Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond I
Acorn101
Sylvanus
Diamond I
Level 142
God Stats
8W - 12L
1,617 SR
Queue Stats
483W - 463L
2,421 MMR
Solo
Fenrir
Fenrir
Masters
JustifiedConceit
Fenrir
Masters
Level 160
God Stats
16W - 13L
1,585 SR
Queue Stats
521W - 499L
2,509 MMR
Solo
Chaac
Chaac
Masters
notWarden
Chaac
Masters
Level 148
God Stats
17W - 15L
1,506 SR
Queue Stats
586W - 583L
2,207 MMR
Solo
Olorun
Olorun
Diamond I
shlumbo
Olorun
Diamond I
Level 157
God Stats
2W - 0L
1,779 SR
Queue Stats
79W - 53L
2,534 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,597 SR
2,234 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,530 SR
2,008 MMR
Charybdis
Charybdis
Platinum II
 
Charybdis
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond II
KAVALORD
Ravana
Diamond II
Level 145
God Stats
0W - 3L
1,282 SR
Queue Stats
126W - 114L
2,401 MMR
Solo
Sol
Sol
Diamond II
cWiizz
Sol
Diamond II
Level 102
God Stats
16W - 4L
1,939 SR
Queue Stats
429W - 415L
2,483 MMR
Solo
King Arthur
King Arthur
Diamond III
lmJaff
King Arthur
Diamond III
Level 156
God Stats
2W - 5L
1,432 SR
Queue Stats
224W - 227L
2,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
8 / 0 / 8
12,897
645
16,433
13,792
5,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Acorn101
Sylvanus
15
1 / 0 / 16
10,494
525
6,625
21,168
25,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 0 / 9
13,293
665
17,609
14,090
6,684
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
notWarden
Chaac
18
6 / 2 / 6
12,082
604
11,730
19,739
23,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
shlumbo
Olorun
18
9 / 1 / 8
12,280
614
15,222
12,477
9,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
TiamatOdinArtioGebLoki

VS

Bans
UllrSetNikeSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 7 / 1
9,502
475
7,103
15,341
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
 
Ganesha
13
0 / 4 / 2
8,412
421
5,095
17,002
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
KAVALORD
Ravana
17
2 / 5 / 1
9,968
498
7,634
12,013
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
cWiizz
Sol
13
0 / 9 / 0
7,997
400
13,871
18,228
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
lmJaff
King Arthur
14
0 / 9 / 1
9,034
452
7,501
21,591
16,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
8
34
Kills
3
3
Deaths
34
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
0
8
12
L
Charybdis
 
Charybdis
1
7
1
0.21
L
Ganesha
 
Ganesha
0
4
2
0.25
W
Sylvanus
Acorn101
Sylvanus
1
0
16
9
W
10
0
9
14.5
L
Ravana
KAVALORD
Ravana
2
5
1
0.5
L
Sol
cWiizz
Sol
0
9
0
0
L
King Arthur
lmJaff
King Arthur
0
9
1
0.06
W
Chaac
notWarden
Chaac
6
2
6
4.5
W
Olorun
shlumbo
Olorun
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,619
Damage
41,204
81,266
Taken
84,175
71,144
Mitigated
43,080
48,299
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,433
7,896
0
6,018
13,792
5,444
4,056
3,280
10,512
0
108,799
L
Charybdis
 
Charybdis
7,103
4,295
0
3,864
15,341
2,093
760
1,667
13,674
0
62,802
L
Ganesha
 
Ganesha
5,095
343
0
1,949
17,002
14,702
0
6,802
10,099
31,276
0
W
Sylvanus
Acorn101
Sylvanus
6,625
1,602
3,434
12,418
21,168
25,219
638
7,703
13,465
19,161
0
W
17,609
5,834
0
8,632
14,090
6,684
1,214
2,342
11,607
0
109,950
L
Ravana
KAVALORD
Ravana
7,634
1,161
0
2,642
12,013
4,221
0
3,349
8,608
0
73,950
L
Sol
cWiizz
Sol
13,871
4,319
0
5,232
18,228
5,436
744
7,101
11,125
56,690
6,988
L
King Arthur
lmJaff
King Arthur
7,501
356
0
2,409
21,591
16,628
0
4,101
16,308
9,024
53,086
W
Chaac
notWarden
Chaac
11,730
2,380
0
9,692
19,739
23,897
0
2,486
17,253
17,200
68,467
W
Olorun
shlumbo
Olorun
15,222
7,739
1,362
6,743
12,477
9,900
3,082
5,376
7,101
102,476
9,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,046
Gold Earned
44,913
695
Minions Killed
543
0
Camps Cleared
0
2,078,512
Distance Traveled
1,909,928
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,897
645
170
9
0
411,869
5
L
Charybdis
9,502
475
143
7
0
343,171
2
L
Ganesha
8,412
421
26
1
0
371,185
6
W
Sylvanus
10,494
525
11
1
0
417,335
12
W
Fenrir
13,293
665
165
8
0
473,764
2
L
Ravana
9,968
498
128
6
0
415,138
1
L
Sol
7,997
400
124
6
0
360,855
8
L
King Arthur
9,034
452
122
6
0
419,579
3
W
Chaac
12,082
604
159
8
0
397,926
3
W
Olorun
12,280
614
190
10
0
377,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role