Player Matchup

Arachne
Arachne
Cyend
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,548 Elo+
Solo
Achilles
Achilles
RP LostGravy
Achilles
Level 29
God Stats
6W - 6L
1,271 SR
Queue Stats
127W - 133L
1,396 Elo+
Party 1
Ares
Ares
nekur01575
Ares
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,224 Elo+
Party 3
Artemis
Artemis
pedroevil213
Artemis
Level 26
God Stats
3W - 1L
1,519 SR
Queue Stats
75W - 82L
1,363 Elo+
Party 1
Xbalanque
Xbalanque
yDrayin
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,456 Elo+
Party 3
Team Averages
Level 18
1,458 SR
1,397 Elo+

VS

Team Averages
Level 22
1,441 SR
1,346 Elo+
Discordia
Discordia
FilipMits
Discordia
Level 17
God Stats
5W - 9L
1,195 SR
Queue Stats
118W - 139L
1,341 Elo+
Solo
Terra
Terra
GamingWeasel
Terra
Level 62
God Stats
3W - 4L
1,511 SR
Queue Stats
154W - 177L
1,432 Elo+
Party 2
Hercules
Hercules
Kamblez
Hercules
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 71L
1,364 Elo+
Party 2
Thor
Thor
MishapenWalnut
Thor
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 29L
1,500 Elo+
Party 2
Artemis
Artemis
Mrman1634
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cyend
Arachne
12
5 / 5 / 1
8,496
566
8,110
9,676
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
RP LostGravy
Achilles
13
2 / 2 / 1
8,103
540
4,164
10,060
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 1
7,689
513
4,729
9,040
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
pedroevil213
Artemis
13
3 / 2 / 0
8,265
551
8,182
7,327
2,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
yDrayin
Xbalanque
11
0 / 4 / 1
6,536
436
5,675
7,405
2,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FilipMits
Discordia
14
5 / 3 / 5
8,344
556
10,025
7,186
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 2
6,184
412
5,117
13,528
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Kamblez
Hercules
13
2 / 3 / 0
7,590
506
4,595
12,649
10,272
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 4 / 4
7,741
516
5,873
11,526
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Mrman1634
Artemis
1
0 / 1 / 0
4,466
298
49
610
104
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
12
Kills
14
15
Deaths
12
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cyend
Arachne
5
5
1
1.1
L
Discordia
FilipMits
Discordia
5
3
5
2.5
L
1
1
2
2
L
Hercules
Kamblez
Hercules
2
3
0
0.67
L
6
4
4
2
L
Artemis
Mrman1634
Artemis
0
1
0
0
W
Achilles
RP LostGravy
Achilles
2
2
1
1.25
W
2
2
1
1.25
W
Artemis
pedroevil213
Artemis
3
2
0
1.5
W
Xbalanque
yDrayin
Xbalanque
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,860
Damage
25,659
43,508
Taken
45,499
22,656
Mitigated
26,549
8,046
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cyend
Arachne
8,110
6,238
0
2,377
9,676
3,846
1,159
3,069
6,465
0
44,566
L
Discordia
FilipMits
Discordia
10,025
678
0
610
7,186
2,421
0
726
6,460
50,500
0
L
5,117
866
463
4,619
13,528
10,125
0
2,377
11,151
20,053
0
L
Hercules
Kamblez
Hercules
4,595
1,405
0
3,187
12,649
10,272
0
496
12,153
9,523
28,250
L
5,873
1,297
0
2,166
11,526
3,627
0
1,130
10,396
0
27,629
L
Artemis
Mrman1634
Artemis
49
29
0
0
610
104
7
0
610
0
840
W
Achilles
RP LostGravy
Achilles
4,164
1,134
0
1,677
10,060
4,442
676
4,228
5,364
0
42,345
W
4,729
758
0
1,701
9,040
8,776
342
3,243
5,721
17,714
0
W
Artemis
pedroevil213
Artemis
8,182
3,941
79
897
7,327
2,670
656
2,620
4,661
0
41,425
W
Xbalanque
yDrayin
Xbalanque
5,675
3,295
0
1,315
7,405
2,922
2,237
2,691
4,644
0
40,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,089
Gold Earned
34,325
312
Minions Killed
259
0
Camps Cleared
0
1,339,020
Distance Traveled
1,112,411
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,496
566
78
5
0
338,113
2
L
Discordia
8,344
556
99
7
0
273,691
4
L
Terra
6,184
412
22
1
0
289,972
3
L
Hercules
7,590
506
82
5
0
248,678
2
L
Thor
7,741
516
53
4
0
274,193
0
L
Artemis
4,466
298
3
0
0
25,877
0
W
Achilles
8,103
540
63
4
0
282,584
0
W
Ares
7,689
513
20
1
0
254,783
0
W
Artemis
8,265
551
71
5
0
232,662
3
W
Xbalanque
6,536
436
80
5
0
230,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role