Player Matchup

Xing Tian
Xing Tian
QQguizi
Xing Tian
Level 29
God Stats
7W - 1L
1,982 SR
Queue Stats
90W - 66L
1,561 Elo+
Party 1
Janus
Janus
R34LG4N
Janus
Level 22
God Stats
2W - 1L
1,478 SR
Queue Stats
45W - 39L
1,490 Elo+
Solo
Mulan
Mulan
ShlopDonkey
Mulan
Level 13
God Stats
3W - 2L
1,468 SR
Queue Stats
35W - 25L
1,538 Elo+
Solo
Medusa
Medusa
deadlykitten121
Medusa
Level 29
God Stats
22W - 17L
1,475 SR
Queue Stats
174W - 175L
1,521 Elo+
Solo
Da Ji
Da Ji
thisgamesucks666
Da Ji
Level 29
God Stats
9W - 3L
1,808 SR
Queue Stats
103W - 102L
1,450 Elo+
Party 1
Team Averages
Level 24
1,642 SR
1,512 Elo+

VS

Team Averages
Level 22
1,651 SR
1,466 Elo+
Bakasura
Bakasura
ALPACAAAAAAAAA
Bakasura
Level 28
God Stats
5W - 2L
1,714 SR
Queue Stats
71W - 69L
1,481 Elo+
Solo
Ymir
Ymir
Bubbafiction
Ymir
Level 4
God Stats
2W - 1L
1,765 SR
Queue Stats
2W - 6L
1,334 Elo+
Solo
Artemis
Artemis
DurdeeBurrd
Artemis
Level 29
God Stats
14W - 16L
1,594 SR
Queue Stats
256W - 259L
1,499 Elo+
Solo
Ra
Ra
Eko23
Ra
Level 26
God Stats
1W - 2L
1,787 SR
Queue Stats
11W - 11L
1,484 Elo+
Solo
Nike
Nike
Spenc430
Nike
Level 23
God Stats
2W - 4L
1,394 SR
Queue Stats
11W - 10L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
QQguizi
Xing Tian
13
2 / 2 / 10
8,687
543
5,557
10,567
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
R34LG4N
Janus
15
7 / 3 / 6
9,405
588
11,803
6,543
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 2 / 13
9,073
567
9,644
9,950
9,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
11 / 1 / 2
9,377
586
13,080
9,215
2,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 7
9,175
573
10,807
12,297
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
4 / 3 / 2
7,899
494
5,988
14,416
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 7 / 4
6,427
402
4,015
12,217
9,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
DurdeeBurrd
Artemis
9
0 / 8 / 4
6,246
390
8,255
11,296
2,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
11
3 / 5 / 1
7,343
459
5,664
10,295
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
12
3 / 6 / 1
7,886
493
6,509
16,585
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
27
Kills
10
10
Deaths
29
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
4
3
2
1.67
L
0
7
4
0.29
L
Artemis
DurdeeBurrd
Artemis
0
8
4
0.25
L
Ra
3
5
1
0.7
W
Xing Tian
QQguizi
Xing Tian
2
2
10
3.5
W
Janus
R34LG4N
Janus
7
3
6
3.33
W
1
2
13
3.75
L
Nike
3
6
1
0.58
W
11
1
2
12
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,891
Damage
30,431
48,572
Taken
64,809
31,653
Mitigated
29,790
11,061
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,988
3,225
0
3,676
14,416
5,326
0
2,525
11,827
0
28,541
L
4,015
1,402
0
581
12,217
9,077
84
3,431
8,662
24,613
0
L
Artemis
DurdeeBurrd
Artemis
8,255
4,500
0
1,742
11,296
2,613
0
3,782
7,490
0
27,190
L
Ra
5,664
900
117
2,914
10,295
3,252
661
4,581
5,378
36,096
0
W
Xing Tian
QQguizi
Xing Tian
5,557
490
0
794
10,567
12,601
518
2,143
8,053
22,609
0
W
Janus
R34LG4N
Janus
11,803
780
0
2,015
6,543
2,042
486
2,014
4,099
61,046
0
W
9,644
1,259
0
2,737
9,950
9,878
417
1,488
7,512
419
42,794
L
Nike
6,509
1,628
0
1,062
16,585
9,522
0
2,710
13,771
0
28,813
W
13,080
7,646
0
4,018
9,215
2,813
3,843
2,172
6,477
0
70,869
W
10,807
3,293
0
1,497
12,297
4,319
134
1,558
10,340
0
62,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,717
Gold Earned
35,801
467
Minions Killed
280
0
Camps Cleared
0
1,594,541
Distance Traveled
1,375,508
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,899
494
63
4
0
363,187
3
L
Ymir
6,427
402
36
2
0
261,375
0
L
Artemis
6,246
390
40
3
0
236,300
0
L
Ra
7,343
459
81
5
0
219,674
2
W
Xing Tian
8,687
543
36
2
0
309,364
0
W
Janus
9,405
588
118
7
0
316,788
5
W
Mulan
9,073
567
111
7
0
323,018
5
L
Nike
7,886
493
60
4
0
294,972
1
W
Medusa
9,377
586
110
7
0
297,244
4
W
Da Ji
9,175
573
92
6
0
348,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role