0
W
Xbalanque
Fahad-611-
Xbalanque
12,984
6,664
0
2,558
13,377
5,016
2,777
5,839
7,314
0
71,978
L
Bellona
JonnyCarey90
Bellona
1,640
337
0
1,779
12,351
10,418
0
166
12,185
0
39,130
W
Chaac
13,541
1,151
0
7,601
15,086
9,374
1,022
2,411
12,577
0
79,699
L
Anhur
NooNoo95_
Anhur
3,202
1,632
0
3,623
11,619
2,576
0
212
11,407
0
33,534
W
15,905
4,512
0
3,001
14,162
8,371
180
583
13,579
0
89,535
W
5,251
2,358
0
320
12,064
9,334
670
5,489
6,519
0
28,350
L
10,855
5,442
0
4,218
16,103
4,470
0
1,226
14,877
0
54,351
L
Kukulkan
maxisannoying
Kukulkan
11,600
1,249
0
3,391
13,790
3,747
808
1,081
12,709
50,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,157
Gold Earned
42,771
496
Minions Killed
398
0
Camps Cleared
0
1,875,014
Distance Traveled
1,735,975
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,785
462
33
2
0
341,529
4
L
Ra
8,872
467
68
4
0
349,535
2
W
Xbalanque
9,373
493
115
6
0
351,213
6
L
Bellona
8,484
447
82
4
0
346,686
1
W
Chaac
10,777
567
129
7
0
387,404
1
L
Anhur
7,656
403
73
4
0
368,851
5
W
Achilles
12,222
643
160
8
0
405,253
8
W
Tyr
9,000
474
59
3
0
389,615
0
L
Loki
10,141
534
79
4
0
362,548
0
L
Kukulkan
7,618
401
96
5
0
308,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role